Both decoders treated every 3-component image as YCbCr, so RGB JPEGs
(as written by cjpeg -rgb, and by some Adobe software) came out with
wrong colours.
Decide the colour space as libjpeg does: a JFIF marker means YCbCr;
otherwise the transform flag of an Adobe APP14 marker decides (0 is
RGB); otherwise component IDs 'R', 'G', 'B' mean RGB.
Core loader: on colour targets R, G and B are stored in place in the
row buffer and the YUV conversion is skipped. Greyscale builds now
also decode G and B for RGB and combine them into luma per block,
which needs every component to be one block per MCU; other RGB
layouts are rejected there.
Plugin: RGB needs one block per MCU for every component, otherwise it
is rejected (colour targets fall back to jpegp). Colour builds convert
the R, G and B planes to YCbCr in place after decoding, so display and
greyscale view modes are unchanged; greyscale builds combine R, G and
B into luma per block as the core does.
Code size on the e200: core loader +351 bytes, plugin decoder +603
bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: Ib24a0b7690ca4c00b3ac01b2f511309efeac5975
Damaged and truncated JPEGs could make the image viewer read or write
outside its buffers:
- process_markers() trusted segment lengths, and Huffman table symbol
counts, so a segment running past the end of the file was parsed
from whatever memory followed it. Check that each marker segment,
and each Huffman table in it, lies within the file.
- A file without a complete SOS header was decoded from a NULL entropy
data pointer, as load_image() checked only for DQT and SOF. Require
SOS as well.
- img_mem() computed the image size in an int, which overflows for a
large image (a 65535x65535 file came out as 0), so the decode wrote
far past the buffer. Compute it in 64 bits and saturate.
Found with the jpeg-conformance files of the imazen codec-corpus,
which include truncated files and files from fuzzing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: I1e2a9a4346fd1c0e34b0813267c6317dbf704bc7
Both JPEG decoders accepted several baseline layouts they cannot decode
and produced garbage without an error:
- chroma with sampling factors other than 1x1 (the MCU layout is chosen
from luma alone, so any other chroma layout desynchronises)
- files written as more than one scan, where the first scan does not
hold every component (it was decoded as if it were interleaved)
- scans whose components are not in frame order
- a height of 0 in SOF, to be defined later by a DNL marker
Reject these in process_markers(). The imageviewer then falls back to
the jpegp decoder on colour targets, which handles all of them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: Ia3373f2b934eef6e3f354b4d064faf2d89868050
Both JPEG decoders ignored the Tq selector in the frame header and
always dequantized luma with table 0 and chroma with table 1. Files
with a single shared table multiplied chroma by an empty table, and
files with separate Cb and Cr tables used the wrong one for Cr.
imageviewer/jpeg: build one dequantization table per component (3
instead of 2, +256 bytes) from the table it selects. tab_membership is
no longer used and is removed.
Core loader: the raw tables are pre-scaled in place for the IDCT, and
luma and chroma can use different IDCT scales. fix_quant_tables() now
maps each component to a table slot, copying a table that luma and
chroma share at different scales to a slot no component uses (there are
4 slots and at most 3 components, so one is always free), and rewrites
quanttable_select to that slot. No extra memory.
Selectors above 3 are rejected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: If04c61fb0fef95da11d98d9918ea7225d8a440b0
Both JPEG decoders ignored the DC/AC table selectors in the SOS header
and always decoded luma with tables 0 and chroma with tables 1, the
layout libjpeg writes by default. Files where all components share
table 0, or where the slots are assigned differently, decoded to noise.
Look up each component's tables from its selectors instead. Baseline
JPEG only allows tables 0 and 1, which both decoders already hold, so
this needs no extra memory; selectors above 1 are rejected. In the core
loader tab_membership is no longer used and is removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: Ie1ec407ddecf1256fef410b1256b97af412fb194
The bit reader refilled from the input buffer without checking its end.
The end-of-data check in the decode loops only runs once per MCU row, so
a stream that desynchronises (or is truncated) read past the end of the
file buffer for the rest of the row. Return zero bytes past the end
instead; the pointer still advances so the per-row check stops the
decode.
