It changes pluginlib actions to contain only a single and simple context (and
other one for remote directional buttons),
consisting of 7(9) buttons: up/down/left/right, select OR short select and long
select, exit and cancel (plus 2 for scrollwheel targets).
This ensures contexts don't clash with other contexts and simplifies them, at
the expense of reduced versatility. However, the versatility made it largely unusable
due to the great number of targets.
This should allow for using pluginlib actions safely for the most simple plugins (e.g. almost all demos).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26202 a1c6a512-1295-4272-9138-f99709370657
blackjack: fix bug that bet becomes 10 when resume saved game.
bubbles: save high level to sparate file.
clix, spacerocks, jewels, bubbles: correct text of menu item.
wormlet: clean up code: removed unused defines and functions.
pluginlib display_text: insert sleep so that the screen doesn't quit immediately.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22143 a1c6a512-1295-4272-9138-f99709370657
Also implement some custom text positioning which is needed to display the text boxes horizontally.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22120 a1c6a512-1295-4272-9138-f99709370657
*) Change saving mechanism: always save into RAM on any exit button, and offer an additional quit item in the game menu (so that 1 item doesn't save -> no disk spinup)
*) Change loading mechanism: always load on entering the game, but delete the save file still on actually resuming (that fixes weirdnesses with the level choosing menu item)
*) Remove the highscores from the bubbles struct.
*) Swap the "Start New Game" and "Resume Game" menu items to help against accidental deletion of progress.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22116 a1c6a512-1295-4272-9138-f99709370657
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api
the loader uses this pointer to initialize rb before calling entry_point
entry_point is no longer passed a pointer to the plugin API
all plugins, and pluginlib functions, are modified to refer to the
global rb
pluginlib functions which only served to copy the API pointer are
removed
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
Use unmodified C200 keymap when possible, variation of it when not
Use Archos bitmaps when possible
Current problems:
- Pegbox plugin shows display corruption (corruption is different in the simulator)
- Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen
- Splitted screen (yellow/blue) is a bit weird in most plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657
Many #include lines adjusted to conform to the new standards.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19146 a1c6a512-1295-4272-9138-f99709370657
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice
capabilities.
* Rename the internal splash() to splash_internal() and introduce an
externally visible splash() that handles simple splashing without
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ,
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct
variant from above.
* Export both new functions to plugins and adjust places calling
rb->splash() to use the correct variant so that we now have naming
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above
changes and correct P2STR and P2ID macros, thanks to pondlife.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
If any plugins or "open with" optoins dont work please let me know...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14214 a1c6a512-1295-4272-9138-f99709370657