Reworking handling of player specific data (static player configuration,
as well as information retrieved from the server) changed the behaviour
on a non-present configuration entry. This eventually caused the
mountpoint not being set for players that don't have a bootloader file
on disk. Fixing this accidentially removed the default-if-not-found
handling for the bootloader file.
Restore the old default value behaviour for both cases.
Change-Id: I627782ccdef198619fb507f8b09a64811b3bd18f
Don't try to get a bootloader filename from an empty list. This happens
if the device doesn't have a bootloader file on disk.
Change-Id: Idd4c265e7ae298913c5feefb3963120867a0e858
rbutil uses several components from the utils folder, and can be
considered part of utils too. Having it in a separate folder is an
arbitrary split that doesn't help anymore these days, so merge them.
This also allows other utils to easily use libtools.make without the
need to navigate to a different folder.
Change-Id: I3fc2f4de19e3e776553efb5dea5f779dfec0dc21
2021-12-24 18:05:53 +01:00
Renamed from rbutil/rbutilqt/base/bootloaderinstallbase.cpp (Browse further)