Added lcd inversion
Fix issue where backlight would turn on before first frame rendered
Fix issue where backlight would shortly appear at 100% before PWM is
ready during fade in
Turn off backlight before booting/RoLo/shutdown to avoid it being
enabled on next boot
Fix issue where fade in isn't smooth because brightness levels below 13 were
basically equalivent to off, by removing these brightness levels
Change-Id: I868eae2cbeea52c6af7d09c886958ff46167fe26
By default STMP3700 launches from negative edge for capture on positive edge.
If we leave DPL (bit 13 of reg 0x13) to 0, it will be captured on falling edge,
resulting in a potentially undefined behavior. Some make sure LCD captures on
rising edge. Alternatively we could change the dotclk polarity in VDCTRL0.
Change-Id: I4ceb2f5a9be88e07f0af9bf493b7881883320fda
Cortex-M processors don't have an MMU, but can still have caches
that need software management, so on those platforms we don't want
to include the MMU related functions.
While here, remove an outdated section of a comment referring to
deprecated cache maintenance functions which no longer exist.
Change-Id: I6f0fe694560bdee25ed7c69a846bf46e3e544cb1
when battery_bench is run
exports a file in the rockbox directory called 'battery_levels.default'
if the user wants their own levels they can rename the file battery_levels.cfg
and it will be loaded at boot
some minimal error checking is performed prior to using the values
added manual entry
Change-Id: Ia0126faced0c7229fcf8385a1bcb584b5a9dc378
This is just to display the frequency correctly in the debug menu and prepare
for future use of said divider
Change-Id: Ib4c80ec71b3300bdf17edf6cc590229f7640d0f5
* Create new 'sector_t' type alias:
* uint64_t for all targets with HAVE_LBA48 or HAVE_SDUC
* unsigned long for the everything else
* Alter all storage APIs to use sector_t instead of 'unsigned long'
* Alter Volume/Partition/storage info structures to use sector_t
* Disk cache converted to sector_t
* ATA Core:
* convert to using sector_t for sector addresses and drive sizes
* Always fill out upper 16 bits of LBA48 addresses
* IDENTIFY INFO is fixed at 512 bytes, not SECTOR_SIZE
* USB mass storage:
* convert to using sector_t for sector addesses and drive sizes
* Implement READ_16/WRITE_16 for LBA48 addresses
* Convert FAT code to use sector_t for all sector references
* output_dyn_value() now accepts int64_t instead of 'int'
* Corrected "rockbox info" to work for (MULTIVOLUME & !MULTIDRIVE)
* Better reporting of disk and (logical+physical) sector sizes in debug info
* Detect SDUC cards and report on storage debug_info screen
To-do: SDUC
* Refactor SD core to remove duplicate code in every driver
* Card probe and init state machine
* Implement core SDUC support
* SD2.0 needs to be 2.0+ (fixed for jz47xx and x1000)
* Host and Card ID (ACMD41)
* 32-bit addressing for all read/write/erase operations (CMD22)
* ADD SDUC to target device drivers, defining HAVE_SDUC as appropriate
Change-Id: Ib0138781a0081664d11511037685503df1b93608
technically this isn't currently causing any issue but
coverity correctly identified the potential for buffer ovfl
Change-Id: I4af462c9860c44f22d05b5b2b4c685364823d395
Calling multiple levels of indirection in a loop slows things down
Really these need to be rewritten to take a start and end address
like most of the rest of the codebase
But this is safer without having test hardware in hand
Change-Id: Idae7b92ee779d020ed7fcc9334e2d5a9c710e64d
It has only a couple GB of onboard flash storage with no storage
driver in Rockbox. It hasn't seen any meaningful development since
its initial commit, it's not on the build farm, and the bootloader
build is broken by other refactoring.
Change-Id: Idd9e3c46fac9b96f416ce444182f97a50770e747
* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
If we come up and the RTC is in a reset state, we need to release that
before trying to initialze anything else. (See IMX23RM 23.8.1 and 39.3.10)
Change-Id: I1820ab771ba81f7d428d07040b7d188d9f688127
For reasons that are still unclear, the 'ncbss' region was overlapping
the "audiobuffer" when linked with 2.21, but okay with 2.20.
Fixed it by making the audiobuffer explcitly use the current position
instead of relying on it being implicit.
With this change, portalplayer-based targets generate working binaries
when built with binutils 2.21 or newer.
