The only v7-a targets we have are built using the androidndk (with gcc
4.9) but it is possible to perform "self-hosted" builds for eg the
simulator or the sdlapp.
Where this gets messy is the considerable amount of inline arm
asm we have.
Native builds will need considerably more work to support
v7-a processors, but we have to start somewhere.
(Note that this contains parts of commit 508bfabe8, which had to
be reverted due to breakage)
Change-Id: Ia1c8e10d21a976c68fdaae58e4d776854b63186c
They haven't seen any work since 2013, and likely hasn't compiled in at
least a couple of releases -- not that we ever "released" anything for
these targets.
Futhermore, upstream for both has been effectively dead for about as
long, and there's been no user reports of these being used since 2017
(and even then only in passing).
It isn't worth the effort to triage their current state, much less
uplift into something supportable, while the maintenance burden of
keeping these things in-tree can be demonstrated by the diffstat.
Change-Id: Id93bd450679d1b75e2c74295b3ae1548cd241b24
This is a partial revert of a79bdaf46
It caused all sorts of build breakages for misc stuff like the dbtool,
which doesn't include any per-target build directories
Change-Id: I493a33c1859706679972e47c96196223415985d9
They are nearly entirely generic wrappers around ALSA controls, unique
per target, and are ripe for further consolidation.
Change-Id: I05e4a450e3e89e03616906601c4f8fa46200dff5
Several hosted targets read their battery state from a fixed
sysfs path. Get rid of the duplicated code by handling this
common case in power-linux.c.
Some targets use non-standard units in sysfs instead of the
typical microvolts / microamps, so allow the scale factors
to be overridden by the target.
Change-Id: I31dc4ffc7a2d2c066d00a74070f9f9849c1663d0
Show this in in the info dump when we can't find a filesystem to mount
in main() plus in the ipod bootloaders
Change-Id: I3b437ae0032b17f29c0dd94043743f14d2b2f3ad
Add feedback not based on samples used, but on buffers filled - idea
being we can do "PID" (someone who has actually implemented Real PID
could probably rewrite the calculation) based on how many buffers
we have filled versus the ideal buffer filled level (16).
Feedback is based on a historical average of the last two feedback
intervals.
This feedback math is done as fixed-point math to keep floats out of core. Note that a couple division operations needed to be strategically staged to avoid overflow or truncation.
Floats are still used for debug screen printout.
Also fixed a typo in the definition of usb_audio_control_request()
Host:
Linux: works
MacOS: works
Windows: Feedback does not work! It appears that Windows may not
support asynchronous devices at all. Playback may "work",
but results will vary as the number of buffers filled will
drift over time.
Change-Id: I027feb16705e6e46c1144b1d08920b53de42cb26
Original commit credit to Amaury Pouly, Moshe Piekarski
Pushed across the finish line by Dana Conrad
To enable, see setting under General Settings --> System --> USB-DAC.
On devices with few endpoints, this may not work while HID and/or
mass storage is enabled.
Adds new dedicated mixer channel.
setting usb-dac can have values:
- never (0)
- always (1)
- while_charge_only (2)
- while_mass_storage (3)
Relevant devices are DWC2 and ARC usb controller devices. That being:
x1000 Native targets (m3k, erosqnative, q1, others...?),
sansac200, creativezenxfi2, vibe500, ipodmini2g,
ipod4g, creativezenxfi, creativezenxfi3, sansaview, ipodcolor,
creativezenxfistyle, samsungypz5, sansafuzeplus, iriverh10_5gb,
tatungtpj1022, gigabeats, faketarget, samsungyh820, gogearhdd1630, samsungyh925, ipodmini1g, ipodvideo, creativezenmozaic, sonynwze370, creativezen, gogearsa9200, gogearhdd6330, sonynwze360, sansae200, mrobe100, iriverh10, creativezenv, ipodnano1g, samsungyh920
USB Driver-wise, it should be noted that this patch requires some
slight changes:
- proper blocking on control OUT transfers, to make sure the data is
received *before* using it, the usb_core should probably use that too
- drivers can now support interface alternate settings
- drivers can be notified of completion by a new fast handler, which
is called directly from the driver; this is is necessary for
isochronous transfers because going through the usb queue is way too
slow
Designware changes:
- enable for USBOTG_DESIGNWARE
- set maxpacketsize to 1023 for ISO endpoints
Change-Id: I570871884a4e4820b4312b203b07701f06ecacc6
This commit adds new files written exclusively for the 3ds port.
