rockbox/apps/plugins/pacbox/pacbox.h
Hairo R. Carela 48392bab94 New port: Anbernic RG Nano
A bit of context, this device is a clone of the FunKey-S with a different form factor, hardware is mostly identical, the relevant difference is it has audio out (via usb-c, adapter to 3.5mm is included), this is the reason why the FunKey-SDK is needed for bulding.

This port is based on the old SDL 1.2 code because the device doesn't have SDL2 support. Alongside what was supported in the SDL 1.2 builds this port supports battery level, charging status and backlight control.

Change-Id: I7fcb85be62748644b667c0efebabf59d6e9c5ade
2025-07-29 21:01:53 -04:00

552 lines
16 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Pacbox - a Pacman Emulator for Rockbox
*
* Based on PIE - Pacman Instructional Emulator
*
* Copyright (c) 1997-2003,2004 Alessandro Scotti
* http://www.ascotti.org/
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* Platform-specific defines - used in both C and ASM files */
#ifndef _PACBOX_H
#define _PACBOX_H
#include "config.h"
#if CONFIG_KEYPAD == IPOD_4G_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_MENU
#define PACMAN_RIGHT BUTTON_PLAY
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_COIN BUTTON_SELECT
#define PACMAN_MENU (BUTTON_MENU | BUTTON_SELECT)
#elif CONFIG_KEYPAD == IRIVER_H100_PAD || CONFIG_KEYPAD == IRIVER_H300_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_ON
#define PACMAN_COIN BUTTON_REC
#define PACMAN_MENU BUTTON_MODE
#ifdef HAVE_REMOTE_LCD
#define PACMAN_HAS_REMOTE
#define PACMAN_RC_UP BUTTON_RC_VOL_UP
#define PACMAN_RC_DOWN BUTTON_RC_VOL_DOWN
#define PACMAN_RC_LEFT BUTTON_RC_REW
#define PACMAN_RC_RIGHT BUTTON_RC_FF
#define PACMAN_RC_1UP BUTTON_RC_SOURCE
#define PACMAN_RC_2UP BUTTON_RC_BITRATE
#define PACMAN_RC_COIN BUTTON_RC_REC
#define PACMAN_RC_MENU BUTTON_RC_MODE
#endif
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_A
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_PLAY
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_REC
#define PACMAN_MENU BUTTON_PLAY
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_REC
#define PACMAN_COIN_PRE BUTTON_SELECT
#define PACMAN_COIN (BUTTON_SELECT | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_COIN_PRE BUTTON_SELECT
#define PACMAN_COIN (BUTTON_SELECT | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_HOME
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_COIN_PRE BUTTON_SELECT
#define PACMAN_COIN (BUTTON_SELECT | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_HOME
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#if defined(IRIVER_H10_5GB)
#define PACMAN_UP BUTTON_SCROLL_UP
#define PACMAN_DOWN BUTTON_SCROLL_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#else
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_SCROLL_UP
#define PACMAN_RIGHT BUTTON_SCROLL_DOWN
#endif
#define PACMAN_1UP BUTTON_REW
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_FF
#define PACMAN_MENU BUTTON_PLAY
#elif CONFIG_KEYPAD == MROBE500_PAD
#define PACMAN_UP BUTTON_RC_PLAY
#define PACMAN_DOWN BUTTON_RC_DOWN
#define PACMAN_LEFT BUTTON_RC_REW
#define PACMAN_RIGHT BUTTON_RC_FF
#define PACMAN_1UP BUTTON_RC_VOL_DOWN
#define PACMAN_2UP BUTTON_RC_VOL_UP
#define PACMAN_COIN_PRE BUTTON_RC_MODE
#define PACMAN_COIN (BUTTON_RC_MODE | BUTTON_RC_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define PACMAN_MENU (BUTTON_MENU|BUTTON_REL)
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_CUSTOM
#define PACMAN_2UP BUTTON_PLAY
#define PACMAN_COIN BUTTON_SELECT
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI3_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_BACK
#define PACMAN_RIGHT BUTTON_MENU
#define PACMAN_1UP BUTTON_PLAY
#define PACMAN_COIN_PRE BUTTON_PLAY
#define PACMAN_COIN (BUTTON_PLAY | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_2UP BUTTON_VOL_DOWN
#define PACMAN_COIN BUTTON_VIEW
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define PACMAN_UP BUTTON_NEXT
#define PACMAN_DOWN BUTTON_PREV
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_2UP BUTTON_DOWN
#define PACMAN_COIN BUTTON_RIGHT
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_PREV
#define PACMAN_RIGHT BUTTON_NEXT
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_2UP BUTTON_VOL_DOWN
#define PACMAN_COIN BUTTON_MENU
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX747_PAD
#define PACMAN_MENU (BUTTON_MENU|BUTTON_REL)
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH92X_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_FFWD
#define PACMAN_COIN BUTTON_PLAY
#define PACMAN_MENU BUTTON_REW
