rockbox/apps/plugins/imageviewer
Hairo R. Carela 48392bab94 New port: Anbernic RG Nano
A bit of context, this device is a clone of the FunKey-S with a different form factor, hardware is mostly identical, the relevant difference is it has audio out (via usb-c, adapter to 3.5mm is included), this is the reason why the FunKey-SDK is needed for bulding.

This port is based on the old SDL 1.2 code because the device doesn't have SDL2 support. Alongside what was supported in the SDL 1.2 builds this port supports battery level, charging status and backlight control.

Change-Id: I7fcb85be62748644b667c0efebabf59d6e9c5ade
2025-07-29 21:01:53 -04:00
..
bmp View Album Art from WPS context menu 2024-10-28 12:46:51 -04:00
gif View Album Art from WPS context menu 2024-10-28 12:46:51 -04:00
jpeg jpeg: Silence -Wshift-negative-value warnings 2025-04-22 09:43:40 -04:00
jpegp jpeg: Silence -Wshift-negative-value warnings 2025-04-22 09:43:40 -04:00
png View Album Art from WPS context menu 2024-10-28 12:46:51 -04:00
ppm View Album Art from WPS context menu 2024-10-28 12:46:51 -04:00
image_decoder.c imageviewer: Initial support for JPEG progressive images. Add decoder 2024-10-14 09:19:34 -04:00
image_decoder.h imageviewer: Initial support for JPEG progressive images. Add decoder 2024-10-14 09:19:34 -04:00
imageviewer.c plugins: imageviewer: Don't reload the image on the prev/next action if it's a single image. 2025-03-28 10:47:00 -05:00
imageviewer.h View Album Art from WPS context menu 2024-10-28 12:46:51 -04:00
imageviewer.make Make simulator compile on MacOS 2024-11-30 22:19:02 -05:00
imageviewer_button.h New port: Anbernic RG Nano 2025-07-29 21:01:53 -04:00
readme.txt image viewer: add quick guide describing how to add image decoder. also improve comments. 2011-01-16 12:45:11 +00:00
SOURCES FS#6321: Universal Image Viewer 2010-11-21 13:47:56 +00:00
SUBDIRS imageviewer: Initial support for JPEG progressive images. Add decoder 2024-10-14 09:19:34 -04:00

this document describes how to add new image decoder.

1. create a directory which name is your image decoder's name and put source files
 under the directory.
'const struct image_decoder image_decoder' and 'IMGDEC_HEADER' must be declared in
 one of your source files.
see imageviewer.h for the detail of struct image_decoder.

2. add the directory name to apps/plugins/imageviewer/SUBDIR so that the decoder
 is built.
if the decoder is supported by particular targets, surround it with #if directive.
e.g. if the decoder supports color LCD targets only,
#ifdef HAVE_LCD_COLOR
bmp
#endif

3. append appropriate entry to enum image_type in image_decoder.h, decoder_names
 and ext_list in image_decoder.c so that the imageviewer plugin can recognize
 the decoder.
if the decoder is supported by particular targets, surround them with same #if
 directive in SUBDIR.

4. add entry to apps/plugins/viewers.config
 (in format: file_extension,viewer/imageviewer) so that the file with specified 
 file extension will be opened by image viewer plugin.
if the decoder is supported by particular targets, surround it with same #if
 directive in SUBDIR.

5. add entry to apps/plugins/CATEGORIES (in format: decoder_name,viewer) so
 that the build file is copied to viewers directory.
DON'T surround this with #if directive.


notes:
if you need to use greylib functions to draw image, add the functions to
 struct imgdec_api just like gray_bitmap_part because GREY_INFO_STRUCT is
 declared in imageviewer and is not available from the decoder.