Found with AddressSanitizer on a JPEG whose chroma is sampled more
densely than its luma.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: Iaada1bc3cbf62b18f10fb2377c12d4d5cb9524de
A single-component (grayscale) scan is non-interleaved, so its MCU is
one 8x8 block regardless of the sampling factors in the frame header
(T.81 A.2.2). Some encoders write H=2,V=2 for the lone component, which
sent both the imageviewer plugin decoder and the core loader down the
4:2:0 path: 6 blocks per 16x16 MCU, the image treated as colour, and
the entropy data overrun.
Force 1x1 sampling for single-component frames when parsing SOF0 so
these images use the 4:4:4 layout with one block per MCU. Also add the
missing else in fix_headers() in the core loader, matching the plugin.
Tested on a Sansa e200 with both the plugin and the core loader, and
the plugin in the e200 simulator and built for PC and for ARM (qemu).
Fixes FS#13749.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: Iac2f925aab8cd602930470dca5da7dfb44e15961
Most of the churn here occurs because 'filesize' is one of
the redefined filesystem functions, but some of the structs
used by the native FS code also include a 'filesize' member
variable which gets renamed by the macro in some but not all
source files.
It's easier to rename 'filesize()' to 'ffilesize()' rather
than try to clean up the macro mess or renaming the struct
members.
There is weirdness with root_realpath() which now breaks on
native builds because it was assumed to be unprefixed there.
dir_get_info() was unprefixed everywhere but this just seems
inconsistent; make it follow the FS_PREFIX() convention too.
Change-Id: Ic3700c6234ea45f32679c1a8429d70fdb8f4088a
Looks nicer, especially when the "View Album Art"
option is used.
Add delay to progress bar, so it only appears when
250ms have passed.
Change-Id: I183c839f1ab206385cd01327922933b544c4b78b
Add ability to imageviewer to view current track embedded/folder album art
Add "View Album Art" WPS context menu item
Change-Id: I49caebd38e5e3e2910d418bbeaa5e51da0e6bd93
Added jpeg decoder jpegp.c using RAINBOW lib. Currently enabled only for pictures not supported by old decoder (as old decoder more optimized for low mem targets)
Someone TODO:
* Old decoder has optimized downscale logic which new decoder doesn't have (it gives big difference in required memory and time for decoding). This logic should be ported/adapted if possible.
* Add smooth downscaling.
* Grayscale support
Change-Id: Ie96bc62848b51cc6a3942f8e069ec6ab02dc1c56
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the
macro it's simpler to have config.h define LCD_STRIDEFORMAT to the
default of horizontal stride when the target leaves it unspecified.
Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411
Image viewer compiles decoders as a plugin and removes CRT0
A resuklt static vars do not get initialized in decoders
Change-Id: I72da326967c7b404b297897000f82852661a7ebb
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
This changes JPEG fill and invalid byte handling to be like
mozjpeg, and bases entropy data start on SOS marker location.
Thanks to Stefan Waldmann and Dean Tersigni for reporting.
Change-Id: I3c79cc6ac8d714fdc75c12b57ba427d611c99519
Chaange-Id: Ibc7c17d38d5be63642bdaf6adfd6acc2a6cf4450
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
This adds ability to view gif images in rockbox.
Works both on color and gray/monochrome targets (greylib).
Aspect correction is supported as well.
Limitations:
- animated gifs are restricted to 32 frames
- animated gifs loop always (loopcount is ignored)
- plain text extension is not supported
- animated gifs with interframe delay = 0 are treated as still
images (web browsers usually treat delay 0 as 100ms to prevent
exhaustive CPU load by such images)
Change-Id: I61501f801ddcd403410e38d83e6bddc9883e7ede
This unifies jpeg viewer, png viewer, and bmp viewer to one plugin, image viewer, so that you can navigate through different image formats.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28626 a1c6a512-1295-4272-9138-f99709370657
* changed bmp.c so that it loads bitmap larger than LCD correctly.
* removed bmp entry form inbuilt_filetypes in filetypes.c so that bmp files will be opened with bmp viewer when selected in browser.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24754 a1c6a512-1295-4272-9138-f99709370657
* Created new directory, imageviewer/ and moved both jpeg/ and png/ under it.
- this still doesn't merge the two plugins. i.e. both jpeg.rock and png.rock will be made for color targets.
- I'm thinking to merge the two plugins to single image viewer later.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24272 a1c6a512-1295-4272-9138-f99709370657