plugins: Improve usability of iPod keymaps

- Reduce need to press multiple buttons at
the same time to quit a plugin

- Have "Menu" be default way to quit plugins or
to access plugin menu

- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)

out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks

Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
This commit is contained in:
Christian Soffke 2022-12-18 21:13:15 +01:00
parent 52f59f637d
commit faa2cb9942
94 changed files with 439 additions and 149 deletions

View file

@ -65,7 +65,7 @@
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define PEGBOX_SELECT (BUTTON_SELECT|BUTTON_RIGHT)
#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_PLAY)
#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_REPEAT)
#define PEGBOX_RESTART (BUTTON_SELECT|BUTTON_LEFT)
#define PEGBOX_LVL_UP (BUTTON_SELECT|BUTTON_MENU)
#define PEGBOX_UP BUTTON_MENU
@ -74,7 +74,7 @@
#define PEGBOX_LEFT BUTTON_LEFT
#define SELECT_TEXT "SELECT+RIGHT"
#define QUIT_TEXT "SELECT+PLAY"
#define QUIT_TEXT "Long SELECT"
#define RESTART_TEXT "SELECT+LEFT"
#define LVL_UP_TEXT "SELECT+MENU"
#define LVL_DOWN_TEXT "-"