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The rows that calibrated the Clip+ model in utils/perfsim, timed on
AS3525v2 with the tick timer's count for a 2/3 microsecond clock:
- calls, returns and loads into pc, interlocks after a load and
after a multiply, multiplies by operand size
- a miss with work after it, on each word of its line, back to
back, and evicting a dirty line; a load or store to the line
still filling
- stores to lines not cached: one stream, a word a line, four
words at a time, two streams turn about
- copies between uncached buffers, within a memory and across
- fetch misses in code written where it runs
- loops of adds and of branches by how many lines they cover, and
a cached pointer chase likewise
- the TTA filter stage by stage and Tremor's window loop
On AS3525v2 the miss rows run in DRAM and again in the RAM inside
the SoC, where codecs are loaded.
Rows that turned out to say nothing, or that a later row replaced,
stay in the file under TEST_CYC_ARCHIVE, each with why.
TEST_CYC_QUICK runs only the newest rows.
With these rows the plugin is about 140 KB on ARMv5, so it is left
out where the plugin buffer is 128 KB or less: the Clip, the m200v4
and the c200v2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: I4ec45da514d0abaa02e1e041fd1a0387490994ed
247 lines
3.9 KiB
Text
247 lines
3.9 KiB
Text
/* plugins common to all models */
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#if !defined(SIMULATOR) && (CONFIG_BATTERY_MEASURE != 0)
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battery_bench.c
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#endif
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#ifdef HAVE_TAGCACHE
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db_folder_select.c
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tagcache/tagcache.c
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#endif
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chessclock.c
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countdown_timer.c
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credits.c
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cube.c
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cue_playlist.c
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dart_scorer.c
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dict.c
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file_picker.c
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jackpot.c
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keybox.c
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keyremap.c
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lastfm_scrobbler.c
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lastfm_scrobbler_viewer.c
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logo.c
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lrcplayer.c
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mosaique.c
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main_menu_config.c
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playing_time.c
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properties.c
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random_folder_advance_config.c
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rb_info.c
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rockblox.c
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search.c
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settings_dumper.c
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snow.c
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sort.c
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stats.c
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view_text.c
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#ifdef HAVE_TOUCHSCREEN
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stopwatch.lua
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#else
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stopwatch.c
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#endif
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theme_remove.c
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vbrfix.c
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md5sum.c
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dice.c
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disktidy.c
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flipit.c
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shopper.c
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resistor.c
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otp.c
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windows_lnk.c
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#ifdef USB_ENABLE_HID
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remote_control.c
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#endif
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#ifdef HAVE_BACKLIGHT
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lamp.c
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#endif /* HAVE_BACKLIGHT */
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#if defined(HAVE_RECORDING) && (defined(HAVE_LINE_IN) || defined(HAVE_MIC_IN))
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pitch_detector.c
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#endif
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#ifdef HAVE_PITCHCONTROL
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pitch_screen.c
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#endif
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mp3_encoder.c
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wav2wv.c
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#if CONFIG_RTC
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alarmclock.c
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#endif /* CONFIG_RTC */
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/* Platform-specific */
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#if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES)
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iriverify.c
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#endif
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#if (CONFIG_PLATFORM & PLATFORM_NATIVE) /* Requires real hardware */
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#if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES)
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iriver_flash.c
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#endif
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#if defined(IPOD_NANO2G)
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crypt_firmware.c
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#endif
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#endif
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/* Overlays loaders */
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#if defined(HAVE_LCD_COLOR) && (LCD_STRIDEFORMAT == HORIZONTAL_STRIDE) && !defined(RG_NANO) /* Build issues */
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#if (PLUGIN_BUFFER_SIZE > 0x14000) && (CONFIG_PLATFORM & (PLATFORM_NATIVE |PLATFORM_HOSTED)) && (defined(CPU_ARM) || defined(CPU_MIPS))
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duke3d.c
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quake.c
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wolf3d.c
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#endif
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#endif
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#if PLUGIN_BUFFER_SIZE <= 0x20000
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#if CONFIG_KEYPAD != SANSA_M200_PAD \
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&& CONFIG_KEYPAD != HM60X_PAD
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/* not enough buttons for rockboy */
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rockboy.c
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#endif
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zxbox.c
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chessbox.c