#elif CONFIG_KEYPAD == SAMSUNG_YH820_PAD
#define PACMAN_UP BUTTON_RIGHT
#define PACMAN_DOWN BUTTON_LEFT
#define PACMAN_LEFT BUTTON_UP
#define PACMAN_RIGHT BUTTON_DOWN
#define PACMAN_1UP BUTTON_FFWD
#define PACMAN_2UP BUTTON_REW
#define PACMAN_COIN BUTTON_PLAY
#define PACMAN_MENU BUTTON_REC
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_PREV
#define PACMAN_RIGHT BUTTON_NEXT
#define PACMAN_1UP BUTTON_PLAY
#define PACMAN_2UP BUTTON_REC
#define PACMAN_COIN BUTTON_OK
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_BOTTOMRIGHT
#define PACMAN_COIN BUTTON_PLAYPAUSE
#define PACMAN_MENU BUTTON_POWER
#define SKIP_LEVEL BUTTON_VOL_DOWN
#elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_NEXT
#define PACMAN_COIN BUTTON_VOL_DOWN
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_POWER
#define PACMAN_COIN BUTTON_USER
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == HM60X_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP (BUTTON_POWER | BUTTON_UP)
#define PACMAN_COIN (BUTTON_POWER | BUTTON_DOWN)
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == HM801_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_2UP BUTTON_PLAY
#define PACMAN_COIN BUTTON_PREV
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == SONY_NWZ_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_MENU BUTTON_BACK
#define PACMAN_1UP BUTTON_POWER
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == CREATIVE_ZEN_PAD
#define PACMAN_UP BUTTON_LEFT
#define PACMAN_DOWN BUTTON_RIGHT
#define PACMAN_LEFT BUTTON_DOWN
#define PACMAN_RIGHT BUTTON_UP
#define PACMAN_MENU BUTTON_MENU
#define PACMAN_1UP BUTTON_SELECT
#define PACMAN_COIN BUTTON_PLAYPAUSE
#elif CONFIG_KEYPAD == DX50_PAD
#define PACMAN_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == CREATIVE_ZENXFI2_PAD
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == AGPTEK_ROCKER_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_MENU BUTTON_POWER
#define PACMAN_1UP BUTTON_VOLUP
#define PACMAN_COIN BUTTON_VOLDOWN
#elif CONFIG_KEYPAD == XDUOO_X3II_PAD || CONFIG_KEYPAD == XDUOO_X20_PAD
#define PACMAN_UP BUTTON_PREV
#define PACMAN_DOWN BUTTON_NEXT
#define PACMAN_LEFT BUTTON_HOME
#define PACMAN_RIGHT BUTTON_VOL_DOWN
#define PACMAN_MENU BUTTON_POWER
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == FIIO_M3K_LINUX_PAD
#define PACMAN_UP BUTTON_PREV
#define PACMAN_DOWN BUTTON_NEXT
#define PACMAN_LEFT BUTTON_HOME
#define PACMAN_RIGHT BUTTON_VOL_DOWN
#define PACMAN_MENU BUTTON_POWER
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == IHIFI_770_PAD || CONFIG_KEYPAD == IHIFI_800_PAD
#define PACMAN_UP BUTTON_PREV
#define PACMAN_DOWN BUTTON_NEXT
#define PACMAN_LEFT BUTTON_HOME
#define PACMAN_RIGHT BUTTON_VOL_DOWN
#define PACMAN_MENU BUTTON_POWER
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == EROSQ_PAD
#define PACMAN_UP BUTTON_PREV
#define PACMAN_DOWN BUTTON_NEXT
#define PACMAN_LEFT BUTTON_SCROLL_BACK
#define PACMAN_RIGHT BUTTON_SCROLL_FWD
#define PACMAN_MENU BUTTON_MENU
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == FIIO_M3K_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_MENU BUTTON_MENU
#define PACMAN_1UP BUTTON_VOL_UP
#define PACMAN_COIN BUTTON_PLAY
#elif CONFIG_KEYPAD == SHANLING_Q1_PAD
#define PACMAN_UP BUTTON_TOPMIDDLE
#define PACMAN_DOWN BUTTON_BOTTOMMIDDLE
#define PACMAN_LEFT BUTTON_MIDLEFT
#define PACMAN_RIGHT BUTTON_MIDRIGHT
#define PACMAN_MENU BUTTON_TOPLEFT
#define PACMAN_1UP BUTTON_BOTTOMLEFT
#define PACMAN_2UP BUTTON_BOTTOMRIGHT
#define PACMAN_COIN BUTTON_CENTER
#elif CONFIG_KEYPAD == MA_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_BACK
#define PACMAN_COIN BUTTON_PLAY
#define PACMAN_MENU BUTTON_MENU
#elif CONFIG_KEYPAD == RG_NANO_PAD
#define PACMAN_UP BUTTON_UP
#define PACMAN_DOWN BUTTON_DOWN
#define PACMAN_LEFT BUTTON_LEFT
#define PACMAN_RIGHT BUTTON_RIGHT
#define PACMAN_1UP BUTTON_L
#define PACMAN_2UP BUTTON_R
#define PACMAN_COIN BUTTON_A
#define PACMAN_MENU BUTTON_START
#else
#error Keymap not defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef PACMAN_UP
#define PACMAN_UP BUTTON_MIDRIGHT
#endif
#ifndef PACMAN_DOWN
#define PACMAN_DOWN BUTTON_MIDLEFT
#endif
#ifndef PACMAN_LEFT
#define PACMAN_LEFT BUTTON_TOPMIDDLE
#endif
#ifndef PACMAN_RIGHT
#define PACMAN_RIGHT BUTTON_BOTTOMMIDDLE
#endif
#ifndef PACMAN_1UP
#define PACMAN_1UP BUTTON_BOTTOMLEFT
#endif
#ifndef PACMAN_2UP
#define PACMAN_2UP BUTTON_BOTTOMRIGHT
#endif
#ifndef PACMAN_COIN
#define PACMAN_COIN BUTTON_CENTER
#endif
#ifndef PACMAN_MENU
#define PACMAN_MENU (BUTTON_TOPLEFT|BUTTON_REL)
#endif
#endif
/* Calculate scaling and screen offset/clipping.
