rockbox/apps/gui/yesno.c
Christian Soffke 399230e9ec Use SBS title in delete confirmation screens
When deleting files or directories, you will now see
the path's basename in the previously empty title of
an SBS, making it a bit easier to immediately know
whether you've selected the correct item.

Matching titles were also added everywhere else that
confirm_delete_yesno is used.

The full path of the item is still displayed below,
and continues to scroll, so that themes without a
title, such as the default cabbiev2, will look the
same.

Change-Id: I32422cfbbf6e680f58456237380176617789cac3
2026-01-13 20:05:43 -05:00

416 lines
13 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "yesno.h"
#include "system.h"
#include "kernel.h"
#include "misc.h"
#include "lang.h"
#include "action.h"
#include "talk.h"
#include "settings.h"
#include "viewport.h"
#include "appevents.h"
#include "splash.h"
#include "backlight.h"
#include "statusbar-skinned.h"
struct gui_yesno
{
struct viewport vp;
const struct text_message * main_message;
struct screen * display;
int vp_lines;
/* timeout data */
long end_tick;
enum yesno_res tmo_default_res;
};
static void talk_text_message(const struct text_message * message, bool enqueue)
{
int line;
for(line=0; line < message->nb_lines; line++)
{
long id = P2ID((unsigned char *)message->message_lines[line]);
if(id>=0)
{
talk_id(id, enqueue);
enqueue = true;
}
}
}
static int put_message(struct screen *display,
const struct text_message * message,
int start, int max_y)
{
int i;
int ct = MIN(message->nb_lines, max_y - start);
for(i=0; i < ct; i++)
{
display->puts_scroll(0, i+start,
P2STR((unsigned char *)message->message_lines[i]));
}
return i;
}
/*
* Draws the yesno
* - yn : the yesno structure
*/
static void gui_yesno_draw(struct gui_yesno * yn)
{
struct screen * display=yn->display;
struct viewport *vp = &yn->vp;
int vp_lines = yn->vp_lines;
enum yesno_res def_res = yn->tmo_default_res;
const struct text_message *main_message = yn->main_message;
int line_shift = 0;
struct viewport *last_vp = display->set_viewport_ex(vp, VP_FLAG_VP_SET_CLEAN);
/* do our own clear to avoid stopping scrolling */
int oldmode = vp->drawmode;
vp->drawmode ^= DRMODE_INVERSEVID;
vp->drawmode |= DRMODE_SOLID;
display->fillrect(0, 0, vp->width, vp->height);
vp->drawmode = oldmode;
if(main_message->nb_lines + 3 < vp_lines)
line_shift = 1;
line_shift += put_message(display, main_message, line_shift, vp_lines);
#ifdef HAVE_TOUCHSCREEN
if (display->screen_type == SCREEN_MAIN)
{
int w,h,tmo_w;
int tm_rem = 0;
const char *btn_fmt;
int rect_w = vp->width/2, rect_h = vp->height/2;
int old_pattern = vp->fg_pattern;
vp->fg_pattern = LCD_RGBPACK(0,255,0);
display->drawrect(0, rect_h, rect_w, rect_h);
display->getstringsize(str(LANG_SET_BOOL_YES), &w, &h);
if (def_res == YESNO_YES)
{
display->getstringsize(" (00)", &tmo_w, NULL);
tm_rem = ((yn->end_tick - current_tick) / 100);
btn_fmt = "%s (%02d)";
}
else
{
btn_fmt = "%s\0%d";
tmo_w = 0;
}
display->putsxyf((rect_w-(w+tmo_w))/2, rect_h+(rect_h-h)/2,
btn_fmt, str(LANG_SET_BOOL_YES), tm_rem);
vp->fg_pattern = LCD_RGBPACK(255,0,0);
display->drawrect(rect_w, rect_h, rect_w, rect_h);
display->getstringsize(str(LANG_SET_BOOL_NO), &w, &h);
if (def_res == YESNO_NO)
{
display->getstringsize(" (00)", &tmo_w, NULL);
tm_rem = ((yn->end_tick - current_tick) / 100);
btn_fmt = "%s (%02d)";
}
else
{
btn_fmt = "%s\0%d";
