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plugins: Improve usability of iPod keymaps
- Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
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94 changed files with 439 additions and 149 deletions
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@ -65,7 +65,7 @@
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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#define PEGBOX_SELECT (BUTTON_SELECT|BUTTON_RIGHT)
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#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_PLAY)
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#define PEGBOX_QUIT (BUTTON_SELECT|BUTTON_REPEAT)
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#define PEGBOX_RESTART (BUTTON_SELECT|BUTTON_LEFT)
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#define PEGBOX_LVL_UP (BUTTON_SELECT|BUTTON_MENU)
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#define PEGBOX_UP BUTTON_MENU
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@ -74,7 +74,7 @@
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#define PEGBOX_LEFT BUTTON_LEFT
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#define SELECT_TEXT "SELECT+RIGHT"
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#define QUIT_TEXT "SELECT+PLAY"
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#define QUIT_TEXT "Long SELECT"
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#define RESTART_TEXT "SELECT+LEFT"
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#define LVL_UP_TEXT "SELECT+MENU"
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#define LVL_DOWN_TEXT "-"
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