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Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 |
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| .. | ||
| logo | ||
| API | ||
| BATTERY-FAQ | ||
| BATTERY-FAQ-LIION | ||
| CHARGING_ALGORITHM | ||
| COMMITTERS | ||
| CONTRIBUTING | ||
| COPYING | ||
| COPYING-MANUAL | ||
| CREDITS | ||
| gpl-2.0.html | ||
| HISTORY | ||
| KNOWN_ISSUES | ||
| LICENSES | ||
| MAINTAINERS | ||
| NODO | ||
| PLUGIN_API | ||
| profontdoc.txt | ||
| README | ||
| sample.colours | ||
| sample.icons | ||
| TECH | ||
| UISIMULATOR | ||
__________ __ ___.
Open \______ \ ____ ____ | | _\_ |__ _______ ___
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
\/ \/ \/ \/ \/
Build Your Own Rockbox
1. Clone 'rockbox' from git (or extract a downloaded archive).
$ git clone git://git.rockbox.org/rockbox
or
$ tar xjf rockbox.tar.bz2
2. Create a build directory, preferably in the same directory as the firmware/
and apps/ directories. This is where all generated files will be written.
$ cd rockbox
$ mkdir build
$ cd build
3. Make sure you have sh/arm/m68k-elf-gcc and siblings in the PATH. Make sure
that you have 'perl' in your PATH too. Your gcc cross compiler needs to be
a particular version depending on what player you are compiling for. These
can be acquired with the rockboxdev.sh script in the /tools/ folder of the
source, or will have been included if you've installed one of the
toolchains or development environments provided at http://www.rockbox.org/
$ which sh-elf-gcc
$ which perl
4. In your build directory, run the 'tools/configure' script and enter what
target you want to build for and if you want a debug version or not (and a
few more questions). It'll prompt you. The debug version is for making a
gdb version out of it. It is only useful if you run gdb towards your target
Archos.
$ ../tools/configure
5. *ploink*. Now you have got a Makefile generated for you.
6. Run 'make' and soon the necessary pieces from the firmware and the apps
directories have been compiled, linked and scrambled for you.
$ make
$ make zip
7. unzip the rockbox.zip on your music player, reboot it and
*smile*.
If you want to build for more than one target, just create several build
directories and create a setup for each target:
$ mkdir build-fmrecorder
$ cd build-fmrecorder
$ ../tools/configure
$ mkdir build-player
$ cd build-player
$ ../tools/configure
Questions anyone? Ask on the mailing list. We'll be happy to help you!