mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-13 18:17:39 -04:00
Code cleanup in codec_thread, playback and pcmbuf; more elegant solution to leftover samples
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23471 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
bcadf96066
commit
e8eefe98bf
6 changed files with 197 additions and 283 deletions
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@ -20,69 +20,17 @@
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*
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****************************************************************************/
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//#include <stdio.h>
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//#include <string.h>
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//#include <stdlib.h>
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//#include <ctype.h>
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#include "playback.h"
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#include "codec_thread.h"
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#include "system.h"
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//#include "thread.h"
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//#include "file.h"
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//#include "panic.h"
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//#include "memory.h"
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//#include "lcd.h"
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//#include "font.h"
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//#include "button.h"
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#include "kernel.h"
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//#include "tree.h"
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//#include "debug.h"
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//#include "sprintf.h"
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//#include "settings.h"
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#include "codecs.h"
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//#include "audio.h"
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#include "buffering.h"
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//#include "appevents.h"
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//#include "voice_thread.h"
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//#include "mp3_playback.h"
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//#include "usb.h"
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//#include "storage.h"
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//#include "screens.h"
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//#include "playlist.h"
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#include "pcmbuf.h"
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//#include "buffer.h"
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#include "dsp.h"
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#include "abrepeat.h"
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//#include "cuesheet.h"
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#ifdef HAVE_TAGCACHE
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//#include "tagcache.h"
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#endif
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#ifdef HAVE_LCD_BITMAP
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//#include "icons.h"
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//#include "peakmeter.h"
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//#include "action.h"
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#ifdef HAVE_ALBUMART
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//#include "albumart.h"
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//#include "bmp.h"
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#endif
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#endif
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//#include "lang.h"
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//#include "misc.h"
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//#include "sound.h"
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#include "metadata.h"
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#include "splash.h"
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//#include "talk.h"
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//#include "ata_idle_notify.h"
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#ifdef HAVE_RECORDING
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//#include "recording.h"
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//#include "pcm_record.h"
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#endif
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#ifdef IPOD_ACCESSORY_PROTOCOL
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//#include "iap.h"
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#endif
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/* Define LOGF_ENABLE to enable logf output in this file */
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/*#define LOGF_ENABLE*/
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@ -110,12 +58,16 @@
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#endif
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/* Variables are commented with the threads that use them: *
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* A=audio, C=codec, V=voice. A suffix of - indicates that *
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* the variable is read but not updated on that thread. */
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/* Variables are commented with the threads that use them:
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* A=audio, C=codec, V=voice. A suffix of - indicates that
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* the variable is read but not updated on that thread.
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* Unless otherwise noted, the extern variables are located
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* in playback.c.
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*/
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/* Main state control */
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static volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
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volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
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extern struct mp3entry *thistrack_id3, /* the currently playing track */
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*othertrack_id3; /* prev track during track-change-transition, or end of playlist,
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@ -131,25 +83,35 @@ static bool codec_requested_stop = false;
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extern struct event_queue audio_queue;
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extern struct event_queue codec_queue;
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extern struct event_queue pcmbuf_queue;
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extern struct codec_api ci; /* from codecs.c */
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/* Codec thread */
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extern struct codec_api ci;
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unsigned int codec_thread_id; /* For modifying thread priority later. */
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unsigned int codec_thread_id; /* For modifying thread priority later.
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Used by playback.c and pcmbuf.c */
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static struct queue_sender_list codec_queue_sender_list;
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
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IBSS_ATTR;
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static const char codec_thread_name[] = "codec";
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/* function prototypes */
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static bool codec_load_next_track(void);
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/**************************************/
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/* Function to be called by pcm buffer callbacks.
