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Codecs: wma: don't fail in case parsing errors in album art
Fixes FS#12576 (album art is not shown but file is now playable) Change-Id: Idc8e1dcf7b5760b4fd37c43913a534ed4eae512a
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parent
8c1c8597ac
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1 changed files with 6 additions and 6 deletions
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@ -515,17 +515,17 @@ static int asf_parse_header(int fd, struct mp3entry* id3,
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/* Expected is either "01 00 xx xx 03 yy yy yy yy" or
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* "03 yy yy yy yy". xx is the size of the WM/Picture
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* container in bytes. yy equals the raw data length of
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* the embedded image. */
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lseek(fd, -4, SEEK_CUR);
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* the embedded image.
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*
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* Also save position after this tag in file in case any parsing errors */
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uint32_t after_pic_pos = lseek(fd, -4, SEEK_CUR) + 4 + length;
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if (read(fd, &type, 1) != 1)
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type = 0;
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if (type == 1) {
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lseek(fd, 3, SEEK_CUR);
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read(fd, &type, 1);
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/* In case the parsing will fail in the next step we
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* might at least be able to skip the whole section. */
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datalength = length - 1;
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}
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if (type == 3) {
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/* Read the raw data length of the embedded image. */
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@ -570,7 +570,7 @@ static int asf_parse_header(int fd, struct mp3entry* id3,
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}
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}
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lseek(fd, datalength, SEEK_CUR);
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lseek(fd, after_pic_pos, SEEK_SET);
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#endif
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} else if (!strncmp("replaygain_", utf8buf, 11)) {
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char *value = id3buf;
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