rockbox/uisimulator/sdl
Miika Pekkarinen a85044bf9e New scheduler, with priorities for swcodec platforms. Frequent task
switching should be more efficient and tasks are stored in linked
lists to eliminate unnecessary task switching to improve performance.
Audio should no longer skip on swcodec targets caused by too CPU
hungry UI thread or background threads.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10958 a1c6a512-1295-4272-9138-f99709370657
2006-09-16 16:18:11 +00:00
..
button.c Iriver iFP7xx support in simulator. 2006-08-18 19:14:11 +00:00
kernel.c New scheduler, with priorities for swcodec platforms. Frequent task 2006-09-16 16:18:11 +00:00
lcd-bitmap.c Adjustments for simulating a backlight-modded Ondio. 2006-06-03 12:09:12 +00:00
lcd-bitmap.h code policed // comments 2006-03-19 06:59:36 +00:00
lcd-charcell.c Fix red playersim build on linux, and make it a bit less hackish. 2006-05-23 10:00:11 +00:00
lcd-charcell.h Implemented screendump for the player sim. 2006-05-23 07:48:43 +00:00
lcd-remote-bitmap.c X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. 2006-07-28 07:35:45 +00:00
lcd-remote-bitmap.h X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. 2006-07-28 07:35:45 +00:00
lcd-sdl.c Prevent simulator SDL audio skipping under OS X (FS#5748 by Emanuel 2006-07-31 15:11:03 +00:00
lcd-sdl.h code policed // comments 2006-03-19 06:59:36 +00:00
Makefile Moved the X5 button driver to the target tree 2006-07-27 13:27:31 +00:00
README SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third 2006-01-09 11:22:36 +00:00
sound.c Use correct types, which kills some AMD64 sim warnings. 2006-03-22 16:04:01 +00:00
sound.h Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me. 2006-01-13 13:38:31 +00:00
SOURCES X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. 2006-07-28 07:35:45 +00:00
sprintf.h Patch #1417462 by Dan Everton - Improved SDL simulator 2006-02-03 15:19:58 +00:00
thread-sdl.c Oops - fix warnings and add a simulator version of remove_thread_on_core() 2006-09-03 21:00:19 +00:00
thread-sdl.h code policed // comments 2006-03-19 06:59:36 +00:00
timefuncs.h SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third 2006-01-09 11:22:36 +00:00
UI-fmrecorder.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-gigabeatf.bmp first gigabeat commit 2006-02-24 15:42:52 +00:00
UI-gmini120.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-h10.bmp Patch #5731 by Barry Wardell: more iriver h10 work. Thanks! 2006-08-11 08:35:27 +00:00
UI-h10_5gb.bmp Add new build target for iriver H10 5/6Gb. 2006-08-19 19:21:17 +00:00
UI-h100.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-h120.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-h300.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-ifp7xx.bmp Iriver iFP7xx support in simulator. 2006-08-18 19:14:11 +00:00
UI-ipod4g.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-ipodcolor.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-ipodmini.bmp UI pictures for iPod mini 1G and 2G simulators. 2006-04-02 19:07:27 +00:00
UI-ipodmini2g.bmp UI pictures for iPod mini 1G and 2G simulators. 2006-04-02 19:07:27 +00:00
UI-ipodnano.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-ipodvideo.bmp Add iPod Video sim background contributed by aaronfg. 2006-02-23 21:50:34 +00:00
UI-ondiofm.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-ondiosp.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-player.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-recorder.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-recorderv2.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
UI-x5.bmp Re-commit bitmaps in binary mode 2006-02-20 23:44:22 +00:00
uisdl.c X5 remote LCD drawing. This will break target linking atm - lcd_remote_update[_rect]() are not yet implemented. 2006-07-28 07:35:45 +00:00
uisdl.h Add new build target for iriver H10 5/6Gb. 2006-08-19 19:21:17 +00:00

To build:

 $ ../tools/configure
 [answer questions]
 $ make
 $ ./rockboxui