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adc.h
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Iriver: Properly working remote type detection regardless of hold switch positions.
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2006-03-17 18:45:06 +00:00 |
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ata.h
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ata_mmc.h
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audio.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
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backlight.h
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Patch #4934 by Ralf Herz: Fixes
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2006-04-01 12:20:23 +00:00 |
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bidi.h
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bitswap.h
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buffer.h
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button.h
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Switched PLAY and REC for proper X5 operation.
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2006-03-26 22:20:27 +00:00 |
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config-fmrecorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-gigabeat.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-gmini120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-gminisp.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-h100.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-h120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-h300.h
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H300: Rudimentary driver for the ISP1362 USB on-the-go controller. For now it just sends the chip to sleep, solving the poor battery runtime issue.
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2006-06-16 17:34:18 +00:00 |
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config-iaudiox5.h
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Patch #5639 by Ulrich Pegelow, inits the M5636 USBOTG chip on the X5 to reduce the battery consumption.
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2006-07-13 07:40:30 +00:00 |
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config-ifp7xx.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipod3g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipod4g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipodcolor.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipodmini.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipodmini2g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipodnano.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ipodvideo.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-ondiofm.h
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Ondio: better default battery capacity.
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2006-06-21 23:08:48 +00:00 |
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config-ondiosp.h
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Ondio: better default battery capacity.
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2006-06-21 23:08:48 +00:00 |
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config-player.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-recorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config-recorderv2.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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config.h
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Patch #5639 by Ulrich Pegelow, inits the M5636 USBOTG chip on the X5 to reduce the battery consumption.
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2006-07-13 07:40:30 +00:00 |
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cpu.h
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debug.h
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disk.h
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fat.h
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fmradio.h
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fmradio_i2c.h
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font.h
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gdb_api.h
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generic_i2c.h
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hangul.h
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Add support for loadable vkeyboard layouts
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2006-03-29 16:21:42 +00:00 |
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hwcompat.h
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i2c-coldfire.h
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i2c-pp5002.h
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i2c-pp5020.h
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i2c.h
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id3.h
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Patch #5157 by Rainer Sinsch - SID codec
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2006-07-18 18:33:12 +00:00 |
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isp1362.h
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H300: Rudimentary driver for the ISP1362 USB on-the-go controller. For now it just sends the chip to sleep, solving the poor battery runtime issue.
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2006-06-16 17:34:18 +00:00 |
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kernel.h
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lcd-player-charset.h
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lcd-remote.h
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lcd.h
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led.h
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logf.h
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m5636.h
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Patch #5639 by Ulrich Pegelow, inits the M5636 USBOTG chip on the X5 to reduce the battery consumption.
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2006-07-13 07:40:30 +00:00 |
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mas.h
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mcf5249.h
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mcf5250.h
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mp3_playback.h
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mp3data.h
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mpeg.h
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panic.h
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pcf50605.h
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ipods - First implementation of pcf50605_init() function. This enables the power-out in the Dock connector, which may help getting some accessories working - if they don't need to talk to the ipod via the Apple Accessory Protocol. Thanks to julius in IRC for testing.
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2006-05-02 08:08:10 +00:00 |
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pcf50606.h
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H300: Optimised PCF50606 driver, significantly reduces CPU power drain from the button tick (with both main & remote buttons: 50%->13% at 11MHz, 12%->6% at 45MHz): * Delay is adapted to the current CPU clock, aiming at constant 400kHz i2c clock. * Reduced number of port accesses (accessing GPIO is very slow, especially with the atomic boolean instructions) by implementing an open-collector-like behaviour. * Time-critical functions implemented in assembler.
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2006-04-16 23:16:32 +00:00 |
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pcm_playback.h
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pcm_record.h
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pnx0101.h
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power.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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powermgmt.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
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pp5002.h
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pp5020.h
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Patch FS#4841 from Ralf Herz, debug more io ports on the PP5020 based ipods
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2006-03-18 09:13:55 +00:00 |
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profile.h
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replaygain.h
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Add support for parsing binary data ID3 tags. Add support for parsing RVA2 ID3 tags for replaygain values instead of TXXX tags when playing files tagged with ID3v2.4. Patch by psyche78 (task #2937)
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2006-07-20 10:35:20 +00:00 |
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rolo.h
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rtc.h
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Real Time Clock support in the WPS
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2006-03-18 22:42:02 +00:00 |
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s3c2440.h
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serial.h
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sh7034.h
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sound.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
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system.h
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Don't paste when sleepy, kids.
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2006-03-17 02:45:06 +00:00 |
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tcc730.h
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thread.h
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Fix bug #5037, spotted by David Rothenberger, also increase the max threads' count by 2
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2006-04-05 08:33:20 +00:00 |
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timer.h
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Simplification for user timer on coldfire. We define TIMER_FREQ separately anyway.
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2006-04-04 01:16:11 +00:00 |
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tlv320.h
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Some corrections of the TLV320 register bit definitions
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2006-03-28 20:35:08 +00:00 |
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tuner.h
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uda1380.h
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usb.h
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usb_serial.h
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wm8731l.h
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Move definitions to their proper place
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2006-03-30 20:48:15 +00:00 |
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wm8758.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |
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wm8975.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |