On these older iPods, power was not being shut down completely, which led to a backfeed situation leading to decreased battery life and some stability issues.
This was particuarly apparent when using SD card adapters that do not
respect the ATA power management commands (ie all of them), as they never enter a low-power state on their own.
With this change, there are reports of battery life exceeding 20 hours of continuous playback (~30% increase with CF cards, 3x improvement with SD cards) and appears to resolve intermittent wakeup stability issues with SD adapters.
Change-Id: I46cfff7a59bb18a448989812303f30869df24d2d
Use AXP2101's egauge battery percent level if available (hw4 units).
If not available (_battery_level() will return -1 on hw1-hw3 units),
fall back to voltage battery level.
Also fix logic in axp2101_battery_status()
Change-Id: Ic300418532dae6f7772fff8bf5e2b32516f3b973
If I'm interpreting the git history correctly,
the config file for Zen Vision was at some point
inadvertently replaced with one for the
Zen Vision:M.
This deletes the currently unused creativezv.h,
and moves its contents into zenvision.h.
The config files appear to be identical except for
CREATIVE_ZV vs CREATIVE_ZVM define, different
keypads (CREATIVEZVM_PAD vs CREATIVEZV_PAD) and
BOOTFILE_EXT (zv vs zvm), a different model name
and number, as well as different LCD dimensions
and DPI.
The buttonmap still seems to require adjustment.
Change-Id: I9a5e65df750db21be5f5a1ed7a80a50706237781
Improve ADC behavior, add correct conversion
for die temperature, add readout of EGauge to debug screen.
Add delay to give ADC time to get a good reading. Initial reading
may still be 1-3% optimistic, which is probably ok.
EGauge appears to be pretty good, but no great need to convert
to using it either.
Change-Id: Iab9d50e2427f656ad0875f9a623b03545fc69881
This enables smooth resizing of the window using a
fixed aspect ratio, instead of snapping into the
correct aspect ratio only when the resize operation
has finished, by using an SDL event filter that gets
events delivered during the resize operation
(whereas SDL_PollEvent blocks until done on macOS).
Change-Id: Ie6614e4b6f49a24469c5ee6a69721c9fbd440dae
On Windows, we need to prevent the event thread
from drawing at the same time as the main thread,
when window is being adjusted.
Change-Id: I2b4e4a50fec427e53e310593850e2a556a594b31
probably doesn't make much of a difference
for our use case but should prevent creation
of temp buffers
Change-Id: Ie2cbefcbd7b8f94bed340f08bf71f764a32ed1ea
No need to create a new texture for every
rendered frame, unless the scaling method
has been adjusted.
We also don't need to upload the (unchanged)
player interface to GPU memory repeatedly.
+ Remove unused lcd_display_redraw &
having_new_lcd variables
Change-Id: I5bff6aa2d54347a3f2c3afba8d8d7eb9e39f77f7
Press 0-3 to to adjust current zoom level
to 50% (0), 100% (1), 200% (2), or 300% (3).
Press 4 to switch between "best" (linear)
and nearest pixel sampling.
Change-Id: Id10d361659855a0ad9c97e6b341f498f72709ef5
SDL 2 lets us take advantage of a fixed logical resolution,
where the renderer scales content up or down automatically.
Relative mouse motion is also affected by renderer scaling
by default (see SDL_HINT_MOUSE_RELATIVE_SCALING).
If window zoom has been enabled from the command line,
set scaling quality to "nearest pixel sampling" instead
of "best" to allow pixel peeping.
Change-Id: I4e5c19d36b55c985c26ac5ae64c4a6b8dd9b308d
Tested on Linux, MacOS, and Windows.
On MacOS and Windows, we constrain the window's aspect
ratio by adjusting the size when responding to resize
events.
On Linux, I've not found a way to do so, that doesn't
result in fairly stuttery behavior and weird jumpy
behavior of the resize handle, possibly depending
on your window manager. So, black bars are displayed
around the content.
Maybe someone, at some point, finds a way.
(SDL3 seems to have SDL_SetWindowAspectRatio)
When the window is in fullscreen, black bars are
display necessarily, of course, on all systems,
unless the player GUI has exactly the same aspect
ratio as the screen...
Change-Id: I535e6617497611ea57a4c19e08e552f990859cfe
This makes it possible to reuse the SysCfg reading logic in other places.
Tested on ipod6g (normal + bootloader).
Change-Id: Iae6de2ee671bce4edb0153d26c57579ad47d0335
Comments and notes are converted to UTF-8. Already broken multibyte characters are fixed using common sense.
