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	When a voice file is invalid or fails to load the voice system splash a message 'Invalid Voice' Now we supply a single voice file (currently only english is used) the support for other languages is in but I haven't set it up to look for anything but InvalidVoice_english.talk Also adds a one time kill voice thread function ie. it doesn't allow re-init after killing the voice thread & queue Change-Id: I7b43f340c3cc65c65110190f0e0075b31218a7ac
		
			
				
	
	
		
			193 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
	
		
			7.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************************
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|  *             __________               __   ___.
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|  *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
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|  *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
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|  *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
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|  *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
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|  *                     \/            \/     \/    \/            \/
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|  * $Id$
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|  *
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|  * Copyright (C) 2004 Jörg Hohensohn
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|  *
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|  * This module collects the Talkbox and voice UI functions.
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|  * (Talkbox reads directory names from mp3 clips called thumbnails,
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|  *  the voice UI lets menus and screens "talk" from a voicefont in memory.
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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|  * KIND, either express or implied.
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|  *
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|  ****************************************************************************/
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| 
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| #ifndef __TALK_H__
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| #define __TALK_H__
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| 
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| #include <stdbool.h>
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| #include <inttypes.h>
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| #include "time.h"
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| 
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| #define VOICE_VERSION 400 /* 4.00 - if you change this, change it in voicefont too */
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| 
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| enum {
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|     /* See array "unit_voiced" in talk.c function "talk_value" */
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|     UNIT_INT = 1, /* plain number */
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|     UNIT_SIGNED,  /* number with mandatory sign (even if positive) */
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|     UNIT_MS,      /* milliseconds */
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|     UNIT_SEC,     /* seconds */
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|     UNIT_MIN,     /* minutes */
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|     UNIT_HOUR,    /* hours */
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|     UNIT_KHZ,     /* kHz */
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|     UNIT_DB,      /* dB, mandatory sign */
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|     UNIT_PERCENT, /* % */
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|     UNIT_MAH,     /* milliAmp hours */
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|     UNIT_PIXEL,   /* pixels */
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|     UNIT_PER_SEC, /* per second */
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|     UNIT_HERTZ,   /* hertz */
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|     UNIT_MB,      /* Megabytes */
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|     UNIT_KBIT,    /* kilobits per sec */
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|     UNIT_PM_TICK, /* peak meter units per tick */
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|     UNIT_TIME,    /* time duration/interval in seconds, says hours,mins,secs */
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|     UNIT_DATEYEAR,/* for 1999 say nineteen ninety nine */
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|     UNIT_LAST     /* END MARKER */
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| };
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| 
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| /* Status of loading talk file, shown in debug_menu */
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| enum talk_status {
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|     TALK_STATUS_OK = 0,
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|     TALK_STATUS_ERR_OOM,
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|     TALK_STATUS_ERR_ALLOC,
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|     TALK_STATUS_ERR_NOFILE,
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|     TALK_STATUS_ERR_INCOMPATIBLE
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| };
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| 
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| #define UNIT_SHIFT (32-5) /* this many bits left from UNIT_xx enum */
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| 
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| #define DECIMAL_SHIFT (32 - 8)
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| 
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| /* make a "talkable" ID from number + unit
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|    unit is upper 4 bits, number the remaining (in regular 2's complement) */
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| #define TALK_ID(n,u) (((long)(u))<<UNIT_SHIFT | ((n) & ~(-1L<<DECIMAL_SHIFT)))
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| 
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| /* make a "talkable" ID from a decimal number + unit, the decimal number
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|    is represented like x*10^d where d is the number of decimal digits */
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| #define TALK_ID_DECIMAL(n,d,u) (((long)(u))<<UNIT_SHIFT |\
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|                              ((long)(d))<<DECIMAL_SHIFT |\
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|                              ((n) & ~(-1L<<DECIMAL_SHIFT)))
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| 
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| /* convenience macro to have both virtual pointer and ID as arguments */
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| #define STR(id) ID2P(id), id
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| 
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| /* Policy values for how hard to try to keep the talk/voice buffers.
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|  * Affects how genereous talk.c is when it's asked for memory in
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|  * shrink_callbacks().
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|  *
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|  * I.e. setting the policy to TALK_BUFFER_LOOSE, it will happily give its
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|  * entire bufer away if asked for, e.g. due to a another module
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|  * calling core_alloc_maximum(), TALK_BUFFER_HOLD on the other hand will
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|  * make it keep the buffers so that a call to core_alloc_maximum() does not
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|  * stop the speech-interface.
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|  */
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| enum talk_buffer_policies {
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|     TALK_BUFFER_DEFAULT,
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|     TALK_BUFFER_LOOSE,
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|     TALK_BUFFER_HOLD,
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| };
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| 
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| /* This sets the actual policy. Call this before core_alloc_maximum() to
