Commit graph

258 commits

Author SHA1 Message Date
Christian Soffke
f0d99391de plugins: random folder advance: misc improvements
fixes:
- traverse_dir was called recursively using two
  MAX_PATH local buffers => possible stack overflow
- The import function inserted additional, incorrect,
  entries when the whole line buffer was filled
- "Dirs not found" message overlapped number
  of folders when generating folder list
- Final number of scanned folders wasn't displayed
- Wouldn't stop inserting when maximum number
  of files in playlist was already reached
- Prevent buffer overflow when importing
- Don't write to fd after opening failed
- Use whole buffer with read_line, instead
  of subtracting 1. Remove hard coded sizes
- CRs don't need to be removed in import function
  (already handled by read_line)

features:
- Use insert context for *much* faster insertion
  of large # of folders, and nicer progress display
- Use UI viewport
- Add progress indicator when saving or loading
- Display number of folders in edit list title
- Go back to plugin's main menu from edit list
- Only ask to save changes if list is dirty
- Warn before erasing modified playlist
- Flag successfully created playlist as modified
- Make folder scan wait for dircache
- Shorten menu item names
- Put "Play Shuffled" menu item first
- Remember selection when returning from submenus
- Go to WPS after ACTION_TREE_WPS
- Exit menu when pressing Back
- Perform an initial scan, if no data file exists
  yet, when "Play Shuffled" or "Edit" is selected

Change-Id: I7df76f8fb8387888ce491d8b74b01b481e9997d3
2026-01-16 16:49:38 +01:00
William Wilgus
032a38df4e lua -- remove direct rb-> libc calls infavor of macro substitution WIP
there are no functional changes in this patch
it just makes it easier to build lua in core app
or plugin form

-Update moved some things around messing up compilation on Native targets
due to *errno

Change-Id: I0921df62d72a87516ad95c68e986b5931c35345e
2026-01-08 22:32:23 -05:00
William Wilgus
ded29fd751 lua plugin remove strfrtime in favor of strfrtm.lua
saves 2.2k on the bin

also supplies gmtime, and a test script to check the returned time/dates

Change-Id: Ib83b11d89bdf44a50830ff51c72ac6395b675603
2026-01-08 21:39:54 -05:00
Petr Mikhalicin
6f7d70797e plugin api: Add audio_pre_ff_rewind to plugin's API
According to wps code audio_pre_ff_rewind function should be called
before any rewinding. It stops playback and automatically resumes it
after audio_ff_rewind call

So, let's add audio_pre_ff_rewind to plugin's API

Lua scipts were tested:
```lua
-- has issue with rewinding
rb.audio("ff_rewind", 0)
```

```lua
-- no issue with rewinding
rb.audio("pre_ff_rewind")
rb.audio("ff_rewind", 0)
```

Change-Id: I2ad6b9c396760b2086bc0a28633a1c80c3512739
2025-12-29 19:58:26 +05:00
William Wilgus
2398616d63 Bugfix lua font_getstringsize ignoring supplied fontid
Change-Id: I62c334300f427670b237957553176302a8589fe7
2025-12-14 17:51:29 -05:00
Aidan MacDonald
a30f822500 plugins: add strstr() to plugin API
Multiple plugins carry their own strstr() implementation because
the in-core version wasn't exported to the plugin API.

Change-Id: Ib57a9b63754c89fb3447ec1d3958963d23145105
2025-12-12 13:30:54 +00:00
William Wilgus
7a73ca2230 FixRed lua -- rb->strtol for native targets
missed this reference

Change-Id: If8d747399223e5cd33d044a274e6d1d81745ed1c
2025-12-06 21:26:27 -05:00
William Wilgus
8a773fb29f lua -- remove strtol and strtoul replace with rb->strtol and rb->strtoul
Change-Id: Ib7ba358b6488b946404c0c4cd8773e948810a7f7
2025-12-06 18:11:13 -05:00
Solomon Peachy
481cc70fe0 libc: Add an implementation of strtol/strtoul and export it via plugins
These were lifted from the lua plugin.