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* Permissible Context(s): Audio interrupt
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*/
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static void pcmbuf_callback_queue_post(long id, intptr_t data)
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/** misc external functions */
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int get_codec_base_type(int type)
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{
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/* No lock since we're already in audio interrupt context */
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queue_post(&pcmbuf_queue, id, data);
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switch (type) {
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case AFMT_MPA_L1:
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case AFMT_MPA_L2:
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case AFMT_MPA_L3:
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return AFMT_MPA_L3;
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}
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return type;
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}
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const char *get_codec_filename(int cod_spec)
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@ -182,7 +144,30 @@ const char *get_codec_filename(int cod_spec)
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return fname;
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} /* get_codec_filename */
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/* --- Codec thread --- */
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/* Borrow the codec thread and return the ID */
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void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
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{
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/* Set id before telling thread to call something; it may be
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* needed before this function returns. */
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if (id != NULL)
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*id = codec_thread_id;
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/* Codec thread will signal just before entering callback */
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LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
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queue_send(&codec_queue, Q_CODEC_DO_CALLBACK, (intptr_t)fn);
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}
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/** codec API callbacks */
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static void* codec_get_buffer(size_t *size)
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{
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if (codec_size >= CODEC_SIZE)
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return NULL;
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*size = CODEC_SIZE - codec_size;
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return &codecbuf[codec_size];
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}
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static bool codec_pcmbuf_insert_callback(
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const void *ch1, const void *ch2, int count)
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{
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@ -230,37 +215,8 @@ static bool codec_pcmbuf_insert_callback(
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return true;
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} /* codec_pcmbuf_insert_callback */
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static void* codec_get_buffer(size_t *size)
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{
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if (codec_size >= CODEC_SIZE)
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return NULL;
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*size = CODEC_SIZE - codec_size;
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return &codecbuf[codec_size];
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}
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/* Between the codec and PCM track change, we need to keep updating the
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"elapsed" value of the previous (to the codec, but current to the
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user/PCM/WPS) track, so that the progressbar reaches the end.
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During that transition, the WPS will display prevtrack_id3. */
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static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
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static void codec_pcmbuf_position_callback(size_t size)
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{
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/* This is called from an ISR, so be quick */
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unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
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othertrack_id3->elapsed;
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if (time >= othertrack_id3->length)
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{
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pcmbuf_set_position_callback(NULL);
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othertrack_id3->elapsed = othertrack_id3->length;
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}
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else
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othertrack_id3->elapsed = time;
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}
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static void codec_set_elapsed_callback(unsigned int value)
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{
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unsigned int latency;
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if (ci.seek_time)
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return;
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@ -268,30 +224,33 @@ static void codec_set_elapsed_callback(unsigned int value)
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ab_position_report(value);
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#endif
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latency = pcmbuf_get_latency();
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unsigned int latency = pcmbuf_get_latency();
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if (value < latency)
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thistrack_id3->elapsed = 0;
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else if (value - latency > thistrack_id3->elapsed ||
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value - latency < thistrack_id3->elapsed - 2)
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else
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{
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thistrack_id3->elapsed = value - latency;
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unsigned int elapsed = value - latency;
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if (elapsed > thistrack_id3->elapsed ||
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elapsed < thistrack_id3->elapsed - 2)
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{
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thistrack_id3->elapsed = elapsed;
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}
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}
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}
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static void codec_set_offset_callback(size_t value)
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{
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unsigned int latency;
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if (ci.seek_time)
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return;
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latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
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unsigned int latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
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if (value < latency)
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thistrack_id3->offset = 0;
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else
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thistrack_id3->offset = value - latency;
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}
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/* helper function, not a callback */
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static void codec_advance_buffer_counters(size_t amount)
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{
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bufadvance(get_audio_hid(), amount);
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return ptr;
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} /* codec_request_buffer_callback */
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int get_codec_base_type(int type)
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{
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switch (type) {
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case AFMT_MPA_L1:
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case AFMT_MPA_L2:
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case AFMT_MPA_L3:
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return AFMT_MPA_L3;
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}
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return type;
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}
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static void codec_advance_buffer_callback(size_t amount)
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{
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codec_advance_buffer_counters(amount);
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codec_advance_buffer_callback(amount);
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}
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static void codec_seek_complete_callback(void)
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{
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logf("seek_complete");
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/* If seeking-while-playing, pcm playback is actually paused (pcm_is_paused())
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* but audio_is_paused() is false. If seeking-while-paused, audio_is_paused() is
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* true, but pcm playback may have actually stopped due to a previous buffer clear.
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* The buffer clear below occurs with either condition. A seemless seek skips
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* this section and no buffer clear occurs.
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*/
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if (pcm_is_paused() || audio_is_paused())
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{
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/* Clear the buffer */
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pcmbuf_play_stop();
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dsp_configure(ci.dsp, DSP_FLUSH, 0);
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/* If seeking-while-playing, resume pcm playback */
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if (!audio_is_paused())
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pcmbuf_pause(false);
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}
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ci.seek_time = 0;
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}
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static bool codec_seek_buffer_callback(size_t newpos)
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{
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logf("codec_seek_buffer_callback");
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}
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}
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static void codec_configure_callback(int setting, intptr_t value)
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static void codec_seek_complete_callback(void)
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{
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switch (setting) {
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default:
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if (!dsp_configure(ci.dsp, setting, value))
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{ logf("Illegal key:%d", setting); }
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}
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}
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logf("seek_complete");
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/* If seeking-while-playing, pcm_is_paused() is true.
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* If seeking-while-paused, audio_is_paused() is true.
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* A seamless seek skips this section. */
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if (pcm_is_paused() || audio_is_paused())
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{
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/* Clear the buffer */
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pcmbuf_play_stop();
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dsp_configure(ci.dsp, DSP_FLUSH, 0);
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static void codec_track_changed(void)
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{
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LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
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queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
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/* If seeking-while-playing, resume pcm playback */
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if (!audio_is_paused())
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pcmbuf_pause(false);
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}
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static void codec_pcmbuf_track_changed_callback(void)
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{
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pcmbuf_set_position_callback(NULL);
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pcmbuf_callback_queue_post(Q_AUDIO_TRACK_CHANGED, 0);
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ci.seek_time = 0;
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}
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static void codec_discard_codec_callback(void)
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@ -437,6 +360,94 @@ static void codec_discard_codec_callback(void)
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}
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}
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static bool codec_request_next_track_callback(void)
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{
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int prev_codectype;
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if (ci.stop_codec || !audio_is_playing())
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return false;
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prev_codectype = get_codec_base_type(thistrack_id3->codectype);
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if (!codec_load_next_track())
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return false;
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/* Seek to the beginning of the new track because if the struct
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mp3entry was buffered, "elapsed" might not be zero (if the track has
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been played already but not unbuffered) */
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codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
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/* Check if the next codec is the same file. */
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if (prev_codectype == get_codec_base_type(thistrack_id3->codectype))
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{
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logf("New track loaded");
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codec_discard_codec_callback();
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return true;
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}
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else
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{
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logf("New codec:%d/%d", thistrack_id3->codectype, prev_codectype);
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return false;
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}
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}
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static void codec_configure_callback(int setting, intptr_t value)
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{
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if (!dsp_configure(ci.dsp, setting, value))
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{ logf("Illegal key:%d", setting); }
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}
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/* Initialize codec API */
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void codec_init_codec_api(void)
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{
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ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
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CODEC_IDX_AUDIO);
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ci.codec_get_buffer = codec_get_buffer;
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ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
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ci.set_elapsed = codec_set_elapsed_callback;
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ci.read_filebuf = codec_filebuf_callback;
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ci.request_buffer = codec_request_buffer_callback;
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ci.advance_buffer = codec_advance_buffer_callback;
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ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
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ci.seek_buffer = codec_seek_buffer_callback;
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ci.seek_complete = codec_seek_complete_callback;
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ci.request_next_track = codec_request_next_track_callback;
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ci.discard_codec = codec_discard_codec_callback;
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ci.set_offset = codec_set_offset_callback;
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ci.configure = codec_configure_callback;
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}
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/** pcmbuf track change callbacks */
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/* Between the codec and PCM track change, we need to keep updating the
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"elapsed" value of the previous (to the codec, but current to the
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user/PCM/WPS) track, so that the progressbar reaches the end.