This bug also theoretically affects imx233/imx31 targets as they
also have NOCACHE_BASE games in their linker scripts, but I lack
access to one to test with.
Change-Id: Idb38ab20f03599b9ed3d4bc0eafe519f38677438
Lcd_update rect was hanging during horizontal screen update x = 238 and width = 2
which was within the bounds of the screen, this seems to be a weird corner case
but more testing needs done.
Update_rect now properly bounded between 0 - screen w/h
--Cleaned up code
Pixels in x are now multiples of 4.
Datasheet states:
-------------------------------------------------------------------------------------------
WORD_LENGTH=0 implies the input frame buffer is RGB 16 bits per pixel.
DATA_FORMAT_16_BIT field indicates if the pixels are in RGB 555 or RGB 565 format.
Limitations:
— BYTE_PACKING_FORMAT [3:0] should be 0x3 or 0xC if there is only one pixel per word.
— If there are two pixels per word, BYTE_PACKING_FORMAT [3:0] should be 0xF and
H_COUNT will be restricted to be a multiple of 2 pixels.
and
WORD_LENGTH=3 indicates that the input frame-buffer is RGB 24 bits per pixel (RGB 888). If
BYTE_PACKING_FORMAT [3:0] is 0x7, it indicates that there is only one pixel per 32-bit word
and there is no restriction on H_COUNT.
Limitations:
— If BYTE_PACKING_FORMAT [3:0] is 0xF, it indicates that the pixels are packed, i.e. there
are 4 pixels in 3 words or 12 bytes. In that case, H_COUNT must be a multiple of 4 pixels.
-------------------------------------------------------------------------------------------
We are using 16 bits per pixel and byte_packing = 0xF but device crashes with multiple of 2 pixels
Behaviour can be verified with plugin - oscilloscope, Horizontal mode device hangs as indicator
reaches right of screen
Change-Id: I1445f5334f4e7fe59304c65c76b47d0daa0614b2
At normal loads:
- disabling auto slow boosts performance at the cost of runtime (~ -5%)
- disabling at max cpu does not noticibly decrease runtime
Change-Id: I5de80201c9a24ce556862151cbd6b21b01708b63
Bootdata is a special location in the Firmware marked by a magic header
The bootloader is able to copy information to the firmware by locating
this struct and passing data to the firmware when it is loaded but
before it is actually executed
Data is verified by a crc of the bootdata
Change-Id: Ib3d78cc0c3a9d47d6fe73be4747a11b7ad6f0a9e
Playing AAC-HE files resulted in a race condition between
audio/codec/buffering for set_cpu_frequency
Change-Id: I35e1c1fd18db623e2990c305acdca03f57184d0d
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.
* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.
* Each has an event callback called by the storage thread.
* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.
* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.
* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).
* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.
* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.
* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.
Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
Due to some undocumented behavior, the touchscreen was almost unusable in point
mode. Now it's much better but still not very nice to use, probably it needs some
filtering.
Change-Id: Idc8a0214b09f268e6be907ee6ec3126cc0d88773
The ZEN/X-Fi (STMP3700) don't handle memory frequency scaling really well, for
this reason we run it at a fixed frequency. That frequency was previously set
to 64Mhz because when the CPU run at its lowest frequency, we set the VDD voltage
to 0.975 V and on STMP3700, VDDD=VDDDMEM and this is too low to run EMI at 130Mhz.
This is not a good solution because under heavy load, running the EMI at 64Mhz
results in frame drops and a sluggish device. Thus we now run the EMI at 130Mhz
all the time now. To do so, increase the minimum VDD voltage to 1.275 V.
This may result is a decreased battery life on those targets but it will also
avoid all sorts of glictches and all the device to truly run at full speed.
Change-Id: Ia8391492c29fe67bc2701aa7d8cfd00a9df349e8
One cannot call lradc_acquire in IRQ context. The solution is to reserve the
channel once at init. There is an additional complication on STMP3600 where
channel mapping is fixed.
Change-Id: Idccbac634a4d9002703e2b1d57748beb9b245cbb
After compiling the ypz5 target, I have discovered that the keypad
system was refusing to compile, due to a much newer button API.
This patch adapts the target to the current imx233 implementation.
Additonally, some ADC button values have been re-adjusted.
Change-Id: Ib9bfd6aeec5e9e8dfef5887c4147201dd9028a44