Additional comments:
1. Plugins works, but will be enabled in future commits.
2. The port has only been tested on the New 3DS.
3. Not all features of rockbox have been tested so there may be bugs or non-functional features.
4. There is a known issue where a random crash can occur when exiting the app.
Change-Id: I122d0bea9aa604e04fca45ba8287cf79e6110769
This commit adds changes to the original rockbox sources.
Note: the port files, functions, folders, etc., will be referred
to as 'ctru' to avoid using the Nintendo name elsewhere.
Change-Id: I0e2d3d4d2a75bd45ea67dc3452eb8d5487cf1f5a
Added lcd inversion
Fix issue where backlight would turn on before first frame rendered
Fix issue where backlight would shortly appear at 100% before PWM is
ready during fade in
Turn off backlight before booting/RoLo/shutdown to avoid it being
enabled on next boot
Fix issue where fade in isn't smooth because brightness levels below 13 were
basically equalivent to off, by removing these brightness levels
Change-Id: I868eae2cbeea52c6af7d09c886958ff46167fe26
Simulators (and some hosted targets) no longer get a free pass!
This commit includes general fixes for simulator builds, but it
will undoubtedly result in many more warnings that need to be properly
fixed.
Change-Id: I6bb9d3fc4a29ccfe40366c438e058b5dfff0ddc3
Basically use proper register names instead of magic values.
PP5002-based ipods (ie ipod1g-3g) use UART1 to drive the piezo vs
PWM of the newer models.
Change-Id: Ia333717a825ac6a0ebf43850fc31fca34178dd88
Therefore, turn on MAX_VARIABLE_LOG_SECTOR so we can support 512B and 4K
sector sizes. Additionally, correct the interpretation of identify info
word 106 in CE-ATA mode.
Change-Id: I24dc7dd4a8617fcb60ed87c0c1be98d00dbdfa30
Unless you've modded the device with modern CF or mSATA storage, it's
not likely to achieve anything. the original hard drives (supposedly)
lack SMART support, and none of the SD adapters bother to emulate it.
Change-Id: Id3cbe717c64947faf4b23d8c84a04b822cfb35da
There are numerous sub-commands, this makes it possible to call the others.
Also in this patch is the ability for the "default" ATA driver to
query smart data too
Change-Id: Ie3aaf9e0b2d7a5d25d09dea34e4f10ee29047e1b
(From 4MB->2MB and 8MB->2MB, respectively)
This is a hosted platform with a decent amount of free RAM; however
plugins and codecs are dlopen() which doesn't count against those
buffers. Furthermore, the rgnano uses musl libc which does NOT
implement dlclose() so plugins, codecs, etc stick around in RAM
indefinitely even if they are never used again.
By shrinking these buffers we free up a bit more headroom for dlopen()
to leak, and for the host OS to provide disk caches and whatnot.
Change-Id: Ie657bd3b9fc8bd2a1f4bbc07debe3b10538c41c3
Shrink audio buffer from ~256MB to ~192MB. Increase plugin buffer size
to 2MB, not that it should matter given how much extra RAM this platform has.
This leaves plenty of room for the base OS to do what it needs to do.
Change-Id: I59ca235b9cf80cf86d406e4a144fee7d7784ed5d
Hosted platforms use dlopen() for plugin loading, and hibylinux is
relatively RAM constrained, so shrink this will free up more memory to
the OS for plugins to use.
Change-Id: I6b7cb17b964eaf5afc4958db242dfe4b82178e2e
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.
This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match. This includes:
* utf8decode() and friends
* font manipulation, caching, rendering, and generation
* on-screen keyboard
* FAT filesystem (parsing and generating utf16 LFNs)
* WIN32 simulator platform code
Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.
Appears to work on:
* hosted linux, native, linux simulator in both 16/32-bit modes.
Needs testing on:
* windows and macos simulator (16bit+32bit)
Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
By switching them from (const void* volatile*) to (void* volatile*)
The 'const' bit was causing GCC>4 to optimize away writes to those
addresses when compiled with -Os, badly breaking the interrupt handler.
Change-Id: Ia4b0ca37e082bddf78e084b80a5e550894645f1a
Battery time estimation works now.
This commit also changes the mksquashfs path to FUNKEY_SDK_PATH.
Change-Id: Ic0aa4c40011b0716f1c36c014377eaccb486e841
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.
This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match. This includes:
* utf8decode() and friends
* on-screen keyboard
* font manipulation, caching, rendering, and generation
* VFAT code parses and generates utf16 dirents
* WIN32 simulator reads and writes utf16 filenames
Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.
