Add sansa screenshots and keys for plugins and main menu. FS#6529 by Tom Ross.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11999 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2007-01-13 17:52:12 +00:00
parent 028e8e9ee2
commit ec81431466
59 changed files with 147 additions and 106 deletions

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@ -7,7 +7,7 @@ scrolling from right to left.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp\ /\ \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack\ /\ \ButtonScrollFwd}
& Moves to next/previous option\\
@ -15,12 +15,12 @@ scrolling from right to left.
& Increases/decreases option value\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
& Toggles Scroll mode\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Exits bounce demo\\
\end{btnmap}
\end{table}

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@ -27,12 +27,12 @@ must catch it with the paddle. Look out for the bad ones.\\
\ButtonLeft\ / \ButtonRight & Moves the paddle\\
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
& Release the ball / Fire\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Open menu / Quit\\
\end{btnmap}
\end{table}

View file

@ -14,6 +14,7 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{SANSA_E200_PAD}{\ButtonUp}
& Start new game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
@ -21,8 +22,9 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonDown}
& Resume saved game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -30,22 +32,23 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Select starting level\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonUp}
& Pause game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
& Aim the bubble\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonRew}
@ -54,12 +57,12 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonDown}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Save game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Exit to menu\\
\end{btnmap}
\end{table}

View file

@ -17,7 +17,7 @@ you resume the game.
& Move the cursor\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Select / Move piece\\
@ -25,13 +25,14 @@ you resume the game.
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Change level\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
& Force play\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
@ -39,10 +40,11 @@ you resume the game.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
& Restart Game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -7,17 +7,19 @@ This is a rotating cube screen saver in 3D.
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
& Display at maximum frame rate\\
\opt{PLAYER_PAD,RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{SANSA_E200_PAD}{\ButtonSelect}
& Pause\\
\opt{PLAYER_PAD,ONDIO_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
& Cycle draw mode\\
\ButtonRight/\ButtonLeft
& Increase / decrease x axis\\
@ -25,6 +27,7 @@ This is a rotating cube screen saver in 3D.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Increase / decrease y axis\\
\opt{PLAYER_PAD}{\ButtonMenu+ \ButtonRight/\ButtonLeft}
\opt{RECORDER_PAD}{\ButtonFTwo/\ButtonFOne}
@ -32,11 +35,12 @@ This is a rotating cube screen saver in 3D.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+ \ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+ \ButtonRight/\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+ \ButtonUp/\ButtonDown}
\opt{SANSA_E200_PAD}{\ButtonUp+\ButtonDown}
& Increase / decrease z axis\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -6,16 +6,17 @@ Demystify is a screen saver like demo.\\
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonRight\ / \ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight\ / \ButtonLeft}
& Add / remove polygon\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}
{\ButtonRight\ / \ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_4G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
\opt{IAUDIO_X5_PAD}{\ButtonUp\ / \ButtonDown}
& Increase / decrease speed\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -55,7 +55,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{pressing \ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{pressing \ButtonPower}
\emph{New Game. } Start a new game\\
\emph{Options. } In game options\\
@ -77,45 +77,48 @@ Rockdoom options, you will need to quit your current game and restart the plugin
\subsubsection{Keys}
\begin{table}
\begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Forward \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown & Down\\}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown & Down\\}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown & Down\\}
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft}
& Turn Left \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonRight}
& Turn Right \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Shoot \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Open \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{Hold switch}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Escape \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollUp}
& Enter \\
%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
& Change Weapon \\
%
\end{btnmap}

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@ -4,7 +4,7 @@
Fire is a demo displaying a fire effect.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
& Increase / decrease number of flames\\
@ -12,15 +12,15 @@ Fire is a demo displaying a fire effect.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonLeft}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonLeft}
& Toggle flame type\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonRight}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
& Toggle moving flames\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -8,14 +8,14 @@ a screen containing tokens of only one colour.
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
& Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Flip \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
@ -24,6 +24,7 @@ a screen containing tokens of only one colour.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonLeft}
& Shuffle \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -31,6 +32,7 @@ a screen containing tokens of only one colour.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
& Solve \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
\opt{RECORDER_PAD}{\ButtonFThree}
@ -39,11 +41,12 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonSelect}
& Solve step by step \\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit the game \\
\end{btnmap}
\end{table}

