Previous code returned 0 in targets using only `PERCENTAGE_MEASURE` which means the simulator closed itself (due to low battery) shortly after boot.
Change-Id: I8b66dd085e02a8e565893aad4c8b643233dd3852
when battery_bench is run
exports a file in the rockbox directory called 'battery_levels.default'
if the user wants their own levels they can rename the file battery_levels.cfg
and it will be loaded at boot
some minimal error checking is performed prior to using the values
added manual entry
Change-Id: Ia0126faced0c7229fcf8385a1bcb584b5a9dc378
Generalize the fix in 2348779ae6 to apply to hosted as well as simulator
builds. Original regression introduced in c0ac043c6d
Change-Id: Ia786533cc318555e3bb842eb21a73a1f76888379
* hostfs_removeable()/present() needed IF_MDVOID() in their prototypes
* SIM_EXT_INSERTED/EXTRACTED are gated by HAVE_HOTSWAP
Change-Id: Id8c688f3538db99586a4f5062c83466374451883
* xDuoo X3 fix some warnings due to an incorrect #ifdef
* stub storage_removeable() and storage_present() for non-HOTSWAP builds
* sim_trigger_external() is gated by HOTSWAP, not MULTIDRIVE
Change-Id: I38f14fdfeba13957899c378051d49afc2e8245e5
This reverts commit 0c737d3b2e.
Reason for revert: Not really a concern as open_stream returns an independent buffer since g#566
Change-Id: Idbd2f4a7cc2ea6362b7714629469eeb7b3d19b3b
When the sd card is mounted into the root namespace the database
picks up files through both paths
previously we hid the mounted drive but this causes issues with users
databases when the drive letter changes
Adds a way to keep track of volumes mounted in the root namespace
Hides the enumerated volume in root
Database:
we can just parse the root directory ('/') and get to any mounted
volume but we can also enumerate a volume in the root directory
when this occurs it leads to multiple entries since the files can
be reached through multiple paths ex, /Foo could also be /SD1/Foo
Instead we will attempt to rewrite the root with any non-hidden volumes
failing that just leave the paths alone
Change-Id: I7bdba8cfaf63902d2a3852d28484bcf8ca317ebd
The sim's printout of the number of expected USB acks was off by one.
Since the sim queue is not registered for broadcasts, it will not
receive an ack message and does not need to account for itself when
determining the number of acks to expect, unlike the USB code.
Change-Id: I6715039c05c1ea95099716c5251d401e37f5b085
Provide definitions for the macros:
* RB_ROOT_VOL_HIDDEN(v) to exclude certain items from the root.
* RB_ROOT_CONTENTS to return a string with the name of the
directory to mount in the root.
Defaults are in export/rbpaths.h
It's a bit much for those that don't need the full functionality.
Some conditional define can cut it back a lot to cut out things only
needed if alternate root mounts are required. I'm just not bothering
yet. The basic concept would be applied to all targets to keep file
code from forking too much.
Change-Id: I3b5a14c530ff4b10d97f67636237d96875eb8969
Author: Michael Sevakis
I've tried to clean up cruft and clarify what's being
done, prior to adding new features. The behavior should
be unchanged.
Change-Id: If8a68b7b48173d283df981a21cdd854b714e7695
We have this nice event library laying around probably a few more places
we could use event callbacks
Change-Id: I9180fa9d78788d161f2587110644ca3e08df6f50
Provide definitions for the macros:
* RB_ROOT_VOL_HIDDEN(v) to exclude certain items from the root.
* RB_ROOT_CONTENTS to return a string with the name of the
directory to mount in the root.
Defaults are in export/rbpaths.h
It's a bit much for those that don't need the full functionality.
Some conditional define can cut it back a lot to cut out things only
needed if alternate root mounts are required. I'm just not bothering
yet. The basic concept would be applied to all targets to keep file
code from forking too much.
Change-Id: I90b5c0a1c949283d3102c16734b0b6ac73901a30
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
HAVE_LCD_BITMAP is now redundant.
lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change
Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
This patch simulates the three possible states of a transflective
LCD: backlight on (bright screen as usual), backlight off (dimmed
screen) and LCD off (black screen).
Makes use of already defined 'BACKLIGHT_OFF_ALPHA'.
Change-Id: I9b0fc79b8d50c29e024ba1e6d9c2501119a7e0e0
* fmradio.c needs an implementation of tuner_get_rds_info() for the
sim (kill all the sims).
* Some macro bitflags shouldn't be seen unless HAVE_RDS_CAP is
defined.
Change-Id: Idd00c94ca2fc43cf32f9223aa4530d5a02fb3454
Either by mistake or because its meaning changed, usb_powered() doesn't mean
what the name suggest, so clarify its meaning by renaming it to usb_powered_only.
So use of usb_powered() are replaced by usb_inserted() when it makes more sense.
Change-Id: I112887e2d8560e84587bee5f55c826dde8c806d8
Reviewed-on: http://gerrit.rockbox.org/1097
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>