rockbox/apps/gui/skin_engine
Frank Gevaerts b5cd5ce8a1 Add %LR and %LC to get at the current row and columm in skinned lists.
This allows list items to be rendered differently depending on their
on-screen position, allowing things like gradients or nonlinear alignment

Change-Id: I1d9c080f97e83707f0e80f57abc762cb2b94f6ed
2012-02-25 16:43:27 +01:00
..
skin_backdrops.c slightly reaarange code to make fml happy :) 2011-11-27 13:57:18 +00:00
skin_display.c FS#12378 : Remove various unused code, and comment out some unused code and data for reference or future use. 2011-12-14 21:45:25 +00:00
skin_display.h Lists can now be completly draw using the skin engine! 2011-09-06 13:49:41 +00:00
skin_engine.c Another round of making local functions static 2011-12-20 20:35:28 +00:00
skin_engine.h FS#12378 : Remove various unused code, and comment out some unused code and data for reference or future use. 2011-12-14 21:45:25 +00:00
skin_parser.c FS#12586 - Modify %ss to be able to use numbers for conditionals 2012-02-26 00:50:14 +11:00
skin_render.c skin engine: Make %vs() dynamic so it updated every screen update 2012-02-21 00:17:49 +11:00
skin_tokens.c Add %LR and %LC to get at the current row and columm in skinned lists. 2012-02-25 16:43:27 +01:00
skin_touchsupport.c Use buflib for all skin engine allocations. 2011-11-15 14:11:08 +00:00
wps_debug.c Merge a bunch of code which is 99% identical so it makes it easier to add more of these later 2011-03-07 12:45:45 +00:00
wps_internals.h FS#12586 - Modify %ss to be able to use numbers for conditionals 2012-02-26 00:50:14 +11:00