rockbox/firmware/target/hosted/sdl
Thomas Martitz 991ae1e395 Create fimrware/asm directory for assembly optimized stuff.
This dir is suitable for stuff that doesn't fit the target tree, e.g. because
it also builds on hosted or otherwise. It also has a generic subfolder for
fallback C implementations so that not all archs need to provide asm files.

SOURCES should only contain "foo.c" where foo.c includes the specific
<arch>/foo.c files from the subdirs using the preprocessor. This way automatic
selection of asm versions or generic C verion is possible.

For the start, the thread support files are moved, since ASM threads can
be used on hosted platforms as well. Since core_sleep() remains platform
specific it's moved to the corresponding system.h headers.

Change-Id: Iebff272f3407a6eaafeb7656ceb0ae9eca3f7cb9
2012-01-22 18:46:44 +01:00
..
app remove cargo-cult empty i2c-target.h 2012-01-08 00:41:33 +00:00
button-sdl.c Only use lcd-remote.h #ifdef HAVE_REMOTE_LCD 2012-01-07 19:54:47 +00:00
button-sdl.h Initial maemo platform support 2011-02-08 20:05:25 +00:00
buttonmap.h Rockbox as an application: Add an 320x240 SDL application target. 2010-07-06 15:11:56 +00:00
kernel-sdl.c Hopefully get shutdown/exit handling on SDL/maemo right. 2011-02-28 03:24:48 +00:00
key_to_touch-sdl.c fix button maps and assign some buttons for uisimulator. 2010-10-13 12:54:25 +00:00
lcd-bitmap.c lcd_blit_yuv: move from sdl driver to lcd16bit-common 2011-12-03 21:39:33 +00:00
lcd-bitmap.h - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
lcd-charcells.c Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target. 2010-05-18 12:27:20 +00:00
lcd-charcells.h - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
lcd-remote-bitmap.c Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target. 2010-05-18 12:27:20 +00:00
lcd-remote-bitmap.h - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
lcd-sdl.c Define LCD dpi for n900, n8xx and the pandora 2011-04-16 20:27:52 +00:00
lcd-sdl.h - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
pcm-sdl.c Shuffle some functions around so that interfacing with playback.c in particular isn't required. Though playback does finish the audio init, pcm doesn't care who does it. 2011-09-01 12:15:43 +00:00
sim-ui-defines.h Sansa Connect: Make simulator compile. UI-sansaconnect.bmp by Martin Sägmüller (based on press image). 2011-12-01 13:41:59 +00:00
system-sdl.c Rework powermgmt to enable code re-use on appliation and sims. 2012-01-03 23:44:38 +00:00
system-sdl.h Create fimrware/asm directory for assembly optimized stuff. 2012-01-22 18:46:44 +01:00
system-target.h Don't duplicate byteswap code. Invent system where NEED_GENERIC_BYTESWAPS is set if the generic functions from system.h are needed. 2010-07-15 22:01:06 +00:00
thread-sdl.c Change the thread api a bit. 2011-03-05 17:48:06 +00:00
thread-sdl.h Implement cooperative threads on hosted platforms using C code. 2011-02-18 22:46:01 +00:00
timer-sdl.c Add svn:keywords to firmware/target/hosted source files 2011-03-05 15:31:52 +00:00