Known bugs:
* Native players in 32-bit unicode mode generate mangled filename
entries if they include UTF16 surrogate codepoints. Root cause
is unclear, and may reside in core dircache code.
Needs testing on:
* windows simulator (16bit+32bit)
Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
iap_reset_state() and iap_getc() are now passed the logical IAP port
(0 is dock/only connector, 1 is headphone connector)
Change-Id: I97421146a8cab032b90c9b4eb55b50aa00d73312
According to screen driver this device screen is actually 16 bit RGB565 (https://github.com/DrUm78/linux/blob/FunKey_S/drivers/staging/fbtft/fb_st7789v.c#L137).
This also fixes the color banding issues we had before and boomshine doesn't segfault anymore. Also building rockpaint now that's possible.
Change-Id: Icee49c347fbfabc79e0040314ec148cb77ca6325
A bit of context, this device is a clone of the FunKey-S with a different form factor, hardware is mostly identical, the relevant difference is it has audio out (via usb-c, adapter to 3.5mm is included), this is the reason why the FunKey-SDK is needed for bulding.
This port is based on the old SDL 1.2 code because the device doesn't have SDL2 support. Alongside what was supported in the SDL 1.2 builds this port supports battery level, charging status and backlight control.
Change-Id: I7fcb85be62748644b667c0efebabf59d6e9c5ade
Instead of using the generic hosted sysfs code, which expects
a full path, the ibasso code's sysfs code uses an enumeration.
Unfortunatley the generic power input/charging code used the former
API but linked with the latter. oops.
Correct this by placing a private copy of these functions in
the ibasso-specific port, and removing the generic version from
that build.
(A "proper" fix would be to rework all 17 of the ibasso sysfs calls
to use the generic sysfs API)
Change-Id: Ic13adc9782d85560f0c74d77f60a629619d38668
* Use 16-bit audio output
* More audio tweaks (mute on startup, working volume control)
* Treat the rotary input as a scroll wheel (works now)
To-dos:
* Better global keymap (incorporate touchscreen)
* Turn on plugins and define the approximately eight bajillion keymaps
* Still have some audible pops when we turn on, need to figure out why
* Default Cabbiev2 comes off as rather crappy on this device
...I don't know how much work I will do on this thing, as the limited
number of physical controls (and a lack of a line-out) mean I'd never
want to use this thing myself.
Change-Id: I37229d92766495219ee989d9ae48b5ed79bd45f5
* Add a crude keymap
* Use native "hardware mute" for audiohw_mute()
* Properly handle touchscreen inputs
* Can now play back music, with some warts..
Broken:
* rotary wheel still doesn't work
* audio garbled/distorted a bit
* no volume control
Change-Id: I040217035a7bf3983b0e269fca3408eedd972cd0
* Only bootloader builds
* Plugins disabled
* No keymaps to anything else
* No simulator
* Touchscreen not wired up yet
* Audio still untested
Bugs:
* rotary encoder does nothing in bootloader
(might be bootloader bug, might be something else)
Other stuff pulled in:
* Unify all of the (identical!) hibyos makefiles
* Rename the "bootloader" to more generic name
Change-Id: I6d8a3b58de726db8e89cf193c90960a070a575c2
The Echo R1 is a new open-hardware music player design, based
on the STM32H743 microcontroller. Schematics and hardware
documentation for it can be found here:
- https://github.com/amachronic/echoplayer
This is an incomplete port. The bootloader can be loaded using
OpenOCD and it can draw to the LCD using SPI. SDRAM is working
but hasn't been extensively tested.
Change-Id: Ifd2bee15c49868fbc989683d3ca14dce48bf3e18
-Wunterminates-string-initialization will complain if we try to shove
a "string" into a fixed array that is too small. Sometimes this is
intentional; when you are merely using "string" as a standin for
"non-terminated sequence of bytes". In these cases we need to mark
the "string" as "not actually a string" with an attribute. Applies to
GCC >=8, but this warning isn't pulled in by -Wextra until GCC >= 15.
Change-Id: Ib94410a22f4587940b16cf03d539fbadc3373686
Cortex-M7 support was added in GCC 5, while GCC 4.9 only
supports the M4. The instruction set is almost identical
between both processors; the only difference is that the
M7 supports double-precision floating point and the M4
doesn't.
Since Rockbox currently doesn't use the FPU, building M7
targets as M4 works fine.
Change-Id: I5880d6e81a85fa9b3e16e08d57e7955b4493df0b