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goban.c
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pictureflow.c
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#endif /* PLUGIN_BUFFER_SIZE <= 0x20000 */
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metronome.c
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2048.c
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/* Lua needs at least 160 KB to work in */
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#if PLUGIN_BUFFER_SIZE >= 0x80000
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boomshine.lua
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picross.lua
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#ifdef HAVE_LCD_COLOR
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pixel-painter.lua
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#endif /* HAVE_LCD_COLOR */
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#endif /* PLUGIN_BUFFER_SIZE >= 0x80000 */
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#if PLUGIN_BUFFER_SIZE > 0x10000 /* Doesn't fit on most 2Mb targets */
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amaze.c
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#endif
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rockblox1d.c
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brickmania.c
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calendar.c
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maze.c
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mazezam.c
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text_editor.c
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wavview.c
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robotfindskitten.c
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xobox.c
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spacerocks.c
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blackjack.c
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bounce.c
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bubbles.c
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calculator.c
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chip8.c
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chopper.c
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demystify.c
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jewels.c
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minesweeper.c
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open_plugins.c
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oscilloscope.c
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pegbox.c
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periodic_table.c
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pong.c
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sliding_puzzle.c
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snake.c
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snake2.c
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solitaire.c
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sokoban.c
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star.c
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starfield.c
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vu_meter.c
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wormlet.c
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#ifdef HAVE_HOTKEY
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announce_status.c
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#endif
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/* can't build in the sim for some reason */
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#if defined(HAVE_MULTIBOOT) && !defined(SIMULATOR)
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multiboot_select.c
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#endif
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/* Plugins needing the grayscale lib on low-depth LCDs */
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fire.c
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plasma.c
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#ifdef HAVE_LCD_COLOR
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clix.c
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codebuster.c
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#endif
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#if (LCD_WIDTH > 112) && (LCD_HEIGHT > 64)
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fireworks.c
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#endif
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#if LCD_DEPTH == 16
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/* FIXME: make it work with 24bit (needs lot of memory) */
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rockpaint.c
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#endif
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rocklife.c
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#if LCD_DEPTH > 1 /* non-mono bitmap targets */
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matrix.c
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speedread.c
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#if (LCD_WIDTH > 138)
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invadrox.c
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superdom.c
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#endif
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#endif /* LCD_DEPTH > 1 */
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#ifdef HAVE_TEST_PLUGINS /* enable in advanced build options */
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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test_boost.c
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#endif
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test_codec.c
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#ifdef HAVE_JPEG
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test_core_jpeg.c
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#endif
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#if (CONFIG_PLATFORM & PLATFORM_NATIVE) && defined(CPU_ARM) \
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&& !defined(CPU_ARM_MICRO) \
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&& PLUGIN_BUFFER_SIZE > 0x20000 /* about 140 KB on ARMv5 */
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test_cyc.c
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#endif
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test_disk.c
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test_fps.c
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test_gfx.c
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test_kbd.c
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#if LCD_DEPTH < 4 && !defined(SIMULATOR)
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test_scanrate.c
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#endif
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#ifndef HAVE_LCD_COLOR
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test_grey.c
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test_greylib_bitmap_scale.c
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#endif
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test_mem.c
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test_mem_jpeg.c
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#ifdef HAVE_LCD_COLOR
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test_resize.c
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#endif
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test_sampr.c
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#ifdef HAVE_TOUCHSCREEN
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test_touchscreen.c
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#endif
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test_usb.c
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test_viewports.c
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#endif /* HAVE_TEST_PLUGINS */
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