This patch implements a simple API to use the external interrupt
hardware present on s5l8702 (GPIO interrupt controller). This
GPIOIC has been fully tested using emcore apps.
Code is based on openiBoot project, there are a few modifications
to optimize space considering we will only use two or three external
interrupts. The API compiles and works, but has been never used,
therefore probably will need some changes to the final version.
External interrupts are necessary for jack remote+mic controller
(see iAP Interface Specifiction: Headphone Remote and Mic System),
this controller is located at I2C bus address 0x72, there is a IRQ
line for remote button press/release events routed to GPIO E6. At
this moment, the functionallity of this controller has been
extensively tested using emcore, getting a lot of information about
how it works. Microphone is already working on RB, jack accessory
detection and button events are work in progress.
PMU IRQ line is also routed to GPIO F3, it signals many events:
holdswitch, usb plug, wall adapter, low battery... The use of PMU
interrupts is the orthodox way of doing things, at this moment
there is no work done in this direction, there are a lot of PMU
events and i think it is a matter of discursion what to do and how.
Change-Id: Icc2e48965e664ca56c9518d84a81c9d9fdd31736
* improve manual (hopefully fixes fs#11988). Parts of the
description are taken from fs#10820.
* move ACTION_STD_CONTEXT from alternate select to alternate
menu action, as not all targets have ACTION_STD_MENU
* add menu entries for "Quit" and "Quit without saving"
Change-Id: Iec86a1608756a899f9f9d7ec7d479838dfd1d95f
Fixes a buffer overflow present when MP3 is encoded at 32000 Hz sample
rate, affected bitrates are 320 and 256 kbps.
Change-Id: I7634e70409be9d675d47be316a42630dd3147636
This uses slightly hacked luaprompt to provide all the goodis.
See https://github.com/dpapavas/luaprompt for original.
Change-Id: Iedddb79abae5809299322bc215722dd928c35cca
OS X ar operates on fat libaries and cannot update existing archives. Remove it
first to avoid this.
Use a make function when removing files to allow calling the correct command on
Windows, which doesn't know about rm.
Change-Id: Ia0c13ef7907239a1e6f4abc26bb08238a226c476
Make sure to handle if retrieving the device description ends up with a NULL
data buffer pointer. Also switch handling the retrieved string using QString.
Fixes a crash reported in the forums.
Change-Id: I6e95a411308e85656cd78ddcecb1bcee165864d0
Windows doesn't have which, so building natively on Windows didn't create
translations anymore. Use a which-less approach instead.
Change-Id: I7b4c40b26d68da54277a148e8e2d76ac81061c8b
When building in the current tree (i.e. buildfolder ending up as '.') creating
the filename to use in the zip file stripped all '.' characters. Use a
different way to create the filename to avoid this.
Change-Id: I139c404d5e83a8bcb028a9a22b125f238911e405
version.h doesn't store the version number as string anymore. Update
findversion to use the individual values instead.
Change-Id: I6bf0fdd4420d41279b44cffd22b42febbfc778ce
Check for lrelease and always try to run it if found. If not found show a
warning. This avoids build problems for certain setups which previously
required -config dbg to complete.
Change-Id: I60f0f49adc8455743afc5e4d23294ce0729f38d2
Update to latest quazip release. Note that quazip is now LGPL and not GPL /
LGPL dual licensed anymore.
Change-Id: Ie1e975b5b546dd31218eef9df472527493fe81e0
I copied the direction button description from snake2
manual, as both snakes seem to have the same controls.
No guarantee however :)
Change-Id: I8ca1ccf75f0737d5a922aae207c7c7efef5ec026
Some arm gcc versions have multiple cpp symbols beginning with
__ARM_ARCH, but want only the one that contains the arch version.
Change-Id: I6792572e29200fc4e62ba07bdd63dc722356c2bb
- more whitespace to enhance readability
- better/fixed/more comments ;)
- some minor optimizations
- general code cleanup
Change-Id: I2b5f69aba0f83f989abb2c636920646e4315583f
This tiny patch gives the player a bit time to
overlook the terrain and move the thumb to the
action button.
Change-Id: I63a4347c5bdafdd354f8c95b2bcdc64e046133a5