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|  * get the desired outcome */
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| void talk_buffer_set_policy(int policy);
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| 
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| /* publish these strings, so they're stored only once (better than #define) */
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| extern const char* const dir_thumbnail_name; /* "_dirname.talk" */
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| extern const char* const file_thumbnail_ext; /* ".talk" for file voicing */
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| 
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| void talk_init(void);
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| int talk_get_bufsize(void); /* get the loaded voice file size */
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| size_t talkbuf_init(char* bufstart);
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| bool is_voice_queued(void); /* Are there more voice clips to be spoken? */
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| int talk_id(int32_t id, bool enqueue); /* play a voice ID from voicefont */
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| /* play a thumbnail from file */
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| int talk_file(const char *root, const char *dir, const char *file,
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|               const char *ext, const long *prefix_ids, bool enqueue);
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| /* play file's thumbnail or spell name */
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| int talk_file_or_spell(const char *dirname, const char* filename,
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|                        const long *prefix_ids, bool enqueue);
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| 
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| /* play dir's thumbnail or spell name */
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| int talk_dir_or_spell(const char* filename,
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|                       const long *prefix_ids, bool enqueue);
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| 
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| /* play thumbnails for each components of full path, or spell */
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| int talk_fullpath(const char* path, bool enqueue);
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| int talk_number(long n, bool enqueue); /* say a number */
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| int talk_value(long n, int unit, bool enqueue); /* say a numeric value */
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| int talk_value_decimal(long n, int unit, int decimals, bool enqueue);
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| int talk_spell(const char* spell, bool enqueue); /* spell a string */
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| void talk_setting(const void *global_settings_variable); /* read a setting */
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| void talk_disable(bool disable); /* temporarily disable (or re-enable) talking (temporarily, not persisted) */
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| void talk_force_shutup(void); /* kill voice unconditionally */
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| void talk_shutup(void); /* Interrupt voice, as when enqueue is false */
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| 
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| /* helper function for speaking fractional numbers */
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| void talk_fractional(char *tbuf, int value, int unit);
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| 
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| void talk_time(const struct tm *tm, bool enqueue);
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| void talk_date(const struct tm *tm, bool enqueue);
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| 
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| /* speaks hr, min, sec, ms; unit_idx is lowest or base unit of the time value */
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| int talk_time_intervals(long time, int unit_idx, bool enqueue);
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| 
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| /* This (otherwise invalid) ID signals the end of the array. */
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| #define TALK_FINAL_ID LANG_LAST_INDEX_IN_ARRAY
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| #define TALK_FINAL_ID_VOICEONLY LANG_LAST_VOICEONLY_INDEX_IN_ARRAY
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| /* Enqueue next utterance even if enqueue parameter is false: don't
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|    interrupt the current utterance. */
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| void talk_force_enqueue_next(void);
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| 
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| /* speaks one or more IDs (from an array)). */
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| int talk_idarray(const long *idarray, bool enqueue);
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| /* This makes an initializer for the array of IDs and takes care to
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|    put the final sentinel element at the end. */
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| #define TALK_IDARRAY(ids...) ((long[]){ids,TALK_FINAL_ID})
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| /* And this handy macro makes it look like a variadic function. */
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| #define talk_ids(enqueue, ids...) talk_idarray(TALK_IDARRAY(ids), enqueue)
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| /* This version talks only if talking menus are enabled, and does not
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|    enqueue the initial id. */
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| #define cond_talk_ids(ids...) do { \
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|         if (global_settings.talk_menu) \
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|             talk_ids(false, ids); \
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|     } while(0)
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| /* And a version that takes the array parameter... */
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| #define cond_talk_idarray(idarray) do { \
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|         if (global_settings.talk_menu \
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|             talk_idarray(idarray, false); \
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|     } while(0)
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| /* Convenience macro to conditionally speak something and not have
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|    it interrupted. */
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| #define cond_talk_ids_fq(ids...) do { \
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|         if (global_settings.talk_menu) { \
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|             talk_ids(false, ids);                 \
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|             talk_force_enqueue_next(); \
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|         } \
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|     }while(0)
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| 
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| struct talk_debug_data {
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|     char voicefile[32];
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|     long memory_allocated, memory_used;
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|     int  num_clips, num_empty_clips;
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|     int  min_clipsize, avg_clipsize, max_clipsize;
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|     int  cached_clips;
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|     int  cache_hits;
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|     int  cache_misses;
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|     enum talk_status status;
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| };
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| 
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| void talk_announce_voice_invalid(void);
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| 
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| bool talk_get_debug_data(struct talk_debug_data *data);
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| 
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| #endif /* __TALK_H__ */
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