tmo_w = 0;
}
display->putsxyf(rect_w + (rect_w-(w+tmo_w))/2, rect_h+(rect_h-h)/2,
btn_fmt, str(LANG_SET_BOOL_NO), tm_rem);
vp->fg_pattern = old_pattern;
}
#else
/* Space remaining for yes / no text ? */
if(line_shift + 2 <= vp_lines)
{
if(line_shift + 3 <= vp_lines)
line_shift++;
display->puts(0, line_shift, str(LANG_CONFIRM_WITH_BUTTON));
display->puts(0, line_shift+1, str(LANG_CANCEL_WITH_ANY));
if (def_res == YESNO_YES || def_res == YESNO_NO)
{
int tm_rem = ((yn->end_tick - current_tick) / 100);
if (def_res == YESNO_YES)
display->putsf(0, line_shift, "%s (%02d)",
str(LANG_CONFIRM_WITH_BUTTON), tm_rem);
else
display->putsf(0, line_shift+1, "%s (%02d)",
str(LANG_CANCEL_WITH_ANY), tm_rem);
}
}
#endif
display->update_viewport();
display->set_viewport(last_vp);
}
/*
* Draws the yesno result
* - yn : the yesno structure
* - result : the result to be displayed :
* YESNO_NO if no
* YESNO_YES if yes
*/
static void gui_yesno_draw_result(struct gui_yesno * yn, const struct text_message * message)
{
struct viewport *vp = &yn->vp;
struct screen * display=yn->display;
struct viewport *last_vp = display->set_viewport_ex(vp, VP_FLAG_VP_SET_CLEAN);
display->clear_viewport();
put_message(display, message, 0, yn->vp_lines);
display->update_viewport();
display->set_viewport(last_vp);
}
#if 0
static void gui_yesno_ui_update(unsigned short id, void *event_data, void *user_data)
{
(void)id;
(void)event_data;
struct gui_yesno* yn = (struct gui_yesno*)user_data;
FOR_NB_SCREENS(i)
{
gui_yesno_draw(&yn[i]);
}
}
#endif
/* Display a YES_NO prompt to the user
*
* ticks < HZ will be ignored and the prompt will be blocking
* tmo_default_res is the answer that is returned when the timeout expires
* a default result of YESNO_TMO will also make the prompt blocking
* if tmo_default_res is YESNO_YES or YESNO_NO a seconds countdown will
* be present next to the default option
*
* ticks - timeout if (>=HZ) otherwise ignored
* default_res - result returned on timeout YESNO_TMO creates a blocking prompt
* main_message - prompt to the user
* yes_message - displayed when YESNO_YES is choosen
* no_message - displayed when YESNO_NO is choosen
*/
enum yesno_res gui_syncyesno_run_w_tmo(int ticks, enum yesno_res tmo_default_res,
const char * title,
const struct text_message * main_message,
const struct text_message * yes_message,
const struct text_message * no_message)
{
#define YESNO_NONE (-1)
int action;
bool backlight_on;
bool talk_menu = global_settings.talk_menu;
int result = YESNO_NONE;
struct gui_yesno yn[NB_SCREENS];
long talked_tick = current_tick - 1;
long end_tick = current_tick + ticks;
if (ticks < HZ) /* Display a prompt with NO timeout to the user */
{
tmo_default_res = YESNO_TMO;
}
FOR_NB_SCREENS(i)
{
yn[i].end_tick = end_tick;
yn[i].tmo_default_res = tmo_default_res;
yn[i].main_message=main_message;
yn[i].display=&screens[i];
screens[i].scroll_stop();
viewportmanager_theme_enable(i, true, &(yn[i].vp));
if (sb_set_title_text(title, Icon_NOICON, i))
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
yn[i].vp_lines = viewport_get_nb_lines(&(yn[i].vp));
}
#ifdef HAVE_TOUCHSCREEN
/* switch to point mode because that's more intuitive */
enum touchscreen_mode old_mode = touchscreen_get_mode();
touchscreen_set_mode(TOUCHSCREEN_POINT);
action_gesture_reset();
#endif
/* make sure to eat any extranous keypresses */
action_wait_for_release();
