should be no functional changes
looking at the blame for this file shows the buffer was made
static originally due to stack overflow.
Removing static buffer in favor of using the skin buffer
directly shouldn't cause a regression.
Change-Id: I941ed675c5ba8799bea678af61c196eb453a4788
add function get_temp_mp3entry() to return a valid mp3entry from scratch_mem
UNBUFFERED_ID3
or if playback hasn't been started used statically allocated mp3entry
NEXTTRACK_ID3
Change-Id: I3909fb585e0f5ad590f917ce827e991440f1fe75
I think with the recent refactoring we should be able to put mp3entry
on the stack
it should be moved up a level anyway
Change-Id: Idd2af598c48545e3dbc774279b5d2b264012805e
rather than a function call for each qs item along with the data
for those calls in the switch for get_token_value()
it makes more sense to just have the qs_token function
handle all of the logic
Change-Id: I3b3072496611fc2c536eec33c7cdf9fb2ec67ee0
clean-up the switch a bit by putting rtc code in its own function
move the id3 tags to the default branch and only read id3
if its actually needed
Change-Id: I0a6fe9aea646defcfdda731c4c963977173c4133
%ss did not check for the size of the resulting string before
copying it to the buffer
%ft has a search text mode
Change-Id: I1321681c249251aafe0e39bcc510b9e81f0cd0d3
%ft(filename,search_text)
finds a line beginning with search_text strips search_text and returns
the remainder of the line
Change-Id: I06fe029b89aa60e4dbf34c039d180c75213519a4
if no params are given these three supply a default
it wasn't being applied since it was guarded by the else{}
Change-Id: I2966fd7d8daa695d8b214461749c93b3e7883e51
this is fallout from allowing a scroll item redisplay timeouts
prior to eb3e5eb '[Feature] skinengine subline timeout hide line for n seconds'
the behavior could be seen sparingly
after we now have an alternator front and center with the next track scroll
unfortunately this results in strings never scrolling to completion
fix:
if the current line hasn't changed and we are not doing a
full screen refresh, don't invalidate the scroll viewport
(the scroll engine will still handle the user data changing
if that actually occurred)
Change-Id: I10d4b8a05caa28de617dc6454520ce5426d69532
rather than reset the scrolling lines in list_draw()
when scroll_all = true
allow the scroller to take care of stopping lines
after the offset is known
this pretty much entirely the debug menus
Change-Id: I7069e0634d32b5ad8f92c294c5caf85373a7d480
unless lcd_update() is called the sim doesn't update scrolling
you CANNOT call it from the scroll thread its simply ignored
I suspect this has something to do with where the call to render
originates as thi is the only thing I can think of besides
a call to disable the render
see demos/rb_info > paths -- observe the lack of scrolling
see any menu in a plugin that exceeds screen width
Change-Id: Ic14dee4a34de29479d739e6a280d6cf1cc283719
Playlist Viewer falls back to splashf if there is not
enough plugin buffer space left for running the
view_text plugin .
Change-Id: I418731018b03f396270b68e5e2d2e69635df1af0
this causes a bunch of flashing on track change for me and I never get to read enough
of the filename before it picks up the id3 data anyway
Change-Id: I36e9b5dd03510b796b652e3116800992bea73869
the skin engine calls the tags for each conditional to check them since %ft
erases it's var if the file doesn't exist %?ft is likely only being called
to check existance of a file or line of a file
this patch allocates 2 bytes to satisify the conditional if the line exists
Change-Id: Ic74bf5fec9a5d9b6724692c49a0997bfa4cff48d
checkwps doesn't have current_tick
mp3_encoder had a divide by zero if the file wasn't encoded correctly or wrong file was passed
fix gcc warning in huffman encoder
move text for small screens
Change-Id: I9d09353e184e760ae31d1a1cd434d2790eacb7ca
builds on top of the file text patch to add hide timeouts to
subline text tags
this allows you to specify both a show time and hide time
for these elements
%t(show, hide)
also removes the 327 second limit for timeouts whne this form is used
Change-Id: If4598dcc24d0c7be4380e7595b7d91c7eba3a728
allow the skin engine to read text files and return a particular line
you then can use ss on that string to allow display of strings from the file
(Playername comes to mind)
able to be used as conditional
%?ft(filename)<Found|Not Found>
if (selected) line of file is empty the tag is treated as #COMMENT
bugfix:
%t(n)%?x<text|text>
would ignore the specified timeout defaulting to 2 seconds
bugfix: cabbiev2.128x160x16.wps was missing %Sx()
for translation on 'Next Track:'
playername.txt generated at boot if it doesn't exist contents: 'Rockbox!'
