/* * xrick/data/sounds.c * * Copyright (C) 2008-2014 Pierluigi Vicinanza. All rights reserved. * * The use and distribution terms for this software are contained in the file * named README, which can be found in the root of this distribution. By * using this software in any fashion, you are agreeing to be bound by the * terms of this license. * * You must not remove this notice, or any other, from this software. */ #include "xrick/data/sounds.h" #ifdef ENABLE_SOUND #include /* NULL */ sound_t *soundBombshht = NULL; sound_t *soundBonus = NULL; sound_t *soundBox = NULL; sound_t *soundBullet = NULL; sound_t *soundCrawl = NULL; sound_t *soundDie = NULL; sound_t *soundEntity[SOUNDS_NBR_ENTITIES]; sound_t *soundExplode = NULL; sound_t *soundGameover = NULL; sound_t *soundJump = NULL; sound_t *soundPad = NULL; sound_t *soundSbonus1 = NULL; sound_t *soundSbonus2 = NULL; sound_t *soundStick = NULL; sound_t *soundTune0 = NULL; sound_t *soundTune1 = NULL; sound_t *soundTune2 = NULL; sound_t *soundTune3 = NULL; sound_t *soundTune4 = NULL; sound_t *soundTune5 = NULL; sound_t *soundWalk = NULL; #endif /* ENABLE_SOUND */ /* eof */