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SDL: Silence a large number of compile warnings (WIP)
There are some real bugs in here, but we're drowning in warnings. Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
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44 changed files with 424 additions and 395 deletions
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@ -3,17 +3,17 @@
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// Public member functions
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void CONSOLE_Init();
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void CONSOLE_Reset();
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void CONSOLE_Term();
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void CONSOLE_ParseStartupScript();
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void CONSOLE_HandleInput();
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void CONSOLE_Render();
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void CONSOLE_Init(void);
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void CONSOLE_Reset(void);
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void CONSOLE_Term(void);
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void CONSOLE_ParseStartupScript(void);
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void CONSOLE_HandleInput(void);
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void CONSOLE_Render(void);
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void CONSOLE_ParseCommand(char * command);
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void CONSOLE_Printf(const char *newmsg, ...);
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int CONSOLE_GetArgc();
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int CONSOLE_GetArgc(void);
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char * CONSOLE_GetArgv(unsigned int var);
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int CONSOLE_IsActive();
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void CONSOLE_SetActive(int i);
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int CONSOLE_IsActive(void);
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void CONSOLE_SetActive(int i);
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#endif
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