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YP-CP3: simulator
- uisimulator/bitmaps/UI-samsungypcp3.bmp: the YP-CP3 from the front, 614x324, the 400x240 screen at 40,37. Dithered to RGB565: the simulator converts its background to the 16-bit LCD format, which turned the case's gradients into bands. - sim-ui-defines.h: its window and screen position - buttonmap/samsung-ypcp3.c: the YP-R0's keyboard layout - the YP-CP3 shares its keypad - and click areas for the joystick, Back and Menu below it, and User (Rec) and Power on the top edge above them Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Change-Id: I9146fd54400d85636a97509993b393bff8b1ab78
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@ -390,6 +390,13 @@
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#define UI_WIDTH LCD_WIDTH
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#define UI_HEIGHT LCD_HEIGHT
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#elif defined(SAMSUNG_YPCP3)
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#define UI_TITLE "Samsung YP-CP3"
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#define UI_WIDTH 614 /* width of GUI window */
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#define UI_HEIGHT 324 /* height of GUI window */
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#define UI_LCD_POSX 40
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#define UI_LCD_POSY 37
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#elif defined(SAMSUNG_YPR0)
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#define UI_TITLE "Samsung YP-R0"
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#define UI_WIDTH 313 /* width of GUI window */
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