key remap: simplify and use movable allocations

Have action.c control the key remap buflib allocation so that it can
be made movable. With memory management offloaded, core_keymap.c only
needs to deal with loading keymap files. Simplify the code there and
use buflib pinning so the file can be loaded directly into the buffer.

Change-Id: Ia654cc05ce6b286f96c1031fa4f7d4b3859a2c1a
This commit is contained in:
Aidan MacDonald 2022-04-03 13:48:52 +01:00
parent f47aa584a8
commit e4aec7d648
4 changed files with 131 additions and 165 deletions

View file

@ -27,120 +27,68 @@
#include "logf.h"
#if !defined(__PCTOOL__) || defined(CHECKWPS)
static int keymap_handle = -1;
static int core_alloc_keymap(size_t bufsz)
{
keymap_handle = core_alloc_ex("key remap", bufsz, &buflib_ops_locked);
return keymap_handle;
}
static void core_free_keymap(void)
{
action_set_keymap(NULL, -1);
if (keymap_handle > 0) /* free old buffer */
{
keymap_handle = core_free(keymap_handle);
}
}
/* Allocates buffer from core and copies keymap into it */
int core_set_keyremap(struct button_mapping* core_keymap, int count)
{
return action_set_keymap(core_keymap, count);
}
core_free_keymap();
if (count > 0)
static int open_key_remap(const char *filename, int *countp)
{
int fd = open(filename, O_RDONLY);
if (fd < 0)
return fd;
size_t fsize = filesize(fd);
int count = fsize / sizeof(struct button_mapping);
if (count == 0 || (size_t)(count * sizeof(struct button_mapping)) != fsize)
{
size_t bufsize = count * sizeof(struct button_mapping);
if (core_keymap != NULL && core_alloc_keymap(bufsize) > 0)
{
char *buf = core_get_data(keymap_handle);
memcpy(buf, core_keymap, bufsize);
count = action_set_keymap((struct button_mapping *) buf, count);
}
else
count = -1;
logf("core_keyremap: bad filesize %d / %lu", count, (unsigned long)fsize);
goto error;
}
return count;
struct button_mapping header;
if(read(fd, &header, sizeof(header)) != (ssize_t)sizeof(header))
{
logf("core_keyremap: read error");
goto error;
}
if (header.action_code != KEYREMAP_VERSION ||
header.button_code != KEYREMAP_HEADERID ||
header.pre_button_code != count)
{
logf("core_keyremap: bad header %d", count);
goto error;
}
*countp = count - 1;
return fd;
error:
close(fd);
return -1;
}
int core_load_key_remap(const char *filename)
{
char *buf;
int fd = -1;
int count = 0;
size_t fsize = 0;
core_free_keymap();
int count = 0; /* gcc falsely believes this may be used uninitialized */
int fd = open_key_remap(filename, &count);
if (fd < 0)
return -1;
if (filename != NULL)
count = open_key_remap(filename, &fd, &fsize);
while (count > 0)
size_t bufsize = count * sizeof(struct button_mapping);
int handle = core_alloc("keyremap", bufsize);
if (handle > 0)
{
if (core_alloc_keymap(fsize) <= 0)
{
count = -30;
logf("core_keymap: %d Failed to allocate buffer", count);
break;
}
buf = core_get_data(keymap_handle);
if (read(fd, buf, fsize) == (ssize_t) fsize)
{
count = action_set_keymap((struct button_mapping *) buf, count);
}
else
{
count = -40;
logf("core_keymap: %d Failed to read", count);
}
break;
core_pin(handle);
if (read(fd, core_get_data(handle), bufsize) == (ssize_t)bufsize)
count = action_set_keymap_handle(handle, count);
core_unpin(handle);
}
close(fd);
return count;
}
int open_key_remap(const char *filename, int *fd, size_t *fsize)
{
int count = 0;
while (filename && fd && fsize)
{
*fsize = 0;
*fd = open(filename, O_RDONLY);
if (*fd)
{
*fsize = filesize(*fd);
count = *fsize / sizeof(struct button_mapping);
if (count * sizeof(struct button_mapping) != *fsize)
{
count = -10;
logf("core_keymap: %d Size mismatch", count);
break;
}
if (count > 1)
{
struct button_mapping header = {0};
read(*fd, &header, sizeof(struct button_mapping));
if (KEYREMAP_VERSION == header.action_code &&
KEYREMAP_HEADERID == header.button_code &&
header.pre_button_code == count)
{
count--;
*fsize -= sizeof(struct button_mapping);
}
else /* Header mismatch */
{
count = -20;
logf("core_keymap: %d Header mismatch", count);
break;
}
}
}
break;
}
return count;
}
#endif /* !defined(__PCTOOL__) */