Purge "Menu" or "Rockbox" from plugin menu titles
and match application names from manual.
Exception: "Main Menu" is left unchanged as the
title for the Main Menu Configuration plugin, since
it appears in Rockbox's Settings menu and therefore
should match the name of the setting.
E.g.:
"Rockbox Goban" => "Goban"
"Image Viewer Menu" => "Image Viewer"
"Viewer Menu" => "Text Viewer"
"Menu" => "Chess Clock"
"Do What?" => "Text Editor"
"Mpegplayer Menu" => "MPEG Player"
"Multiboot Settings" => "Multiboot"
"Disktidy" => "Disk Tidy"
...
Change-Id: Ie6d3be7557f31a36309489037ad8b2b27b06706e
- Reduce need to press multiple buttons at
the same time to quit a plugin
- Have "Menu" be default way to quit plugins or
to access plugin menu
- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)
out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks
Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
One of these was an unintentional fallthrough -- if you said no to
'quit without saving' it would save and quit.
Change-Id: I33828b58962a05adab65ac5f71dd0e2b1e07001b
Note: I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.
Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits
do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function
Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
- more whitespace to enhance readability
- better/fixed/more comments ;)
- some minor optimizations
- general code cleanup
Change-Id: I2b5f69aba0f83f989abb2c636920646e4315583f