/* hook into UI update events to avoid the dialog disappearing
* in case the skin decides to do a full refresh */
/*add_event_ex(GUI_EVENT_NEED_UI_UPDATE, false, gui_yesno_ui_update, &yn[0]);*/
/* probably no longer needed --Bilgus 2023*/
while (result==YESNO_NONE)
{
FOR_NB_SCREENS(i)
gui_yesno_draw(&yn[i]);
/* Repeat the question every 5secs (more or less) */
if (talk_menu && TIME_AFTER(current_tick, talked_tick))
{
talked_tick = current_tick + (HZ*5);
talk_text_message(main_message, false);
}
backlight_on = is_backlight_on(false);
action = get_action(CONTEXT_YESNOSCREEN, HZ / 2); /* for statubar and tmo */
switch (action)
{
#ifdef HAVE_TOUCHSCREEN
case ACTION_TOUCHSCREEN:
{
struct gesture_event gevent;
if (action_gesture_get_event_in_vp(&gevent, &yn[0].vp) &&
gevent.id == GESTURE_TAP)
{
if (gevent.y > yn[0].vp.height/2)
{
if (gevent.x <= yn[0].vp.width/2)
result = YESNO_YES;
else
result = YESNO_NO;
}
}
} break;
#endif
case ACTION_YESNO_ACCEPT:
result = YESNO_YES;
break;
case ACTION_NONE:
if(tmo_default_res != YESNO_TMO && TIME_AFTER(current_tick, end_tick))
{
splash(HZ/2, ID2P(LANG_TIMEOUT));
result = tmo_default_res;
goto exit;
}
/*fall-through*/
case ACTION_UNKNOWN:
case ACTION_REDRAW:
continue;
default:
if(default_event_handler(action) == SYS_USB_CONNECTED) {
result = YESNO_USB;
goto exit;
}
if (!IS_SYSEVENT(action)) /* ignore SYS events that can happen */
result = YESNO_NO;
}
if (!backlight_on)
result = YESNO_NONE; /* don't allow results if the screen is off */
}
exit:
/*remove_event_ex(GUI_EVENT_NEED_UI_UPDATE, gui_yesno_ui_update, &yn[0]);*/
if (result == YESNO_YES || result == YESNO_NO)
{
const struct text_message * resmsg;
if (result == YESNO_YES)
resmsg = yes_message;
else
resmsg = no_message;
if (resmsg != NULL)
{
FOR_NB_SCREENS(i)
gui_yesno_draw_result(&(yn[i]), resmsg);
if (talk_menu)
{
talk_text_message(resmsg, false);
talk_force_enqueue_next();
}
sleep(HZ);
}
}
FOR_NB_SCREENS(i)
{
screens[i].scroll_stop_viewport(&(yn[i].vp));
viewportmanager_theme_undo(i, true);
}
#ifdef HAVE_TOUCHSCREEN
touchscreen_set_mode(old_mode);
#endif
return result;
}
enum yesno_res gui_syncyesno_run(const struct text_message * main_message,
const struct text_message * yes_message,
const struct text_message * no_message)
{
return gui_syncyesno_run_w_tmo(TIMEOUT_BLOCK, YESNO_TMO, NULL,
main_message, yes_message, no_message);
}
extern enum yesno_res gui_syncyesno_run_w_title(
const char * title,
const struct text_message * main_message,
const struct text_message * yes_message,
const struct text_message * no_message)
{
return gui_syncyesno_run_w_tmo(TIMEOUT_BLOCK, YESNO_TMO, title,
main_message, yes_message, no_message);
}
static bool yesno_pop_lines(const char *lines[], int line_cnt)
{
const struct text_message message={lines, line_cnt};
bool ret = (gui_syncyesno_run(&message,NULL,NULL)== YESNO_YES);
FOR_NB_SCREENS(i)
screens[i].clear_viewport();
return ret;
}
/* YES/NO dialog, uses text parameter as prompt */
bool yesno_pop(const char* text)
{
const char *lines[]= {text};
return yesno_pop_lines(lines, 1);
}
/* YES/NO dialog, asks "Are you sure?", displays
text parameter on second line.
Says "Cancelled" if answered negatively.
*/
bool yesno_pop_confirm(const char* text)
{
bool confirmed;
const char *lines[] = {ID2P(LANG_ARE_YOU_SURE), text};
confirmed = yesno_pop_lines(lines, 2);
if (!confirmed)
splash(HZ, ID2P(LANG_CANCEL));
return confirmed;
}