sdl, doom, puzzles updated to use the exported version

todo: lua, maybe?
also: convert uses of atoi [back] to strtol

Change-Id: I5a1ebbe8d8c99349e594ab9bbbce474e7645b4e9
2025-12-06 09:04:36 -05:00
William Wilgus
32edbd430d plugins - Add PLUGIN_GOTO_ROOT - lua add PLUGIN_GOTO_ROOT and PLUGIN_ERROR
Change-Id: I018f68685877700571aa7687428cfdda436a0294
2025-12-05 12:03:58 -05:00
Solomon Peachy
a2c10f6189 unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * font manipulation, caching, rendering, and generation
 * on-screen keyboard
 * FAT filesystem (parsing and generating utf16 LFNs)
 * WIN32 simulator platform code

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Appears to work on:

  * hosted linux, native, linux simulator in both 16/32-bit modes.

Needs testing on:

  * windows and macos simulator (16bit+32bit)

Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
2025-09-12 09:24:30 -04:00
Solomon Peachy
84504c7471 Revert "internals: Support characters beyond the first unicode plane (WIP)"
This reverts commit d05c59f35b.
2025-08-20 16:09:49 -04:00
Solomon Peachy
d05c59f35b internals: Support characters beyond the first unicode plane (WIP)
We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * on-screen keyboard
 * font manipulation, caching, rendering, and generation
 * VFAT code parses and generates utf16 dirents
 * WIN32 simulator reads and writes utf16 filenames

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Known bugs:

  * Native players in 32-bit unicode mode generate mangled filename
    entries if they include UTF16 surrogate codepoints.  Root cause
    is unclear, and may reside in core dircache code.

Needs testing on:

 * windows simulator (16bit+32bit)

Change-Id: I193a00fe2a11a4181ddc82df2d71be52bf00b6e6
2025-08-20 16:08:43 -04:00
William Wilgus
380e8c2687 [BugFix] lua add stub for splash() to splashf()
Change-Id: If3fbcae201fd950c60eedc9e090cca5f9ca45bae
2025-06-03 01:45:18 -04:00
Solomon Peachy
5b1158e64a misc: Properly annotate some intentional case fallthroughs
Change-Id: Ie758f17fefac72aca1aa28a8ba1126b9334fe134
2025-04-22 20:54:37 -04:00
Christian Soffke
727c800c0d Don't force gcc as host compiler + fix clang warnings
On MacOS, gcc is a symlink for clang.

Patch gets rid of the warnings produced by clang,
when it is set as HOSTCC, and fixes voicetools
compilation on MacOS when calling make voicetools
from the simulator directory.

lua rb_defines_helper:
format specifies type 'int' but the argument has
type 'long'

codecs: opus / speex (LOGF):
format '%ld' expects argument of type 'long int',
but argument 7 has type 'off_t'

gigabeat:
variable 'size' set but not used

rdf2binary:
a function declaration without a prototype is
deprecated in all versions of C

rbspeexdec:
passing 'unsigned char *' to parameter of type
'char *' converts between pointers to integer
types where one is of the unique plain 'char'
type and the other is not

hmac-sha1.c
defining a type within 'offsetof' is a Clang
extension

Change-Id: I90539906698868f9589650585d865aee9f7e8539
2024-12-20 05:29:18 +01:00
Solomon Peachy
37ca92d276 lua: button_helper needs $(EXTRA_DEFINES) on the host build side
Change-Id: I526f2deec4e4f9b8dbf00015c2c9a76f738a6248
2024-09-08 12:57:22 -04:00
William Wilgus
e3097bf92c [Feature] File Picker Plugin
allows viewers to pop a file browser to let the user pick a relevant file
which then gets run by the viewer

(only lua so far)

Change-Id: I7e6b4c2827fab5e9f596d336f546100636c4b871
2024-07-30 14:55:07 -04:00
Solomon Peachy
a1c526f35f lua: Fix Windows Simulator build.
(Basically, use the OS-provided gmtime() instead.  It's pulled in via
 another header we need..)