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During that transition, the WPS will display prevtrack_id3. */
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static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
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static void codec_pcmbuf_position_callback(size_t size)
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{
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/* This is called from an ISR, so be quick */
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unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
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othertrack_id3->elapsed;
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if (time >= othertrack_id3->length)
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{
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pcmbuf_set_position_callback(NULL);
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othertrack_id3->elapsed = othertrack_id3->length;
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}
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else
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othertrack_id3->elapsed = time;
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}
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static void codec_pcmbuf_track_changed_callback(void)
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{
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LOGFQUEUE("codec > pcmbuf/audio Q_AUDIO_TRACK_CHANGED");
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pcmbuf_set_position_callback(NULL);
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audio_post_track_change();
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}
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/** track change functions */
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static inline void codec_gapless_track_change(void)
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{
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/* callback keeps the progress bar moving while the pcmbuf empties */
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|
@ -450,7 +461,8 @@ static inline void codec_crossfade_track_change(void)
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/* Initiate automatic crossfade mode */
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pcmbuf_crossfade_init(false);
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/* Notify the wps that the track change starts now */
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codec_track_changed();
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LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
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queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
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}
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static void codec_track_skip_done(bool was_manual)
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@ -531,35 +543,7 @@ static bool codec_load_next_track(void)
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}
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}
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static bool codec_request_next_track_callback(void)
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{
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int prev_codectype;
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|
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if (ci.stop_codec || !audio_is_playing())
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return false;
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prev_codectype = get_codec_base_type(thistrack_id3->codectype);
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if (!codec_load_next_track())
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return false;
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/* Seek to the beginning of the new track because if the struct
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mp3entry was buffered, "elapsed" might not be zero (if the track has
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been played already but not unbuffered) */
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codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
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/* Check if the next codec is the same file. */
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if (prev_codectype == get_codec_base_type(thistrack_id3->codectype))
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{
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logf("New track loaded");
|
||||
codec_discard_codec_callback();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
logf("New codec:%d/%d", thistrack_id3->codectype, prev_codectype);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/** CODEC THREAD */
|
||||
static void codec_thread(void)
|
||||
{
|
||||
struct queue_event ev;
|
||||
|
@ -734,44 +718,6 @@ static void codec_thread(void)
|
|||
}
|
||||
}
|
||||
|
||||
/* Borrow the codec thread and return the ID */
|
||||
void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
|
||||
{
|
||||
/* Set id before telling thread to call something; it may be
|
||||
* needed before this function returns. */
|
||||
if (id != NULL)
|
||||
*id = codec_thread_id;
|
||||
|
||||
/* Codec thread will signal just before entering callback */
|
||||
LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
|
||||
queue_send(&codec_queue, Q_CODEC_DO_CALLBACK, (intptr_t)fn);
|
||||
}
|
||||
|
||||
void codec_init_codec_api(void)
|
||||
{
|
||||
/* Initialize codec api. */
|
||||
ci.read_filebuf = codec_filebuf_callback;
|
||||
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
|
||||
ci.codec_get_buffer = codec_get_buffer;
|
||||
ci.request_buffer = codec_request_buffer_callback;
|
||||
ci.advance_buffer = codec_advance_buffer_callback;
|
||||
ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
|
||||
ci.request_next_track = codec_request_next_track_callback;
|
||||
ci.seek_buffer = codec_seek_buffer_callback;
|
||||
ci.seek_complete = codec_seek_complete_callback;
|
||||
ci.set_elapsed = codec_set_elapsed_callback;
|
||||
ci.set_offset = codec_set_offset_callback;
|
||||
ci.configure = codec_configure_callback;
|
||||
ci.discard_codec = codec_discard_codec_callback;
|
||||
ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
|
||||
CODEC_IDX_AUDIO);
|
||||
}
|
||||
|
||||
bool codec_is_loaded(void)
|
||||
{
|
||||
return audio_codec_loaded;
|
||||
}
|
||||
|
||||
void make_codec_thread(void)
|
||||
{
|
||||
codec_thread_id = create_thread(
|
||||
|
|
|
@ -24,12 +24,11 @@
|
|||
|
||||
#include <stdbool.h>
|
||||
|
||||
int get_codec_base_type(int type);
|
||||
const char *get_codec_filename(int cod_spec);
|
||||
void codec_thread_do_callback(void (*fn)(void),
|
||||
unsigned int *codec_thread_id);
|
||||
void make_codec_thread(void);
|
||||
int get_codec_base_type(int type);
|
||||
void codec_init_codec_api(void);
|
||||
bool codec_is_loaded(void);
|
||||
void make_codec_thread(void);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -135,12 +135,13 @@ static void pcmbuf_under_watermark(bool under);
|
|||
static bool pcmbuf_flush_fillpos(void);
|
||||
|
||||
#define CALL_IF_EXISTS(function, args...) if (function) function(args)
|
||||
/* This function has 2 major logical parts (separated by brackets both for
|
||||
/* This function has 3 major logical parts (separated by brackets both for
|
||||
* readability and variable scoping). The first part performs the
|
||||
* operastions related to finishing off the last buffer we fed to the DMA.
