Some of the splashf messages that were converted
to support voicing in commit 39f8685 already had
a voice equivalent that was more appropriate,
since it also voiced parameters, and included
pauses between announcements where necessary.
Change-Id: Ia91a01c82acd6148afb4afadd64b1105802aea36
Basically, this just replaces str(STRID) with ID2P(STRID).
The voiced version of these strings cannot not have any format
specifiers (enforced by the language tooling) and are instead more
generic.
As many of these are error conditions, it is doubly important for
them to be voiced in some way.
There are some places in the code that perform their own voicing
for splash messages (eg the shutdown code); those are left alone.
Change-Id: I7d51af351e8fa5c4beee42fbfc02719f1d6591b8
When the database isn't loaded into RAM,
or the "quick" load setting is enabled,
filenames for tracks must be retrieved
from disk.
With a single track selected, this
can cause a delay before its context
menu is displayed.
Since filenames are only needed after the
user has selected something from the menu,
it makes sense to defer retrieval until
disk access becomes inevitable.
Change-Id: I72b57eff3102b50f3e19441119e20aad903b1f2b
Trying to save a current playlist associated with a
file that doesn't exist anymore, is likely to result
in a panic.
+return to keyboard picker after
complaining about missing dir.
Change-Id: I00ea0b08521d4a4503243d636af01252119939bc
When the Playlist Catalogue first appeared in the main menu
in 2011 (FS#11808), the 'Playlists' menu item was renamed
to 'Playlist Catalogue' which seems more verbose than is
necessary these days.
Since we don't have a 'Playlist Catalogue' menu item in the
onplay menu anymore, either, LANG_CATALOG can be eliminated.
Change-Id: I7f38b0847e9b982506371f4a4b473d1fb2551ad0
sprintf, strcpy, memccpy can all just go thru path_append
with the added benefit of some path sanitizing too
Change-Id: I33510b56a364b8b3a0b06f2ff14b76491f6e3870
+ update misleading comment for catalog_add_to_a_playlist's
m3u8name parameter (the keyboard picker will be shown even
if it's not NULL)
Change-Id: I7576a83fd40cdcdb7a912c90d8c1d9a8f25e277c
Deleting a playlist leaves its bookmark file behind.
When a new playlist was saved under the same name as an
existing bookmark file, unrelated bookmarks were shown
for the new playlist
Change-Id: I7332460a5f488c354f41195c8fff4cf4d66f4bbb
After saving a playlist to an existing file with
a different name, any saved bookmarks for the old
playlist were still displayed for the new one.
Change-Id: Ic2666bdaf7ec6e25456283fc15760c568dd7ac38
When saving a playlist to an existing file on disk,
warn user, unless the playlist's file name remains
unchanged.
Change-Id: I10d82667de5fadb5323be4f981bea9263849f07a
You could only add single files to playlists
from the database browser before. This
enables adding any database selection to
a new or existing playlist.
Change-Id: I811c7167641c589944bb2afc18dcc1d299a7b979
Prefer to use designated initializers to avoid having to specify
unneeded parameters. Non-initialized members are zero-initialized
by the compiler.
Change-Id: Ia6a03c45cb3ef0b30f458d7d0ae1604a350c737c
- Fix placement of parentheses from commit 780990
- Return cancel when play_bookmark fails or user declines
to erase dynamic playlist after warning
- Go back to Playlist Catalogue when user cancels out of
screen
Change-Id: Ibe8c315bdf8c6c9e696f68541b5d4d97dc0e778a
this needs tested by the heavy playlist users
with the addition of initialize_catalog_buf there shouldn't be any stack overflow concerns
since we are no longer creating another max_path sized buffer when one is already available
this also simplifies the code a bit
rather than carrying around the playlist directory just generate it on the fly
copies the directory to the supplied buffer
add catbroswe_status to keep track of what browse context(s) are currently in use
Change-Id: I145ec501f601c84bb52f2241ed28c6aefab6897b
The playlist catalogue now remembers when you left
a playlist open and will return to it automatically.
Change-Id: I5b725a776b0a524139588c86e38150e5e25cb7d7
Saves and restores the selected item in your
most-recently accessed playlist, similar to Database
and File Browser.
Change-Id: I00afca41e33470cb458c4b87baccd6fd4016887a
When selecting an item, Rockbox only checked that
playback was stopped before entering the viewer and
went to the WPS if music had started playing afterwards,
but returned to the root menu otherwise
The WPS will now be displayed whenever a new item has been
selected, even if audio was paused or playing before.
boomark_autoload required slight adjustments to its return values,
so that the WPS would not be opened after a user cancels out of
the bookmark selection screen for a playlist, since it previously
returned true in that case, too.
Change-Id: I231ea788e2f80fdda5fe4ad4d2420450931f686f
replace applicable calls to strlcpy with calls to strmemccpy
which null terminates on truncation
in theory the strmemccpy calls should be slightly faster since they
don't traverse the rest of the source string on truncation
but I seriously doubt there is too much of that going on in the code base
Change-Id: Ia0251514e36a6242bbf3f03c5e0df123aba60ed2
(Don't include rbpaths.h in settings.h, or string-extra.h in rbpaths.h)
Build-tested on rocker, erosq, mini2g, nano2g,
xduoox3, clipzip, dx50, and uisim
Change-Id: If32e9c9910f5c8247a655cb64522b84d6d7ccbb5
If the previously selected directory in the file browser was the playlist directory,
creating a playlist with all files wouldn't work due to the fact that
PLAYLIST_CATALOG_DEFAULT_DIR has an unexpected duplicate leading '/'.
The initialize_catalog function makes sure to remove this from playlist_dir.
Change-Id: I0f8300140fa23321d362d2a75dfaf82be0b4b12a
rb core allows you to load custom keyboard layouts
this patch adds the ability to load a keyboard layout in a buffer
the custom layout is temporary and does not overwrite the current layout
use like so:
unsigned short kbd[64];
unsigned short *kbd_p = kbd;
if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd)))
kbd_p = NULL;
rb->kbd_input(buf,sizeof(buf), kbd_p);
Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
consolidate some of the playlist create functions
remove extensions from playlist naming (you can still add it if you desire)
switch to strlcpy, strlcpy functions
Change-Id: Ibd62912da4d1f68ed5366baa887d92d4c6b1f933
FS#12992 - Can't create playlist with all tracks on device (regression)
references this issue
empty_playlist() only sets filename[0] = '\0'
the code was checking filename[1]..
bug ensued
strip extra leading '/' from default path
Change-Id: Ibd8973666ee45583b9e11e3ba317c0e247f085c1
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
* Playlists are treated similar to directories in the browser, they now open in the viewer when selected instead of automatically starting the playlist.
* Make the "Playlists" main menu item useful, it now displays the playlist catalog (and has been renamed accordingly)
* Default to storing playlists in the catalog
* Add a UI to move the catalog directory
(other minor stuff too)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30177 a1c6a512-1295-4272-9138-f99709370657
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.
On the DAPs it's a no-op, returing /.rockbox directly.
Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
* Move strncpy() from core to the pluginlib
* Introduce strlcpy() and use that instead in most places (use memcpy in a few) in core and some plugins
* Drop strncpy() from the codec api as no codec used it
* Bump codec and plugin api versions
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21863 a1c6a512-1295-4272-9138-f99709370657