SDL: Silence a large number of compile warnings (WIP)

There are some real bugs in here, but we're drowning in warnings.

Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
This commit is contained in:
Solomon Peachy 2020-04-04 20:24:33 -04:00
parent 2ad6c3438e
commit e28d1fe916
44 changed files with 424 additions and 395 deletions

View file

@ -3,17 +3,17 @@
// Public member functions
void CONSOLE_Init();
void CONSOLE_Reset();
void CONSOLE_Term();
void CONSOLE_ParseStartupScript();
void CONSOLE_HandleInput();
void CONSOLE_Render();
void CONSOLE_Init(void);
void CONSOLE_Reset(void);
void CONSOLE_Term(void);
void CONSOLE_ParseStartupScript(void);
void CONSOLE_HandleInput(void);
void CONSOLE_Render(void);
void CONSOLE_ParseCommand(char * command);
void CONSOLE_Printf(const char *newmsg, ...);
int CONSOLE_GetArgc();
int CONSOLE_GetArgc(void);
char * CONSOLE_GetArgv(unsigned int var);
int CONSOLE_IsActive();
void CONSOLE_SetActive(int i);
int CONSOLE_IsActive(void);
void CONSOLE_SetActive(int i);
#endif