This commit enables plugins for the 3ds platform.
And adds 3ds specific pad configurations for each plugin.
Change-Id: Ie28fef4da32ed4cd2caa6c9fa3b2fe312ee009ef
Original author Melissa Autumn (https://codeberg.org/oopsallnaps/rockbox-hibyos) with contributions from Marc Aarts.
Adaptation to Rockbox standards by Marc Aarts
Change-Id: I09e5af7ba0a75c648e4b9fd424badc2d3665c943
Make the final .echo binary an ELF file. Most STM32s have
their SRAM divided in multiple non-contiguous regions and
putting an ELF loader in the bootloader is basically the
only reasonable way to load Rockbox on such a system.
Change-Id: I818ef9fefe0d53b44cf64402ee1794ad261343eb
Otherwise, toggling USE_ELF in the target's configure section
and running 'make reconf' has no effect, because the previous
value of USE_ELF is inherited from the makefile.
Change-Id: I72d605ef6987fc590871566d73b24acf37e8fbe6
This adds debug symbols to rockbox.elf & bootloader.elf to
make debugging with GDB easier. This won't affect code that
runs on the target because debug symbols are stripped from
the final binary.
Change-Id: I9efe207c63e8bd96404213aad96405be27030ae9
Turns out I compile-tested stale trees instead of the broken change
Net result is just the simpler MIPS revision (32/64/"classic") lookup rather than
the sub-revision (eg mips32r2 etc).
Change-Id: Ideebe522d29132f00f3769222f3846000b3a89fd
This allows us to easily distinguish between mips32 and mips32r2
(Works at least as far back as gcc 4.9)
Change-Id: I2bcba194fd9cbeedf76cea739252271908bf73d0
* Detection of 64-bit Arm v8-a
* Proper detection of integer division support
* always on v7-m, v8-a, v9-a, v8-m.main
* sometimes on v7-a, v7-r, v8-r
* never on v8-m.base v6-m, v6 and older "classic"
* tl;dr: Rely on toolchain preprocessor definition
For the most part these additional variations won't acutally work
for native target builds, but sane -A detection is needed for
"local" builds now. -R detection is left out as it's not likely
to matter.
Change-Id: I8f6a52edc4d14490fc00e2f487406eca701eef02
The only v7-a targets we have are built using the androidndk (with gcc
4.9) but it is possible to perform "self-hosted" builds for eg the
simulator or the sdlapp.
Where this gets messy is the considerable amount of inline arm
asm we have.
Native builds will need considerably more work to support
v7-a processors, but we have to start somewhere.
(Note that this contains parts of commit 508bfabe8, which had to
be reverted due to breakage)
Change-Id: Ia1c8e10d21a976c68fdaae58e4d776854b63186c
They haven't seen any work since 2013, and likely hasn't compiled in at
least a couple of releases -- not that we ever "released" anything for
these targets.
Futhermore, upstream for both has been effectively dead for about as
long, and there's been no user reports of these being used since 2017
(and even then only in passing).
It isn't worth the effort to triage their current state, much less
uplift into something supportable, while the maintenance burden of
keeping these things in-tree can be demonstrated by the diffstat.
Change-Id: Id93bd450679d1b75e2c74295b3ae1548cd241b24
This reverts commit 508bfabe83.
Reason for revert: Completely breaks builds made using Android toolchains. A different approach is necessary.
Change-Id: Ie8767f1f304c1313e8a539179bc33d1cc7032a3c
It seems that there are a couple of codecs that use assembly optimizations. Some of their instruction sequences are not valid Thumb code. To be able to compile them successfully on TI OMAP4430, ARM mode is forced on the codecs.
Change-Id: I932186177b540985e37cb3a5333943572da1c60a
I didn't change the number of anything that would be consider "popular"
but the longnames are all unchanged so it's only muscle memory that will
be affected.
Change-Id: Ic34a2e01801b14e81d4f7c84633bf10fdcbc43c9
This commit adds changes to the original rockbox sources.
Note: the port files, functions, folders, etc., will be referred
to as 'ctru' to avoid using the Nintendo name elsewhere.
Change-Id: I0e2d3d4d2a75bd45ea67dc3452eb8d5487cf1f5a
Simulators (and some hosted targets) no longer get a free pass!
This commit includes general fixes for simulator builds, but it
will undoubtedly result in many more warnings that need to be properly
fixed.
Change-Id: I6bb9d3fc4a29ccfe40366c438e058b5dfff0ddc3
'arm946cc' was only used by the never-finished 'tcc77x' targets that
were removed from the tree in 3ba2f6e5c7 (April 2021)
Change-Id: I935847ec9d339b8e90c6d2362113c2ff94b8b20f
This reverts commit 5323c49fe6.
