rockbox/firmware/target/hosted/sdl/app/button-application.c
Solomon Peachy 7927423e34 SDL: Migrate to SDL2
Incorporates large portions of g#5879 g#5282 g#5285 g#5286 g#5287

Differences from the above patches:

 * Removed all MacOS-specific stuff
 * Removed support for SDL1 entirely
 * Properly implement mousewheel support
 * Bumped up minimum stack size for sigalstack threading
 * Check for overflow before enqueing scrollwheel events

Tested on:

 * sdl application (Linux)
 * Simulator (x86_64, Linux) -- xduoox3/ipod4g/sansafuze
 * Simulator (i686, Windows) -- xduoox3
 * Simulator (arm64, Linux)

Change-Id: Ia3012dd1be123feb2888798a42d5b7cc149f382b
2024-10-06 12:05:53 -04:00

103 lines
2.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Thomas Martitz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************9*************************/
#include <stdio.h>
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
#ifndef HAS_BUTTON_HOLD
void touchscreen_enable_device(bool en)
{
(void)en;
}
#endif
int key_to_button(int keyboard_key)
{
int new_btn = BUTTON_NONE;
switch (keyboard_key)
{
#if (CONFIG_PLATFORM & PLATFORM_MAEMO4)
case SDLK_ESCAPE:
#endif
case SDLK_KP_7:
new_btn = BUTTON_TOPLEFT;
break;
case SDLK_KP_8:
case SDLK_UP:
new_btn = BUTTON_TOPMIDDLE;
break;
#if (CONFIG_PLATFORM & PLATFORM_MAEMO4)
case SDLK_F7:
#endif
case SDLK_KP_9:
new_btn = BUTTON_TOPRIGHT;
break;
#if (CONFIG_PLATFORM & PLATFORM_PANDORA)
case SDLK_RSHIFT:
#endif
case SDLK_KP_4:
case SDLK_LEFT:
new_btn = BUTTON_MIDLEFT;
break;
#if (CONFIG_PLATFORM & PLATFORM_MAEMO|PLATFORM_PANDORA)
case SDLK_RETURN:
case SDLK_KP_ENTER:
#endif
case SDLK_KP_5:
new_btn = BUTTON_CENTER;
break;
#if (CONFIG_PLATFORM & PLATFORM_PANDORA)
case SDLK_RCTRL:
#endif
case SDLK_KP_6:
case SDLK_RIGHT:
new_btn = BUTTON_MIDRIGHT;
break;
#if (CONFIG_PLATFORM & PLATFORM_MAEMO4)
case SDLK_F6:
#endif
case SDLK_KP_1:
new_btn = BUTTON_BOTTOMLEFT;
break;
case SDLK_KP_2:
case SDLK_DOWN:
new_btn = BUTTON_BOTTOMMIDDLE;
break;
#if (CONFIG_PLATFORM & PLATFORM_MAEMO4)
case SDLK_F8:
#endif
case SDLK_KP_3:
new_btn = BUTTON_BOTTOMRIGHT;
break;
case SDL_BUTTON_RIGHT:
new_btn = BUTTON_MIDLEFT;
break;
case SDL_BUTTON_MIDDLE:
new_btn = BUTTON_MIDRIGHT;
break;
default:
break;
}
return new_btn;
}