This patch contains no code changes.
Change-Id: Ia511ab84936cb2495ac17309493a9b98727a7902
This driver decouples the LCD interface from the target-specific LCD parameters. It makes it possible to reuse most of the ipod6g driver code on ipodnano3g and ipodnano4g.
No difference in the produced binaries for ipodnano2g (normal and bootloader).
Tested on ipod6g (normal and bootloader).
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Change-Id: I7ce198ed3d5a8b58759951e2d67788cbf9781dc8
No difference in the produced binaries for ipod6g (normal and bootloader)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Change-Id: Ib79c5539a317aae350d661ab23c181471ee38abb
No difference in the produced binaries for ipod6g (normal and bootloader)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Change-Id: I82943e91ba7e6764428f853f84799f0d54b700a6
Tested on ipod6g (normal + bootloader).
No functional change, no binary size change, the only difference is using r3 instead of r1 for the WDT_BASE address value.
Change-Id: I2ce2b7d987671cb4fcbbcdde574437b21a534da0
Tested on ipod6g (normal + bootloader).
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: I5b56eaaa8a5621f4293c00c53e50e5ca39831eb6
Tested on ipod6g (normal + bootloader).
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: I64beed48e3d88436b9082d4ae387f39843ab2e20
Also adds support for S5L8720 initialization.
This currently changes only the bootloader code for ipod6g. Tested on target.
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: Ib4b5f12b701058940c1c5bd686d8ac346ae14e12
No difference in the produced binaries for ipod6g (normal and bootloader)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: I660f446924d07a07842e57acb3f2d1af362ac15c
Also adds support for IM3 functions and SHA-1 on S5L8720.
Tested on ipod6g (normal and bootloader builds)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: Ic5e6f5a3321d4b1ec4efd753a4c30e29d83fd7c2
Tested on ipod6g (normal and bootloader builds)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: I7c21ce2ecb6f94c0b8af4b7b16b3b77c39c6a0a4
No difference in the produced binaries for ipodnano2g and ipod6g (normal and bootloader)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: Ia6a2d2b220d36a56f81fc7c8d05f7c025e2ee766
SDL_AUDIO_ALLOW_SAMPLES_CHANGE was added in 2.0.6, just
ignore it if we're compiling against an old version
Change-Id: Ia317fe9780b9e39b9fa1f882ada845011d4e8e60
This lets us _demand_ a sane audio configuration that doesn't require
us to convert sample formats.
(Windows always seems to want us to supply 32-bit floating point)
Change-Id: I19113363b33ae99be33afceec50a319c182e9b29
Tested on ipod6g (normal and bootloader builds)
This is a part of the large iPod Nano 3G and iPod Nano 4G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: I712c1b0cf2d595b1b78caf1d86ce298017dfe7e5
Turns out they did not swap the stereo switch lines on us,
so this setting isn't really useful. Repurpose it to allow
the user to force the device into headphone or line output mode.
Note that settings other than "Automatic" will cause jack detection
to not work.
Default Automatic.
Change-Id: If94499fbb8f0d92111811fe51f6107ce213b66ad
Since the SPI NOR flash is only used for the bootloader, rename the files accordingly, This is a preparation for the nandboot driver will be introduced, since S5L8720+ don't have an SPI NOR flash anymore.
This is a part of the large iPod Nano 4G and iPod Touch 2G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: Iea835fd2029470bfe9f813631ad4f3db711facc3
This also includes a small SPI driver rework for ipod6g. Only the NOR flash currently uses SPI. Tested on target using View SysCfg in Debug menu.
This is a part of the large iPod Nano 4G and iPod Touch 2G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: If2b91c1088034dd606abc6dd0b6ad73dea0152a4
This is a part of the large iPod Nano 4G and iPod Touch 2G support patch.
Credit: Cástor Muñoz <cmvidal@gmail.com>
Change-Id: Ica1e2b8e82ea162ebab01cf119f5da2f8877bc05
Check for the ES9018K2M dac in the bootloader for
hw1/hw2 devices. Assume that all devices newer than
hw2 have ES9018K2M DAC unconditionally.
All devices will now report the correct hw revision
in the debug menu under Device Data.
Add devicedata.version field, current version 0.
Rename device_data.lcd_version to device_data.hw_rev.
hw2 devices with older bootloaders which ID as hw1 are special-
cased to keep using hwvol on them. They should still upgrade though.
Change-Id: If0fd5ce3bc6e85e511047721ec18e42fb89312e7