|
||||
* The second part performs the operations involved in sending a new buffer
|
||||
* to the DMA. Finally the function checks the status of the buffer and
|
||||
* boosts if necessary */
|
||||
* operations related to finishing off the last buffer we fed to the DMA.
|
||||
* The second part detects the end of playlist condition when the pcm
|
||||
* buffer is empty except for uncommitted samples. Then they are committed.
|
||||
* The third part performs the operations involved in sending a new buffer
|
||||
* to the DMA. */
|
||||
static void pcmbuf_callback(unsigned char** start, size_t* size) ICODE_ATTR;
|
||||
static void pcmbuf_callback(unsigned char** start, size_t* size)
|
||||
{
|
||||
|
@ -165,6 +166,15 @@ static void pcmbuf_callback(unsigned char** start, size_t* size)
|
|||
crossfade_chunk = pcmbuf_read;
|
||||
}
|
||||
|
||||
{
|
||||
/* Commit last samples at end of playlist */
|
||||
if (audiobuffer_fillpos && !pcmbuf_read)
|
||||
{
|
||||
logf("pcmbuf callback: commit last samples");
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
/* Send the new buffer to the pcm */
|
||||
struct pcmbufdesc *pcmbuf_new = pcmbuf_read;
|
||||
|
@ -1109,11 +1119,3 @@ bool pcmbuf_is_crossfade_enabled(void)
|
|||
|
||||
return crossfade_enabled;
|
||||
}
|
||||
|
||||
/** PLAY LAST REMAINING SAMPLES AT END OF PLAYBACK
|
||||
* Commit any remaining samples in the PCM buffer for playback. */
|
||||
void pcmbuf_play_remainder(void)
|
||||
{
|
||||
if (audiobuffer_fillpos)
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
|
|
|
@ -75,6 +75,5 @@ void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude);
|
|||
|
||||
int pcmbuf_used_descs(void);
|
||||
int pcmbuf_descs(void);
|
||||
void pcmbuf_play_remainder(void);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -23,70 +23,36 @@
|
|||
/* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
|
||||
* play whilst audio is paused */
|
||||
|
||||
//#include <stdio.h>
|
||||
#include <string.h>
|
||||
//#include <ctype.h>
|
||||
|
||||
#include "playback.h"
|
||||
#include "codec_thread.h"
|
||||
//#include "system.h"
|
||||
//#include "thread.h"
|
||||
//#include "file.h"
|
||||
//#include "panic.h"
|
||||
//#include "memory.h"
|
||||
//#include "lcd.h"
|
||||
//#include "font.h"
|
||||
//#include "button.h"
|
||||
#include "kernel.h"
|
||||
//#include "tree.h"
|
||||
//#include "debug.h"
|
||||
//#include "sprintf.h"
|
||||
//#include "settings.h"
|
||||
#include "codecs.h"
|
||||
//#include "audio.h"
|
||||
#include "buffering.h"
|
||||
//#include "appevents.h"
|
||||
#include "voice_thread.h"
|
||||
//#include "mp3_playback.h"
|
||||
#include "usb.h"
|
||||
//#include "storage.h"
|
||||
#include "ata.h"
|
||||
//#include "screens.h"
|
||||
#include "playlist.h"
|
||||
#include "pcmbuf.h"
|
||||
#include "buffer.h"
|
||||
//#include "dsp.h"
|
||||
//#include "abrepeat.h"
|
||||
#include "cuesheet.h"
|
||||
#ifdef HAVE_TAGCACHE
|
||||
#include "tagcache.h"
|
||||
#endif
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
//#include "icons.h"
|
||||
//#include "peakmeter.h"
|
||||
//#include "action.h"
|
||||
#ifdef HAVE_ALBUMART
|
||||
#include "albumart.h"
|
||||
//#include "bmp.h"
|
||||
#endif
|
||||
#endif
|
||||
//#include "lang.h"
|
||||
//#include "misc.h"
|
||||
#include "sound.h"
|
||||
#include "metadata.h"
|
||||
#include "splash.h"
|
