Commit graph

9 commits

Author SHA1 Message Date
Solomon Peachy
a2c10f6189 unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * font manipulation, caching, rendering, and generation
 * on-screen keyboard
 * FAT filesystem (parsing and generating utf16 LFNs)
 * WIN32 simulator platform code

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Appears to work on:

  * hosted linux, native, linux simulator in both 16/32-bit modes.

Needs testing on:

  * windows and macos simulator (16bit+32bit)

Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
2025-09-12 09:24:30 -04:00
Solomon Peachy
84504c7471 Revert "internals: Support characters beyond the first unicode plane (WIP)"
This reverts commit d05c59f35b.
2025-08-20 16:09:49 -04:00
Solomon Peachy
d05c59f35b internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * on-screen keyboard
 * font manipulation, caching, rendering, and generation
 * VFAT code parses and generates utf16 dirents
 * WIN32 simulator reads and writes utf16 filenames

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Known bugs:

  * Native players in 32-bit unicode mode generate mangled filename
    entries if they include UTF16 surrogate codepoints.  Root cause
    is unclear, and may reside in core dircache code.

Needs testing on:

 * windows simulator (16bit+32bit)

Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
2025-08-20 16:08:43 -04:00
Christian Soffke
0386469794 Fix incorrect UI font id in some plugins
see commit f19f3ef

Change-Id: I417929eaa9303d439725fb4f0c20d104de54f8b0
2024-11-07 17:45:09 +01:00
Christian Soffke
6d19214eeb list: remove redundant setting of icon callback to NULL
gui_synclist_init already does this for us

Change-Id: I1288d389c6191416cbc3da37a333b1cad84ee779
2024-07-28 15:33:11 +02:00
William Wilgus
a0c29d8857 db_commit swap threads, add ability to cancel, backup/restore
extends the db_commit plugin with the ability to delete the database
backup, restore, dis/enable auto-commit

Change-Id: Id61546e463d151399d2ac8459480e6adc5d6fac6
2023-10-10 05:48:37 -04:00
William Wilgus
f3baff762a [FixRed] db_commit add rb-> to plugin function
Change-Id: I9c47142c0075df47149805ec87effc6ee0b94a24
2023-10-05 22:33:01 -04:00
William Wilgus
f671c3339e [FixRed] db_commit plugin
Fix Hosted and Touchscreen targets

Change-Id: I3c7ef3ca6ebc0703e0455f3405b683dff1384864
2023-10-05 22:07:03 -04:00
William Wilgus
1ed640da24 [Feature] db_commit plugin allows a more verbose commit
prints logf messages to the screen buffer and dumps the
output to .rockbox/db_commit_log.txt

logs warnings about tags that can't
be displayed by the current font

adds an option to the tagcache using the file
.rockbox/database_commit.ignore to prevent auto commit

Change-Id: Ib381b3b6d9dd19d76c95d0e87e605f7378e29674
2023-10-05 21:24:37 -04:00