Put native portrait mode before landscape, if a screen resulution allows both.
*/
#if (LCD_WIDTH >= 224) && (LCD_HEIGHT >= 288)
#define LCD_SCALE 100
#define LCD_ROTATE 0
#define XOFS ((LCD_WIDTH-224)/2)
#define YOFS ((LCD_HEIGHT-288)/2)
#elif (LCD_WIDTH >= 288) && (LCD_HEIGHT >= 224)
#if defined(CREATIVE_ZEN)
#define LCD_SCALE 100
#define LCD_ROTATE 2
#define XOFS ((LCD_WIDTH-288)/2)
#define YOFS ((LCD_HEIGHT-224)/2)
#else
#define LCD_SCALE 100
#define LCD_ROTATE 1
#define XOFS ((LCD_WIDTH-288)/2)
#define YOFS ((LCD_HEIGHT-224)/2)
#endif
#elif (LCD_WIDTH >= 168) && (LCD_HEIGHT >= 216)
#define LCD_SCALE 75
#define LCD_ROTATE 0
#define XOFS ((LCD_WIDTH-(224*3/4))/2)
#define YOFS ((LCD_HEIGHT-(288*3/4))/2)
#elif (LCD_WIDTH >= 216) && (LCD_HEIGHT >= 168)
#define LCD_SCALE 75
#define LCD_ROTATE 1
#define XOFS ((LCD_WIDTH-(288*3/4))/2)
#define YOFS ((LCD_HEIGHT-(224*3/4))/2)
#elif (LCD_WIDTH >= 144) && (LCD_HEIGHT >= 112)
#define LCD_SCALE 50
#define LCD_ROTATE 1
#define XOFS ((LCD_WIDTH-288/2)/2)
#define YOFS ((LCD_HEIGHT-224/2)/2)
#elif (LCD_WIDTH >= 112) && (LCD_HEIGHT >= 128)
#define LCD_SCALE 50
#define LCD_ROTATE 0
#define XOFS ((LCD_WIDTH-224/2)/2)
#if LCD_HEIGHT < 144
#define YCLIP ((288-2*LCD_HEIGHT)/2)
#define YOFS 0
#else
#define YCLIP 0
#define YOFS ((LCD_HEIGHT-288/2)/2)
#endif
#elif (LCD_WIDTH >= 116) && (LCD_HEIGHT >= 90)
#define LCD_SCALE 40
#define LCD_ROTATE 1
#define XOFS ((LCD_HEIGHT-224*2/5)/2)
#define YOFS ((LCD_WIDTH-288*2/5)/2)
#elif (LCD_WIDTH >= 75) && (LCD_HEIGHT >= 96)
#define LCD_SCALE 33
#define LCD_ROTATE 0
#define XOFS ((LCD_HEIGHT-224/3)/2)
#define YOFS ((LCD_WIDTH-288/3)/2)
#else
#error "unsupported screen resolution"
#endif
/* How many video frames (out of a possible 60) we display each second.
NOTE: pacbox.c assumes this is an integer divisor of 60
*/
#if defined(TOSHIBA_GIGABEAT_S) || defined (TOSHIBA_GIGABEAT_F) || \
defined(SANSA_FUZEPLUS)
/* Gigabeat S,F and Sansa Fuze+ can manage the full framerate
(1 in 1 frames) */
#define FPS 60
#elif defined(IPOD_NANO)
/* The Nano can manage full-speed at 30fps (1 in 2 frames) */
#define FPS 30
#else
/* We aim for 20fps on the other targets (1 in 3 frames) */
#define FPS 20
#endif
/* 16kHz sounds pretty good - use it if available */
#define PREFERRED_SAMPLING_RATE SAMPR_16
#endif