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@ -6,14 +6,14 @@ Demo showing the Rockbox logo bouncing around the screen.
\ButtonRight\ / \ButtonLeft
& Increase / decrease speed on the x-axis\\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight / \ButtonOn+\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp\ / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
& Increase / decrease speed on the y-axis\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -9,33 +9,35 @@ Arrow keys & Move about the image\\
\opt{ONDIO_PAD}{\ButtonMenu\ / \ButtonMenu+\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
& Zoom in\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
\opt{SANSA_E200_PAD}{\ButtonScrollUp}
& Zoom out\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonLeft}
& Decrease iteration depth (less detail)\\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn+\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
& Increase iteration depth (more detail)\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
& Reset and return to the default image\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -2,7 +2,7 @@
\subsection{Minesweeper}
\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper}
The classic game of minesweeper. Use
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{the \ButtonUp\ and \ButtonDown\ keys}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -10,7 +10,7 @@ to select the required percentage of mines to set the difficulty
then press the
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}key to begin.
@ -25,7 +25,7 @@ the location of a mine, it can be tagged to avoid accidentally
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}
{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -35,11 +35,12 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Toggle flag on / off \\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Reveal the contents of the current square \\
@ -50,10 +51,11 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew+\ButtonPlay}
\opt{SANSA_E200_PAD}{Hold \ButtonRec}
& Display the current game status \\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
& Exit the game \\
\end{btnmap}

View file

@ -15,7 +15,7 @@ being played.
\begin{btnmap}{}{}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
& Toggle filled / curve / plot \\
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -23,27 +23,31 @@ being played.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{SANSA_E200_PAD}{\ButtonDown}
& Toggle whether to scroll or not \\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
\opt{SANSA_E200_PAD}{\ButtonUp}
& Toggle drawing orientation \\
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Pause the demo \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonUp\/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\/\ButtonScrollBack}
\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Increase / decrease volume\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,
IAUDIO_X5_PAD}{\ButtonRight\/\ButtonLeft}
IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRight\/\ButtonLeft}
& Increase / decrease speed\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Exit demo \\
\end{btnmap}
\end{table}

View file

@ -29,18 +29,18 @@ found at \url{http://www.mame.net}.
\subsubsection{Keys}
\begin{table}
\begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonRight}
\opt{h10_5gb}{\ButtonScrollUp}
& Move Up\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonLeft}
\opt{h10_5gb}{\ButtonScrollDown}
& Move Down\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{h10}{\ButtonScrollUp}
\opt{h10_5gb}{\ButtonLeft}
& Move Left\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{h10}{\ButtonScrollDown}
\opt{h10_5gb}{\ButtonRight}
@ -48,17 +48,20 @@ found at \url{http://www.mame.net}.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
& Insert Coin\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& 1-Player Start\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonRec}
& 2-Player Start\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonPower}
& Menu\\
\end{btnmap}
\end{table}

View file

@ -9,13 +9,13 @@ Plasma is a demo displaying a 80's style retro plasma effect.
\nopt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonUp\ / \ButtonDown}
& Adjust frequency\\
\opt{HAVE_LCD_COLOR}{
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
& Change colours\\
}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -5,24 +5,24 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonLeft}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Left player up\\
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Left player down\\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Right player up\\
\opt{RECORDER_PAD}{\ButtonRight}
\opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight}
\opt{ONDIO_PAD}{\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
@ -30,7 +30,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
& Right player down\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -13,10 +13,11 @@ pile of blocks reach the ceiling the game is over.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn & Restart game\\}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\}
\opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\}
\ButtonLeft & Move left\\
\ButtonRight & Move right\\
\opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -28,24 +29,25 @@ pile of blocks reach the ceiling the game is over.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
& Rotate left\\
\opt{PLAYER_PAD}{\ButtonPlay}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp}
& Rotate right\\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -8,7 +8,7 @@ Key controls:
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5}
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD}
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown}
@ -17,7 +17,7 @@ Key controls:
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{h1xx,h300}{\ButtonSelect}
\opt{x5}{\ButtonRec}
\opt{x5,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Shuffle \\
@ -27,10 +27,11 @@ Key controls:
\opt{h1xx,h300}{\ButtonOn}
\opt{x5,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonSelect}
& Change between picture and numbered tiles \\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{x5,IRIVER_H10_PAD}{\ButtonPower}
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
& Stop the game \\
\end{btnmap}

View file

@ -7,13 +7,13 @@ end when the snake touches either the borders of the screen or itself.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonUp/\ButtonDown}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change levels (1 is slowest, 9 is fastest)\\
%
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
& Toggle Play/Pause\\