This caused build failures on two of the three affected targets. The intent
of the delted code was to force thumb on unless it had been explicitly
disabled. Due to extreme space constraints those targets _need_ to
be built in thumb mode.
Shrink audio buffer from ~256MB to ~192MB. Increase plugin buffer size
to 2MB, not that it should matter given how much extra RAM this platform has.
This leaves plenty of room for the base OS to do what it needs to do.
Change-Id: I59ca235b9cf80cf86d406e4a144fee7d7784ed5d
This represents a 256K increase from the former (MEMORYSIZE-0.75), and
is necessary due to the growth in our binary sizes over the past decade
or so.
It is debatable if this is enough given that our actual memory
usage is approximately (MEMORYSIZE+3) megabytes (plus runtime OS
overhead) for the typical hosted build, but giving the host OS a bit
more breathing room is warranted.
Change-Id: I53e044585a32efd50a85e68d64fd21921eda01a3
All toolchain dependencies are circa the GCC 10.5.0 release:
GCC 10.5.0, binutils 2.40, gmp 6.2.1, mpfr 4.1.1, mpc 1.3.1, isl 0.24
Native:
* arm - mini2g, nano2g works
- ipod6g hangs at logo display
* mips - xduoox3 works
* m68k - binaries untested
Hosted:
* arm - samsungypr0 works
* mips - xduoox3ii works
* Android NDK - unchanged at GCC 4.9.4
Change-Id: Ic157255d76030e66325719e64331f553cb7c4363
All toolchain dependencies are circa the GCC 10.5.0 release:
GCC 10.5.0, binutils 2.40, gmp 6.2.1, mpfr 4.1.1, mpc 1.3.1, isl 0.24
Native:
* arm - mini2g, nano2g works
- ipod6g hangs at logo display
* mips - xduoox3 works
* m68k - binaries untested
Hosted:
* arm - samsungypr0 works
* mips - xduoox3ii works
* Android NDK - unchanged at GCC 4.9.4
Change-Id: Ic9c4ad487927d2ad4247c140f1a7db2740e5f316
According to screen driver this device screen is actually 16 bit RGB565 (https://github.com/DrUm78/linux/blob/FunKey_S/drivers/staging/fbtft/fb_st7789v.c#L137).
This also fixes the color banding issues we had before and boomshine doesn't segfault anymore. Also building rockpaint now that's possible.
Change-Id: Icee49c347fbfabc79e0040314ec148cb77ca6325
Can make global variable access more efficient at the price of erroring
out if a variable is declared in more than one place.
Change-Id: I918eacf4a4c8c7827be64f7f2ee04cc6cc2009e0
A bit of context, this device is a clone of the FunKey-S with a different form factor, hardware is mostly identical, the relevant difference is it has audio out (via usb-c, adapter to 3.5mm is included), this is the reason why the FunKey-SDK is needed for bulding.
This port is based on the old SDL 1.2 code because the device doesn't have SDL2 support. Alongside what was supported in the SDL 1.2 builds this port supports battery level, charging status and backlight control.
Change-Id: I7fcb85be62748644b667c0efebabf59d6e9c5ade
* Only bootloader builds
* Plugins disabled
* No keymaps to anything else
* No simulator
* Touchscreen not wired up yet
* Audio still untested
Bugs:
* rotary encoder does nothing in bootloader
(might be bootloader bug, might be something else)
Other stuff pulled in:
* Unify all of the (identical!) hibyos makefiles
* Rename the "bootloader" to more generic name
Change-Id: I6d8a3b58de726db8e89cf193c90960a070a575c2
All toolchain dependencies are circa the GCC 9.5.0 release:
GCC 9.5.0, binutils 2.38, gmp 6.2.1, mpfr 4.1.1, mpc 1.2.1, isl 0.18
Native:
* arm - mini2g, nano2g seems to work
- ipod6g boot hang on 9.5.0 (possibly leading to disk corruption)
* mips - xduoox3 seems stable so far
* m68k - binaries untested
Hosted:
* arm - binaries untested
* mips - erosq seems stable so far
* Android NDK - unchanged at GCC 4.9.4
Change-Id: I4ca00edd49e1936b32f68f1e7b34df38e1d1d76e
The Echo R1 is a new open-hardware music player design, based
on the STM32H743 microcontroller. Schematics and hardware
documentation for it can be found here:
- https://github.com/amachronic/echoplayer
This is an incomplete port. The bootloader can be loaded using
OpenOCD and it can draw to the LCD using SPI. SDRAM is working
but hasn't been extensively tested.
Change-Id: Ifd2bee15c49868fbc989683d3ca14dce48bf3e18