Calling multiple levels of indirection in a loop slows things down
Really these need to be rewritten to take a start and end address
like most of the rest of the codebase
But this is safer without having test hardware in hand
Change-Id: Idae7b92ee779d020ed7fcc9334e2d5a9c710e64d
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)
Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
- lcd driver tidied up and optimised
- lcd flip and inverse display enabled
(based on logikdax driver and work by lowlight)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16944 a1c6a512-1295-4272-9138-f99709370657
- adjust lcd_grey_phase_blit() parameter to recent change
- detection of external power
- compilation of plugins - need to be enabled individually in SOURCES/SUBDIRS
(use autostart.rock as test plugin with limited interaction via BUTTON_POWER)
also
- move autostart.rock to apps dir where it is expected
- set missing svn:keywords for various files
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16056 a1c6a512-1295-4272-9138-f99709370657