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	* Changed keymaps to PLA and added to SOURCES and CATEGORIES file * improved keymaps: implement wrap-around and key repeat * change keymap according to screen orientation * fix font size calculation * use blocking button query in main loop * replace tabs with spaces * added manual entry * added original author to CREDITS Change-Id: Id67ae99cbb7a737c7f4608e278b77a389ac2ffa6
		
			
				
	
	
		
			24 lines
		
	
	
	
		
			835 B
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			835 B
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \subsection{Pixel Painter}
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| \screenshot{plugins/images/ss-pixelpainter}{Pixel Painter}{img:pixelpainter}
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| This game is written in LUA and based on the game of the same name by
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| Pavel Bakhilau (\url{http://js1k.com/2010-first/demo/453}).
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| 
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| Select a colour to flood-fill the board with that colour, starting from the
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| top-left pixel (meaning that any pixel which is connected to the top-left
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| through other pixels of the same colour will be changed to the selected colour).
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| Try to paint the entire board with as few moves as possible.
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| 
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| \begin{btnmap}
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|     \ifnum\dapdisplaywidth<\dapdisplayheight
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|         \PluginLeft{} / \PluginRight
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|     \else
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|         \PluginUp{} / \PluginDown
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|     \fi
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|     & Move colour selector\\
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| 
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|     \PluginSelect
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|     & Fill screen with selected colour\\
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| 
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|     \PluginCancel, \PluginExit
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|     & Enter game menu\\
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| \end{btnmap}
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