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key remap: simplify and use movable allocations
Have action.c control the key remap buflib allocation so that it can be made movable. With memory management offloaded, core_keymap.c only needs to deal with loading keymap files. Simplify the code there and use buflib pinning so the file can be loaded directly into the buffer. Change-Id: Ia654cc05ce6b286f96c1031fa4f7d4b3859a2c1a
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4 changed files with 131 additions and 165 deletions
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@ -34,13 +34,6 @@
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/* Allocates core buffer, copies keymap to allow buttons for actions to be remapped*/
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int core_set_keyremap(struct button_mapping* core_keymap, int count);
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/* open_key_remap(filename , *fd (you must close file_descriptor), *fsize)
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* checks/strips header and returns remaining count
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* fd is opened and set to first record
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* filesize contains the size of the remaining records
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*/
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int open_key_remap(const char *filename, int *fd, size_t *filesize);
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/* load a remap file to allow buttons for actions to be remapped */
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int core_load_key_remap(const char *filename);
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