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SDL: Silence a large number of compile warnings (WIP)
There are some real bugs in here, but we're drowning in warnings. Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
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44 changed files with 424 additions and 395 deletions
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@ -64,7 +64,7 @@ void VWB_Vlin (int y1, int y2, int x, int color);
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#define VWB_HlinScaledCoord VW_Hlin
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#define VWB_VlinScaledCoord VW_Vlin
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void VH_UpdateScreen();
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void VH_UpdateScreen(void);
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#define VW_UpdateScreen VH_UpdateScreen
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//
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@ -91,7 +91,7 @@ void LatchDrawPic (unsigned x, unsigned y, unsigned picnum);
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void LatchDrawPicScaledCoord (unsigned scx, unsigned scy, unsigned picnum);
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void LoadLatchMem (void);
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void VH_Startup();
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void VH_Startup(void);
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boolean FizzleFade (SDL_Surface *source, int x1, int y1,
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unsigned width, unsigned height, unsigned frames, boolean abortable);
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