rockbox/uisimulator/buttonmap/sansa-m200.c
Solomon Peachy d54b9e6f8d chore: Get rid of *all* vestigal CVS '$Id:$' tags
Change-Id: I35c13a9768c582e4851aa252dd3ea5c89f760c8c
2026-06-01 16:01:18 -04:00

74 lines
2.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2008 Dominik Wenger
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP_4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP_6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP_8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP_2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_PLUS:
new_btn = BUTTON_POWER;
break;
case SDLK_KP_5:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_7:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_KP_9:
new_btn = BUTTON_VOL_UP;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP_PLUS, 54, 14, 16, "Power" },
{ SDLK_KP_7, 96, 13, 12, "Vol Down" },
{ SDLK_KP_9, 139, 14, 14, "Vol Up" },
{ SDLK_KP_5, 260, 82, 20, "Select" },
{ SDLK_KP_8, 258, 35, 30, "Play" },
{ SDLK_KP_4, 214, 84, 25, "Left" },
{ SDLK_KP_6, 300, 83, 24, "Right" },
{ SDLK_KP_2, 262, 125, 28, "Repeat" },
{ SDLK_h, 113, 151, 21, "Hold" },
{ 0, 0, 0, 0, "None" }
};