mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-13 10:07:38 -04:00
Incorporates large portions of g#5879 g#5282 g#5285 g#5286 g#5287 Differences from the above patches: * Removed all MacOS-specific stuff * Removed support for SDL1 entirely * Properly implement mousewheel support * Bumped up minimum stack size for sigalstack threading * Check for overflow before enqueing scrollwheel events Tested on: * sdl application (Linux) * Simulator (x86_64, Linux) -- xduoox3/ipod4g/sansafuze * Simulator (i686, Windows) -- xduoox3 * Simulator (arm64, Linux) Change-Id: Ia3012dd1be123feb2888798a42d5b7cc149f382b
80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
*
|
|
* Copyright (C) 2020 by Solomon Peachy
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
|
|
#include <SDL.h>
|
|
#include "button.h"
|
|
#include "buttonmap.h"
|
|
|
|
int key_to_button(int keyboard_button)
|
|
{
|
|
int new_btn = BUTTON_NONE;
|
|
switch (keyboard_button)
|
|
{
|
|
case SDLK_KP_4:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_PREV;
|
|
break;
|
|
case SDLK_KP_1:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_NEXT;
|
|
break;
|
|
case SDLK_KP_3:
|
|
case SDLK_KP_ENTER:
|
|
case SDLK_SPACE:
|
|
case SDLK_RETURN:
|
|
new_btn = BUTTON_PLAY;
|
|
break;
|
|
case SDLK_KP_5:
|
|
case SDLK_END:
|
|
case SDLK_BACKSPACE:
|
|
new_btn = BUTTON_OPTION;
|
|
break;
|
|
case SDLK_KP_7:
|
|
case SDLK_ESCAPE:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
case SDLK_KP_9:
|
|
case SDLK_HOME:
|
|
new_btn = BUTTON_HOME;
|
|
break;
|
|
case SDLK_KP_MINUS:
|
|
case SDLK_PAGEUP:
|
|
new_btn = BUTTON_VOL_UP;
|
|
break;
|
|
case SDLK_KP_PLUS:
|
|
case SDLK_PAGEDOWN:
|
|
new_btn = BUTTON_VOL_DOWN;
|
|
break;
|
|
}
|
|
return new_btn;
|
|
}
|
|
|
|
struct button_map bm[] = {
|
|
{ SDLK_KP_4, 299, 335, 20, "Prev" },
|
|
{ SDLK_KP_1, 299, 215, 20, "Next" },
|
|
{ SDLK_KP_3, 299, 275, 20, "Play" },
|
|
{ SDLK_KP_5, 299, 80, 20, "Option" },
|
|
{ SDLK_KP_7, 0, 80, 20, "Power" },
|
|
{ SDLK_KP_9, 299, 145, 20, "Home" },
|
|
{ SDLK_KP_MINUS, 0, 145, 20, "Vol Up" },
|
|
{ SDLK_KP_PLUS, 0, 215, 20, "Vol Dn" },
|
|
{ 0, 0, 0, 0, "None" }
|
|
};
|