View file

@ -10,12 +10,12 @@ into itself.
\begin{table}
\begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Set game speed\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
{\ButtonRight/\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonRight}
& Select starting maze\\
@ -23,15 +23,16 @@ into itself.
\opt{ONDIO_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Select game type (A or B)\\
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Start the game\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -39,12 +40,12 @@ into itself.
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Pause and resume the game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -7,7 +7,7 @@ can only be pushed, never pulled, and only one can be pushed at a time.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp, \ButtonDown,}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
@ -16,7 +16,7 @@ can only be pushed, never pulled, and only one can be pushed at a time.
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
& Back to previous level \\
@ -24,13 +24,13 @@ can only be pushed, never pulled, and only one can be pushed at a time.
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Restart level \\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
& Go to next level \\
@ -38,10 +38,11 @@ can only be pushed, never pulled, and only one can be pushed at a time.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonUp}
& Undo last movement \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Exit sokoban \\
\end{btnmap}
\end{table}

View file

@ -19,12 +19,12 @@ visit\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Move Cursor around.\\
%
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
& Select cards, move cards, reveal hidden cards...\\
%
@ -34,6 +34,7 @@ visit\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{Hold \ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonRec}
& If a card was selected -- unselect it, else\\
& Draw 3 new cards from the remains stack\\
%
@ -42,6 +43,7 @@ visit\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft}
\opt{IAUDIO_X5_PAD}{Hold \ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonLeft}
& Put the card from the top of the remains stack on top of the cursor\\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
@ -50,17 +52,19 @@ visit\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
& Put the card under the cursor on one of the 4 final colour stacks.\\
%
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{SANSA_E200_PAD}{\ButtonRight}
& Put the card on top of the remains stack on one of the final colour stacks.\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Show menu\\
\end{btnmap}
\end{table}

View file

@ -9,22 +9,22 @@ UFO will appear -- shoot this for extra points.
%
\opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Shoot\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Thrust\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
{\ButtonLeft / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd}
& Turn left/right\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -39,7 +39,7 @@ UFO will appear -- shoot this for extra points.
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -16,24 +16,24 @@ could not otherwise reach. The block cannot take ``o''s.
& Move Left\\
\ButtonRight
& Move Right\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Up\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Move Down\\
\opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Switch between circle and square\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
& Previous level\\
@ -42,17 +42,18 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
& Reset level \\
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode+\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
& Next level \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Exit the game \\
\end{btnmap}
\end{table}

View file

@ -7,7 +7,7 @@ Starfield simulation (like the classic screensaver).
\begin{btnmap}{}{}
\ButtonRight\ / \ButtonLeft & Increase / decrease number of stars\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd\ / \ButtonScrollBack}
\opt{IRIVER_H100_PAD, IRIVER_H300_PAD, RECORDER_PAD, ONDIO_PAD, GIGABEAT_PAD, SANSA_E200_PAD, IAUDIO_X5_PAD}{\ButtonUp\ / \ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,SANSA_E200_PAD,IAUDIO_X5_PAD}{\ButtonUp\ / \ButtonDown}
& Increase / decrease speed\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}

View file

@ -27,7 +27,7 @@ These are \emph{NOT} saved when saving the game.
\begin{table}
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -37,7 +37,7 @@ These are \emph{NOT} saved when saving the game.
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
& Change number under the cursor\\
%
@ -47,6 +47,7 @@ These are \emph{NOT} saved when saving the game.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonLeft/\ButtonSelect/\ButtonRight}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
\opt{IRIVER_H10_PAD}{Hold \ButtonRew}
\opt{SANSA_E200_PAD}{n/a}
& Constantly changing the number under the cursor\\
%
\opt{RECORDER_PAD}{\ButtonFOne}
@ -54,17 +55,18 @@ These are \emph{NOT} saved when saving the game.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{Hold \ButtonSelect}
& Open Menu\\
%
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Add/Remove number to scratchpad\\
%
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
& Quit\\
%

View file

@ -13,21 +13,22 @@ and the meter scale can be changed.
\begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}
& Save settings and quit\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Help\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
& Settings\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
& Raise Volume\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
& Lower Volume\\

View file

@ -10,17 +10,18 @@ To finish a level you have to section off more than 75\%.
\begin{table}
\begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp, \ButtonDown,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp, \ButtonDown,}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
\ButtonLeft, \ButtonRight
& Move around the arena\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec}
& Pause\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -130,14 +130,14 @@ To turn on and off your Rockbox enabled \dap{} use the following keys:
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonSelect}%
\opt{ONDIO_PAD}{\ButtonOff}\opt{RECORDER_PAD,PLAYER_PAD}%
{Hold \ButtonOn\ for 2--3s}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}%
& Start Rockbox\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonOff}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonPlay}%
\opt{ONDIO_PAD,recorderv2fm}{Hold \ButtonOff}%
\opt{recorder}{Double tap \ButtonOff\ when playback is stopped}%
\opt{PLAYER_PAD}{From the Main Menu, select \textbf{Shutdown}}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{Hold \ButtonPower}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{Hold \ButtonPower}%
& Shutdown Rockbox\\
\end{btnmap}
\end{table}