||||
#include "talk.h"
|
||||
//#include "ata_idle_notify.h"
|
||||
|
||||
#ifdef HAVE_RECORDING
|
||||
//#include "recording.h"
|
||||
#include "pcm_record.h"
|
||||
#endif
|
||||
|
||||
#ifdef IPOD_ACCESSORY_PROTOCOL
|
||||
//#include "iap.h"
|
||||
#endif
|
||||
|
||||
#define PLAYBACK_VOICE
|
||||
|
||||
/* amount of guess-space to allow for codecs that must hunt and peck
|
||||
|
@ -141,6 +107,7 @@ static bool audio_thread_ready SHAREDBSS_ATTR = false;
|
|||
/* Main state control */
|
||||
static volatile bool playing SHAREDBSS_ATTR = false;/* Is audio playing? (A) */
|
||||
static volatile bool paused SHAREDBSS_ATTR = false; /* Is audio paused? (A/C-) */
|
||||
extern volatile bool audio_codec_loaded; /* Codec loaded? (C/A-) */
|
||||
|
||||
/* Ring buffer where compressed audio and codecs are loaded */
|
||||
static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
|
||||
|
@ -233,7 +200,7 @@ static size_t buffer_margin = 5; /* Buffer margin aka anti-skip buffer (A/C-) *
|
|||
/* Event queues */
|
||||
struct event_queue audio_queue SHAREDBSS_ATTR;
|
||||
struct event_queue codec_queue SHAREDBSS_ATTR;
|
||||
struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
|
||||
static struct event_queue pcmbuf_queue SHAREDBSS_ATTR;
|
||||
|
||||
extern struct codec_api ci;
|
||||
extern unsigned int codec_thread_id;
|
||||
|
@ -256,6 +223,13 @@ static void audio_stop_playback(void);
|
|||
|
||||
/**************************************/
|
||||
|
||||
/* Post message from pcmbuf callback in the codec thread that
|
||||
* the end of the previous track has just been played. */
|
||||
void audio_post_track_change(void)
|
||||
{
|
||||
queue_post(&pcmbuf_queue, Q_AUDIO_TRACK_CHANGED, 0);
|
||||
}
|
||||
|
||||
/* Scan the pcmbuf queue and return true if a message pulled.
|
||||
* Permissible Context(s): Thread
|
||||
*/
|
||||
|
@ -1077,7 +1051,7 @@ static bool audio_loadcodec(bool start_play)
|
|||
if (id3 && prev_id3 &&
|
||||
get_codec_base_type(id3->codectype) ==
|
||||
get_codec_base_type(prev_id3->codectype)
|
||||
&& codec_is_loaded())
|
||||
&& audio_codec_loaded)
|
||||
{
|
||||
logf("Reusing prev. codec");
|
||||
return true;
|
||||
|
@ -1634,7 +1608,7 @@ static void audio_stop_codec_flush(void)
|
|||
ci.stop_codec = true;
|
||||
pcmbuf_pause(true);
|
||||
|
||||
while (codec_is_loaded())
|
||||
while (audio_codec_loaded)
|
||||
yield();
|
||||
|
||||
/* If the audio codec is not loaded any more, and the audio is still
|
||||
|
@ -1652,13 +1626,6 @@ static void audio_stop_playback(void)
|
|||
{
|
||||
if (playing)
|
||||
{
|
||||
/* If still actively playing here, play out the last samples in the
|
||||
* pcm buffer before stopping. If a manual stop has occurred, the
|
||||
* paused flag is set, so don't continue playback.
|
||||
*/
|
||||
if (!paused)
|
||||
pcmbuf_play_remainder();
|
||||
|
||||
/* If we were playing, save resume information */
|
||||
struct mp3entry *id3 = NULL;
|
||||
|
||||
|
|
|
@ -69,6 +69,7 @@ enum
|
|||
};
|
||||
bool audio_restore_playback(int type); /* Restores the audio buffer to handle the requested playback */
|
||||
size_t audio_get_filebuflen(void);
|
||||
void audio_post_track_change(void);
|
||||
int get_audio_hid(void);
|
||||
int *get_codec_hid(void);
|
||||
void audio_set_prev_elapsed(unsigned long setting);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue