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synced 2026-01-22 09:40:35 -05:00
Broke the sim, just above it has..
struct queue_sender_list
{
/* If non-NULL, there is a thread waiting for the corresponding event */
/* Must be statically allocated to put in non-cached ram. */
struct thread_entry *senders[QUEUE_LENGTH]; /* message->thread map */
struct __wait_queue list; /* list of senders in map */
/* Send info for last message dequeued or NULL if replied or not sent */
struct thread_entry * volatile curr_sender;
struct blocker blocker;
};
Change-Id: Ifc7a5fe92ebe5f06c0dc5655ce9725752e606381
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|---|---|---|
| .. | ||
| include | ||
| corelock.c | ||
| kernel-internal.h | ||
| mrsw_lock.c | ||
| mutex.c | ||
| queue.c | ||
| semaphore.c | ||
| thread-common.c | ||
| thread-internal.h | ||
| thread.c | ||
| tick.c | ||
| timeout.c | ||