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With radioart enabled there appears to be buffer corruption when the image is loaded causing the player to data abort in skin_render_line() So, disable the code untill someone can fix it. Change-Id: I6acf3f76ce38aa2784b1b24ed6da29a9c5bee479 |
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|---|---|---|
| .. | ||
| bitmap | ||
| charcell | ||
| skin_engine | ||
| backdrop.c | ||
| backdrop.h | ||
| buttonbar.c | ||
| buttonbar.h | ||
| color_picker.c | ||
| color_picker.h | ||
| folder_select.c | ||
| folder_select.h | ||
| icon.c | ||
| icon.h | ||
| list.c | ||
| list.h | ||
| option_select.c | ||
| option_select.h | ||
| pitchscreen.c | ||
| pitchscreen.h | ||
| quickscreen.c | ||
| quickscreen.h | ||
| scrollbar.c | ||
| scrollbar.h | ||
| splash.c | ||
| splash.h | ||
| statusbar-skinned.c | ||
| statusbar-skinned.h | ||
| statusbar.c | ||
| statusbar.h | ||
| usb_screen.c | ||
| usb_screen.h | ||
| viewport.c | ||
| viewport.h | ||
| wps.c | ||
| wps.h | ||
| yesno.c | ||
| yesno.h | ||