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Rather than holding intermediate results as fixed-point, this converts them directly to normal integers (in the range of the PCM sample) while mixing, instead of waiting till the end to perform a separate shifting step. Also, this precalculates some constants in the reverb code. Change-Id: Ie04e444d145bc28ce67eef9ae0ead6d328acf28a |
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| .. | ||
| audiolib | ||
| midi | ||
| _functio.h | ||
| _rts.h | ||
| actors.c | ||
| animlib.c | ||
| animlib.h | ||
| config.c | ||
| config.h | ||
| console.c | ||
| console.h | ||
| control.c | ||
| control.h | ||
| cvar_defs.c | ||
| cvar_defs.h | ||
| cvars.c | ||
| cvars.h | ||
| DbgHelp.h | ||
| develop.h | ||
| duke3d.h | ||
| dukerockbox.h | ||
| dukeunix.h | ||
| dukewin.h | ||
| dummy_audiolib.c | ||
| file_lib.h | ||
| funct.h | ||
| function.h | ||
| game.c | ||
| game.h | ||
| gamedef.c | ||
| gamedefs.h | ||
| global.c | ||
| global.h | ||
| joystick.h | ||
| keyboard.c | ||
| keyboard.h | ||
| Makefile | ||
| Makefile.am | ||
| Makefile.in | ||
| menues.c | ||
| mouse.h | ||
| names.h | ||
| player.c | ||
| premap.c | ||
| premap.h | ||
| rts.c | ||
| rts.h | ||
| scriplib.c | ||
| scriplib.h | ||
| sector.c | ||
| sounddebugdefs.h | ||
| soundefs.h | ||
| sounds.c | ||
| sounds.h | ||
| types.h | ||
| util_lib.h | ||