Change-Id: Ia09609a3a38dc58133a4a209cc803f0d9d0802f4
2024-06-22 10:06:47 -04:00
William Wilgus
d7c541742f Allow first level folders in plugin menu
add sorting directories as files
move picross files to a hidden folder

use directory for lua_scripts, sgt_puzzles

make plugin browser able to handle 1st level directories

Change-Id: I30852d71dc992c378d5790756e94f06f5a2e9bef
2024-05-05 14:01:43 -04:00
William Wilgus
6fccac3f44 lua extend stars demo plugin
extend the stars demo plugin with hit testing and more

draw_poly now returns the extent of the  figure it drew

the sim doesn't strip debug info now

unnamed upvals will display "" instead of just ending the debug line

[Bugfix] fix make file name conflict for picross

Change-Id: If342aaff314972c187fa1f299d956e3482366e57
2024-04-28 01:03:16 -04:00
William Wilgus
0dd5df4060 [BugFix] tlsf get_new_area should return 0u or OOM
Change-Id: I24f67a3a28237b7c1035932f69b7f526471bb8ef
2024-04-27 03:23:43 -04:00
William Wilgus
123858287b fix red rli_img
devices > 16 bit depth use a struct of values for the pixels
this needs converted to use by functions expecting a single integer as
a pixel value

Change-Id: I540d667239bc581e1d31dfe1e07c51ba10803ddf
2024-04-18 13:40:01 -04:00
William Wilgus
a6570b7d37 lua use lcd_drawline to draw lines inside rliimages
rewrite draw_text to use new viewport buffer

set_viewport now accepts rliimage to allowe interfacing with rb. functions

fix long standing 2-bit bug with text drawing in lua
fix 2-bit img
saving bug (i'm guessing just a one off, just enabled clipping)

fix font_getstringsize bug

fix shape of numbers draw_num.lua also add auto centering

add page scrolling to printtable

add a new demo script 'stars'

Change-Id: I866905cee82ee89ebc0eb020a56a7ecdb101bf5e
2024-04-18 13:11:51 -04:00
Aidan MacDonald
9ba51e3552 playlist: Remove playlist_add()
It was only used in filetree.c. It's still implemented in Lua so
scripts using rb.playlist_add() won't break, but has been removed
from the Lua API "backend".

Change-Id: I5625a47f0692456008c6b10dee14755151d22f29
2023-07-02 12:14:33 -04:00
Aidan MacDonald
e8e781b006 lua: rocklib_events fix
Do not spawn threads on COP as PP lacks cache coherency between cores,
making it unsafe to access cacheable memory that might be accessed by
the other core.

Change-Id: Idf910e9cc9dad3f0bf5bdb63800ed4abaa97558a
2023-01-02 13:38:08 -05:00
William Wilgus
1930ca8d66 remove rockboxlogo after boot INIT_ATTR
nets about 5k on clipzip  (less on mono, more on others)
to move rockboxlogo to .initdata section

Remove show_logo completely and move to main.c
remove plugin stub
give credits plugin its own copy
credit fallback is now show_info()

Change-Id: Id9ed787e605ed29e7ab1e7a74d3821cd0f840ed4
2022-12-19 18:59:59 -05:00
William Wilgus
4c3937591c lua Fix potential event stack OVFL
you could return values in the event callbacks that would never be processed
this would eventually cause a lua stack overflow

settop(0) eats all return values (if any)

Change-Id: Icac6b27e592b385421275d4bd899ed3fe1065669
2022-11-16 20:54:30 -05:00
Aidan MacDonald
f373c97c90 Define LCD_STRIDEFORMAT unconditionally
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the
macro it's simpler to have config.h define LCD_STRIDEFORMAT to the
default of horizontal stride when the target leaves it unspecified.

Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411
2022-09-30 10:42:49 +01:00
Aidan MacDonald
d55dceff37 apps: Add ability to do a clean reboot
Allow a clean shutdown to end in either power off or reboot. Add a
new event SYS_REBOOT to signal it and sys_reboot() to trigger the
event. SYS_REBOOT signals a reboot request and should be listened
for alongside SYS_POWEROFF events.

Change-Id: I99ba7fb5feed2bb5a0a40a274e8466ad74fe3a43
2022-04-16 14:36:39 +01:00
William Wilgus
f7bb9e2167 Add custom action mapping to core
results of an idea I discussed in IRC

changed the way the lookup in the remap file works..

 entries consist of 3 int [action, button, prebtn]
 context look up table is at the beginning
 action_code contains the (context | CONTEXT_REMAPPED)
 button_code contains the index of the first remapped action for the matched context
 [0] CORE_CONTEXT_REMAP(ctx1) offset1=(3), count=(1)
 [1] CORE_CONTEXT_REMAP(ctx2, offset2=(5), count=(1)
 [2] sentinel, 0, 0
 [3] act0, btn, 0
 [4] sentinel 0, 0
 [5] act1, btn, 0
 [6] sentinel, 0, 0

 Note:
 last entry of each group is always the sentinel [CONTEXT_STOPSEARCHING, BUTTON_NONE, BUTTON_NONE]
 contexts must match exactly -- re-mapped contexts run before the built in w/ fall through contexts
 ie. you can't remap std_context and expect it to match std_context actions from the WPS context.

-- Done --

Code for reading core remap entries

-- Done --

import of core remap entires from disk
-- Done --

plugin to set new key mapping (the hard part)

The plugin is started and FULLY functional
you can add actions and contexts
you can change context, action, button, prebtn
delete keymap files
load keymapfiles
save user keymaps
test keymaps before applying them
loading keymaps to core still requires restart
-----------------------------------------------------------------------------------------------

Change-Id: Ib8b88c5ae91af4d540e1829de5db32669cd68203
2022-02-23 08:47:12 -05:00
William Wilgus
221e8752cc plugin.h & lua add playlist_insert_playlist
having issues running lua and loading a playlist

Change-Id: I72d32d77e6567ceed7e8e5fd492eebf0ee44561a
2021-12-05 23:10:19 -05:00
William Wilgus
f4c7dc933d lua add ability to pass PLUGIN_ ret vals with os.exit() + add defines
Change-Id: I45998245271fbd8fee4534f8497b014025e4dcc7
2021-10-21 22:28:05 -04:00
William Wilgus
8c36d8b131 lua Fix a few potential bugs
Change-Id: I0293371c58f1ca2d148b3b1e1f780cf76f312ef9
2021-08-13 22:44:45 -04:00
William Wilgus
aad15d5cd7 code cleanup encase ;; in brackets {;;}
Change-Id: I253e19695709b4184ceb4a0748300f7c68437c1c
2021-08-13 11:51:21 +00:00
William Wilgus
da97524252 lua strftime fix out of scope buffer
sbuf goes out of scope of the case statement

Change-Id: Ice0553b496bfbfa5bc243dddf5bad90f3baaba51
2021-08-13 07:28:39 -04:00
William Wilgus
614b189f7a lua rockaux.c filetol fix invalid conditional
Change-Id: Id31d3d8b571540394373a61ed213380c95a0eee2
2021-08-10 15:00:42 -04:00
William Wilgus
074daea51f lua fix potential null warning
I'm not sure this would happen but I suspect its possible to get malformed
data back from lineinfo as this is how the error system tracks code flow
and this is a hacked add-on to allow RLE (run length encoding) of
said code flow data

Change-Id: I4b914c632935f8b1a9fa960212c58e810b2db738
2021-08-03 11:02:15 +00:00
Solomon Peachy
2ff3425ab1 build: Rename SHARED_LDFLAG to SHARED_LDFLAGS
Change-Id: Icb81c72fbcfcdad624112a386ba38a40a830d18f
2021-07-08 19:53:05 -04:00
William Wilgus
e910f63bba lua add a way to filter settings on read
rather than dumping all the settings allow a filter function
to choose desired settings

in menucoresettings you can see an how to do exact text matches
or wilcard matches you can even use luas version of regex

Change-Id: I4c7f7592498ea194e06e9a556b77ffd57f5d4223
2021-05-19 23:29:10 -04:00
William Wilgus
dcff9b85a3 lua latebound function update
return the nextfunction and nil instead of pairs it allows a faster
return to lua rather than calling the lua function
pcall(fnpairs) from c and returning the result back
into lua to kick off the search
yeah, no clue why I didn't realize that before..

testing in x86 and ARM..
its more RAM efficient to do the initial creation
of the stack in lua code for the __pairs functon
its not faster but being that its a one time hit per
iter creation the reduced churn alone should be worth it
along with a reduced peak RAM usage

fix bug where a failed module can not be reloaded

optimize filetol

fix potential bug in splash scroller when no break character is found
Change-Id: I42c922e07039a19138b97c0d0e80cf3cf2426471
2021-05-19 23:28:35 +00:00
William Wilgus
adff45ca21 lua -- temp loader
fix a few bugs, improve memory usage

Change-Id: I6ceefd033000a6178eab0dd513679b5d72cec81c
2021-05-06 21:36:55 -04:00
William Wilgus
9b2f23319c lua fix yellow and add temploader
temp loader allows some lua requires to be loaded and
later garbage collected unfortunately the module needs to be formatted
in such a way to pass back a call table in order to keep the functions
within from being garbage collected too early

BE AWARE this bypasses the module loader which would allow code reuse
so if you aren't careful this memory saving tool could spell disaster
for free RAM if you load the same code multiple times

Change-Id: I0b6f81e481b8c779edbd620c8403794f8353926f
2021-05-03 23:13:25 -04:00
William Wilgus
489a5f3ff7 lua add ability to use custom kbd layouts
bring custom keyboard layouts to lua
conversion to the proper format requires create_kbd_layout.lua
just pass a lua string with your desired layout

Change-Id: I14a392410846311a4f3cf8dda0e88d39834d0418
2021-05-04 01:52:08 +00:00
William Wilgus
20cd89908d lua submenus add a way to dynamically add items
updated example script and renamed some functions as well

fixed bug in printtable cursor position if greater than maxlines for the
screen would reset to item 1

now we move the list start and select it
(and try to center it on the screen)

fixed a few bugs in the add_menu code

Change-Id: I01dead0481ef2e925af8b4cc6c14e36c2859dbba
2021-04-30 13:38:54 +00:00
William Wilgus
63b6281505 lua add submenu module + cleanup
allows menus + submenus + context menus all with simple tables
menu_t which is a table of strings
func_t which are the corresponding functions to go with those strings

see lua_scripts/submenu_demo.lua

Change-Id: I907b74b4abef0ecbe49f181d0ced6e6d20e94de5
2021-04-28 04:37:16 +00:00
William Wilgus
557ff6a981 lua print_button script
also allow splash_scroller to be used as static text display

Change-Id: Idc8c9e60ada920e2d1abd5301b59bd235e21a1c2
2021-04-24 00:00:44 -04:00
William Wilgus
acda37edd1 lua print table put_line a do_menu alternative
add stylized lines to lua

the exported do_menu has a severe limitation of 64 items
it also requires double the memory

put_line is the way rockbox builds menus

update printtable

user config from core -- done
code cleanup
fixed for 1-bit screens
changed button behavior
fixed for 2-bit screens

Change-Id: I4de55e42685aa1d2f53a33bc8e980827864e810b
2021-04-20 03:30:41 +00:00
William Wilgus
c77cd7027f lua print_table add ability to draw a line separator
allows you to draw a line between items

Change-Id: I7e6e2f56738e12ff06d06a24f0f9d0769932a7b1
2021-04-08 04:15:40 +00:00
Solomon Peachy
388adff3cc pcm: Further cleanup of unused bits of the PCM ACPI:
* pcm_get_bytes_remaining()
 * pcm_calculate_peaks()
 * pcm_get_peak_buffer()

Nothing in-tree uses these at all (except for the lua plugin wrapper)

Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
2020-11-12 15:59:09 +00:00