/* auto-generated by genhelp.sh */ /* DO NOT EDIT! */ const char help_text[] = "#Chapter 38: Unruly " "\n" "You are given a grid of squares, which you must colour either black " "or white. Some squares are provided as clues; the rest are left for " "you to fill in. Each row and column must contain the same number " "of black and white squares, and no row or column may contain three " "consecutive squares of the same colour. " "\n" "This puzzle type was invented by Adolfo Zanellati, under the name " "`Tohu wa Vohu'. See [21] for more details. " "\n" "Unruly was contributed to this collection by Lennard Sprong. " "\n" "[21] http://www.janko.at/Raetsel/Tohu-Wa-Vohu/index.htm " "\n" "\n#38.1 Unruly controls " "\n" "To play Unruly, click the mouse in a square to change its colour. " "Left-clicking an empty square will turn it black, and right-clicking " "will turn it white. Keep clicking the same button to cycle through " "the three possible states for the square. If you middle-click in a " "square it will be reset to empty. " "\n" "You can also use the cursor keys to move around the grid. Pressing " "the return or space keys will turn an empty square black or white " "respectively (and then cycle the colours in the same way as the " "mouse buttons), and pressing Backspace will reset a square to empty. " "\n" "(All the actions described in section 2.1 are also available.) " "\n" "\n#38.2 Unruly parameters " "\n" "These parameters are available from the `Custom...' option on the " "`Type' menu. " "\n" "_Width_, _Height_ " "\n" "Size of grid in squares. (Note that the rules of the game " "require both the width and height to be even numbers.) " "\n" "_Difficulty_ " "\n" "Controls the difficulty of the generated puzzle. " "\n" "_Unique rows and columns_ " "\n" "If enabled, no two rows are permitted to have exactly the same " "pattern, and likewise columns. (A row and a column can match, " "though.) " "\n" ; const char quick_help_text[] = "Fill in the black and white grid to avoid runs of three.";