Commit graph

7 commits

Author SHA1 Message Date
Solomon Peachy
a2c10f6189 unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * font manipulation, caching, rendering, and generation
 * on-screen keyboard
 * FAT filesystem (parsing and generating utf16 LFNs)
 * WIN32 simulator platform code

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Appears to work on:

  * hosted linux, native, linux simulator in both 16/32-bit modes.

Needs testing on:

  * windows and macos simulator (16bit+32bit)

Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
2025-09-12 09:24:30 -04:00
Solomon Peachy
84504c7471 Revert "internals: Support characters beyond the first unicode plane (WIP)"
This reverts commit d05c59f35b.
2025-08-20 16:09:49 -04:00
Solomon Peachy
d05c59f35b internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * on-screen keyboard
 * font manipulation, caching, rendering, and generation
 * VFAT code parses and generates utf16 dirents
 * WIN32 simulator reads and writes utf16 filenames

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Known bugs:

  * Native players in 32-bit unicode mode generate mangled filename
    entries if they include UTF16 surrogate codepoints.  Root cause
    is unclear, and may reside in core dircache code.

Needs testing on:

 * windows simulator (16bit+32bit)

Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
2025-08-20 16:08:43 -04:00
Fred Bauer
6f8564987f Finish r30818 revert
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30822 a1c6a512-1295-4272-9138-f99709370657
2011-10-22 08:23:52 +00:00
Fred Bauer
6f078c428f Change lru from double to single linked list. Only the font cache uses LRU and it never searches in reverse. Saves 2 bytes per glyph.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30818 a1c6a512-1295-4272-9138-f99709370657
2011-10-21 20:23:21 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Marcoen Hirschberg
b0fee17d6e waiting is over: initial unicode commit
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8169 a1c6a512-1295-4272-9138-f99709370657
2005-12-06 13:27:15 +00:00