rockbox/uisimulator
Daniel Stenberg 766a0ae4be initial BMP image reader attempt, does not work yet
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@579 a1c6a512-1295-4272-9138-f99709370657
2002-05-14 14:40:51 +00:00
..
common Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
win32 add "icons.c" to the project 2002-05-08 10:49:48 +00:00
x11 Added \n to debugf() 2002-05-13 15:23:30 +00:00
app.c Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
battery.c a simple battery function to display a battery of passed width, length, 2002-04-23 08:50:38 +00:00
bmp.c initial BMP image reader attempt, does not work yet 2002-05-14 14:40:51 +00:00
HACKING some basic docs for simulator hacking 2002-05-06 07:10:57 +00:00
icons.c Added new icons form the Recorder sim 2002-05-10 08:52:03 +00:00
icons.h Added new icons form the Recorder sim 2002-05-10 08:52:03 +00:00
menu.c Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
menu.h remember previous menu position when returning 2002-05-12 13:58:50 +00:00
play.c Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
play.h Play a tune. Uses the id3-info now and display it on screen. 2002-05-05 10:30:17 +00:00
README adding small README to explain what this dir is about 2002-04-28 00:03:36 +00:00
screensaver.c Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
screensaver.h Use the defines, we can't assume a particular LCD or keypad. 2002-05-04 12:27:18 +00:00
tetris.c Changing to C99 'bool' 2002-05-13 12:45:46 +00:00
tree.c Added dir position memory 2002-05-13 15:23:01 +00:00
tree.h Added browse_root(void) 2002-05-04 10:02:50 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is meant to contain sources that can be compiled and run in any
of the simulators. The code should also either run on target, or be very
similar to code that would run on target.

Simulator-specific code should not be store here, but in the specific
directories for the simulators.