rockbox/apps/codecs
Marcoen Hirschberg c43629f08b use the full resolution we get from the WMA decoder and let the DSP code do the rest
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14224 a1c6a512-1295-4272-9138-f99709370657
2007-08-06 23:34:28 +00:00
..
demac
lib
liba52
libalac
libfaad
libffmpegFLAC
libm4a
libmad Revert r14050 (apart from the non-related whitespace changes) and fix the S3C2440 (Gigabeat F/X) problems introduced by my r14041 commit in a slightly different way: Introduce a mad_iram.h file and centralise all IRAM-related decisions in there (similar to how Tremor does it). Now checks for CPU type (S3C2440) instead of target (TOSHIBA_GIGABEAT_F) and there is also a .ibss variable in syth_full_arm.S which shouldn't go in IRAM on S3C2440 targets. Closes FS#7500 2007-07-29 16:40:11 +00:00
libmusepack
libspeex ICONST_ATTR most constant tables in Speex. Results in a 10% improvement on Coldfire (200% to 220% realtime). Almost certainly not the best use of IRAM, but it works now. 2007-07-09 11:18:10 +00:00
libwavpack fixes bug that prevented playback of WavPack files containing over 1000 bytes of RIFF header data 2007-07-27 03:18:45 +00:00
libwma use the full resolution we get from the WMA decoder and let the DSP code do the rest 2007-08-06 23:34:28 +00:00
spc Forgot to add a file as usual. 2007-07-16 21:16:52 +00:00
Tremor Clean out unused code 2007-07-15 19:55:30 +00:00
a52.c
aac.c
adx.c
aiff.c
aiff_enc.c
alac.c
ape.c
codec.h
codec_crt0.c Flush-out cleared sections on dual core targets when loading plugins and codecs. 2007-08-04 00:11:41 +00:00
flac.c
Makefile simplified the codec specification part in configure 2007-07-16 22:25:41 +00:00
mp3_enc.c
mpa.c
mpc.c
nsf.c
shorten.c
sid.c
SOURCES Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire. 2007-07-03 09:25:36 +00:00
spc.c Make the SPC codec run like it used to on Coldfire before -Os crushed it. Build as a lib using the old -O option. Should not impact ARM targets. 2007-07-16 21:03:25 +00:00
speex.c
vorbis.c
wav.c
wav_enc.c
wavpack.c
wavpack_enc.c
wma.c use the full resolution we get from the WMA decoder and let the DSP code do the rest 2007-08-06 23:34:28 +00:00