Change-Id: I04ea4fd411f74c7c6e672657949aa520c2f86f95
allow the skin engine to read text files and return a particular line
you then can use ss on that string to allow display of strings from the file
(Playername comes to mind)
able to be used as conditional
%?ft(filename)<Found|Not Found>
if (selected) line of file is empty the tag is treated as #COMMENT
scroll timeouts now persist thru trackchange
bugfix:
%t(n)%?x<text|text>
would ignore the specified timeout defaulting to 2 seconds
playername.txt generated at boot if it doesn't exist contents: 'RockBox!'
Change-Id: I961910e01be052ef902f77e6d92fc3e367ffe9d0
Move some elements around to save 720 bytes in the skin engine with cabbie
saves some code manipulating the skin_helpers arrays in skin_engine
eliminate conditionals checking for pre/post process functions
using a dummy fn(), consolidate pre/post process into a single function
adding a bool preprocess to indicate stage
Change-Id: Id2df4706b73e9025c7300be135dc02e135e587fe
replace with simplelist_reset_lines(void)
there was one user saving one short string
remove the feature to simplify list code
fix scrolling in dircache debug item
Change-Id: I71f933f224c2de5f7a68feab904a2fe0b81e1362
add simplelist_setline() to allow literal strings or owner buffer
to be shown in the simplelist
this makes simplelist more versatile by allowing static strings
to be added directly instead of copying into the simplelist buffer
(ie not consuming the simplelist text buffer)
add bounds checking to simplelist_setline/addline
No one has more than SIMPLELIST_MAX_LINES.. right?
-- there are actually a few places this isn't checked..
use new setline function in debug menu
share the simplelist buffer with the list_draw fn for gui_synclist
since they shouldn't be in-use simultaneously we can save some stack
Change-Id: I4a1e64d3a621d326ff094241da55452c0ff746ba
The default viewer icons file seems to have
been removed in the rewrite of buildzip.pl
(see commit 66b6fdb).
So, this only worked accidentally, once some
theme put a viewers.bmp file in the icons folder,
potentially leading to confusing behavior.
Deactivating viewer icons (instead of reverting
to some default file) when they are set to "-"
is probably expected behavior at this point.
Change-Id: I5010764676c67592bf20abfb3d0780edb1d555d4
img may have already been loaded, in which case
bm.data will intentionally have been set to NULL
(see NOTE in load_skin_bmp)
Also see commit 01cbb79 and previous fix 35f9a5b
Change-Id: I581ed63836f30a6b669b3d1fd5886fc1b3664386
cfg_vals aren't needed for most settings
F_TABLE_SETTING, F_CHOICE_SETTING, F_BOOL_SETTING
can use cfg_vals but only a few custom settings use it otherwise
for these settings we define F_HAS_CFGVALS and use the setting union instead (as these all use UNUSED)
noticed that settings_dumper missed most cfg values so didn't show text setting values
saves ~300 bytes
Change-Id: Ie504c8cfe2a6cf471117c3afe5cf9a770a7f1784
And fix up all the problems I've found so far.
...This will undoubtedly introduce a pile of new warnings.
Change-Id: I868de507a0e9790f289676c198e2977c26755f22
it was hard to hit this branch, I had to comment out:
ln 555 else if (offset == 1)
ln 556 pid3 = state->nid3;
as far as I can tell the reason for the separate filename buffer
was due to the failure mode of audio_peek_track() wiping
the id3->path, stands to reason for me that we can just fill it
again
-Already found a gotcha playlist_peek() mutates the buffer
makes me like this solution less, might rework tagcache_fill_tags()
instead
--Fixed
Change-Id: I4a2ee71a8e2d0739c9e141948b71c2ed36296e3b
This improvement brings a huge performance improvement to start a random mix of your library. Previously, the only way to do this was to increase the size of a playlist with absurd sizes number. Now it will respect the limitation but will insert random songs from the current view.
Database: Add true random songs in playlist if it is gonna exceed its maximum capacity
More context is available here : https://www.reddit.com/r/rockbox/comments/1ez0mq4/i_developped_true_full_library_shuffle_for/
Also :
- Improved layout in the DB browser
- New default max playlists capacity is now 2000 on old PortalPlayer targets to give a better user experience and not having to wait dozens of seconds while creating a playlist
- "Show insert shuffled" option is now true by default
- Add a new shortcut to play all songs shuffled in the DB browser
- Now the feature is fully optional and enabled only on targets that have more than 2MB of RAM
- Add entries about this feature in the manual to explain it to the users
Change-Id: I1aebaf7ebcff2bf907080f1861027d530619097c
Change-Id: I3354923b148eeef1975171990e814a1a505d1df0
Stops on first/last setting value when you switch quick setting using long button press. Useful for long settings list (like Skip Length).
Change-Id: Id7ddae4f70554e7f523661e5f0e09f5e4d5d32fd