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It is trivial to obtain all required information from the allocated handles without maintaining global indexes. In fact, it is less complicated and increases general thread safety. Other miscellaneous changes (some are nice to do at this time due to required alterations, with some particularly more relevant than others): * Handle value 0 will no longer be returned as a valid handle but all failures will still return a negative value. Creates consistency with buflib and removes the need to explicitly initialize them. * Linking a new handle is delayed until explicitly added by the code that called add_handle, keeping it invisible until every operation succeeds, which is safer thread-wise. If anything fails, the handle itself may just be abandoned rather than reqiring it be freed. * Dump the special handling to slow buffering when the PCM buffer is low that calls PCM buffer functions. It doesn't seem to help much of anything these days and it's a bit of a nasty hack to directly tie those bits together. It can of course be put back (again!) if there really is a need for it. * Make data waiters ping the buffering thread more than just once if the request is taking too long. Somehow I figured out how the requests could get forgotten about but can't remember why months later after making the change in my branch. :-) * Neaten up some code by using (inline) functions and packing down parameters; remember handle allocation and movement attributes in the handle itself rather than figuring it out each time they're needed. Change-Id: Ibf863370da3dd805132fc135e0ad104953365183 Reviewed-on: http://gerrit.rockbox.org/764 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org> |
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| backdrops | ||
| bootloader | ||
| debian | ||
| docs | ||
| firmware | ||
| flash | ||
| fonts | ||
| gdb | ||
| icons | ||
| lib | ||
| manual | ||
| packaging | ||
| rbutil | ||
| tools | ||
| uisimulator | ||
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__________ __ ___.
Open \______ \ ____ ____ | | _\_ |__ _______ ___
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
\/ \/ \/ \/ \/
Build Your Own Rockbox
1. Clone 'rockbox' from git (or extract a downloaded archive).
$ git clone git://git.rockbox.org/rockbox
or
$ tar xjf rockbox.tar.bz2
2. Create a build directory, preferably in the same directory as the firmware/
and apps/ directories. This is where all generated files will be written.
$ cd rockbox
$ mkdir build
$ cd build
3. Make sure you have sh/arm/m68k-elf-gcc and siblings in the PATH. Make sure
that you have 'perl' in your PATH too. Your gcc cross compiler needs to be
a particular version depending on what player you are compiling for. These
can be acquired with the rockboxdev.sh script in the /tools/ folder of the
source, or will have been included if you've installed one of the
toolchains or development environments provided at http://www.rockbox.org/
$ which sh-elf-gcc
$ which perl
4. In your build directory, run the 'tools/configure' script and enter what
target you want to build for and if you want a debug version or not (and a
few more questions). It'll prompt you. The debug version is for making a
gdb version out of it. It is only useful if you run gdb towards your target
Archos.
$ ../tools/configure
5. *ploink*. Now you have got a Makefile generated for you.
6. Run 'make' and soon the necessary pieces from the firmware and the apps
directories have been compiled, linked and scrambled for you.
$ make
$ make zip
7. unzip the rockbox.zip on your music player, reboot it and
*smile*.
If you want to build for more than one target, just create several build
directories and create a setup for each target:
$ mkdir build-fmrecorder
$ cd build-fmrecorder
$ ../tools/configure
$ mkdir build-player
$ cd build-player
$ ../tools/configure
Questions anyone? Ask on the mailing list. We'll be happy to help you!