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The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1 |
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| .. | ||
| chessbox.c | ||
| chessbox.make | ||
| chessbox_pgn.c | ||
| chessbox_pgn.h | ||
| gnuchess.c | ||
| gnuchess.h | ||
| opening.c | ||
| opening.h | ||
| SOURCES | ||