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brickmania_ball.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
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brickmania_bricks.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
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brickmania_gameover.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
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brickmania_menu_items.112x64x1.bmp
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*decrease brickmania bitmaps files in the bitmaps folders. *fix break effect bitmaps of the nano and the x5.
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2006-06-05 20:41:52 +00:00 |
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brickmania_pads.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
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brickmania_powerups.112x64x1.bmp
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BrickMania for Archos Recorder/Ondio, iAudio x5 (b/w at the moment) and iPod 3G
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2006-02-22 10:34:36 +00:00 |
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bubbles_bubble.112x64x1.bmp
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Bubbles adapted to archos recorder & Ondio. Gfx work by Marianne Arnold.
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2006-04-17 02:21:08 +00:00 |
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bubbles_bubble.138x110x1.bmp
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Patch #5102 by Anton Romanov: Bubbles for ipod mini.
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2006-04-15 12:30:37 +00:00 |
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bubbles_bubble.160x128x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_bubble.220x176x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_bubble.320x240x1.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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clock_logo.112x64x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.128x128x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.138x110x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.160x128x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.176x132x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.220x176x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.240x320x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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clock_logo.320x240x1.bmp
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Clock plugin now scales with the screen size. The binary and plain mode still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
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2006-11-10 06:23:06 +00:00 |
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flipit_cursor.16x13x1.bmp
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FlipIt graphics rework: * Adjusted token sizes to make them fit better on the various LCDs (4 different sizes, a 5th size is planned). Correct aspect ratio for archos bitmap LCD. Graphics work by Marianne Arnold.* Major code cleanup, use bitmap build system for all sizes. Info panel is now always displayed below.
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2006-10-15 22:31:09 +00:00 |
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flipit_cursor.25x25x1.bmp
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FlipIt graphics rework: * Adjusted token sizes to make them fit better on the various LCDs (4 different sizes, a 5th size is planned). Correct aspect ratio for archos bitmap LCD. Graphics work by Marianne Arnold.* Major code cleanup, use bitmap build system for all sizes. Info panel is now always displayed below.
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2006-10-15 22:31:09 +00:00 |
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flipit_cursor.28x28x1.bmp
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FlipIt: Separate graphics for 160x128 pixel LCDs, by Marianne Arnold.
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2006-10-18 20:46:40 +00:00 |
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Makefile
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Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
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2006-10-27 21:48:06 +00:00 |
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osx.dummy.bmp
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Make the UI simulator compile on OSX again. dbg_flash_id() really shouldn't be compiled for the sim anyway.
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2006-10-25 00:54:06 +00:00 |
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rockblox_background.112x64x1.bmp
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Tetrox renamed to Rockblox, to avoid trademark issues
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2006-09-19 20:48:47 +00:00 |
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rockblox_background.128x64x1.bmp
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Rockblox for the last two targets (ifp and Sansa). The Sansa keymap has already been there, the ifp keymap is working but might have room for improvements by someone who can test on the unit.
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2007-01-06 12:38:41 +00:00 |
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SOURCES
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Rockblox for the last two targets (ifp and Sansa). The Sansa keymap has already been there, the ifp keymap is working but might have room for improvements by someone who can test on the unit.
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2007-01-06 12:38:41 +00:00 |