SDL: Silence a large number of compile warnings (WIP)

There are some real bugs in here, but we're drowning in warnings.

Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
This commit is contained in:
Solomon Peachy 2020-04-04 20:24:33 -04:00
parent 2ad6c3438e
commit e28d1fe916
44 changed files with 424 additions and 395 deletions

View file

@ -23,8 +23,8 @@ typedef struct console_element
// Private member functions
void CONSOLE_InsertUsedCommand(const char * szUsedCommand);
void CONSOLE_ClearUsedCommandList();
void CONSOLE_RecalculateDirtyBuffer();
void CONSOLE_ClearUsedCommandList(void);
void CONSOLE_RecalculateDirtyBuffer(void);
// console argument tracker
int argc;
@ -50,7 +50,7 @@ int nConsole_Active = 0;
void CVAR_RegisterDefaultCvarBindings(void);
// Initialize the console
void CONSOLE_Init()
void CONSOLE_Init(void)
{
CONSOLE_Reset();
@ -63,7 +63,7 @@ void CONSOLE_Init()
CONSOLE_Printf("Type \'HELP\' for help with console Commands.");
}
void CONSOLE_Reset()
void CONSOLE_Reset(void)
{
CONSOLEELEMENT *pElement;
CONSOLEELEMENT *pDelElement;
@ -144,7 +144,7 @@ void CONSOLE_HandleInput()
{
ud.pause_on = 0;
}
}
}
}
else
// Bug fix: make sure the frag bar displays after console
@ -153,7 +153,7 @@ void CONSOLE_HandleInput()
{
if ( ud.multimode > 1 && ud.coop != 1 )
{
displayfragbar();
displayfragbar();
}
if(numplayers<2)
ud.pause_on = 0;
@ -169,7 +169,7 @@ void CONSOLE_HandleInput()
return;
}
switch(KB_GetLastScanCode())
switch(KB_GetLastScanCode())
{
case sc_Space:
{
@ -221,7 +221,7 @@ void CONSOLE_HandleInput()
case sc_kpad_Enter:
case sc_Enter:
{
//If console_buffer[0] strlen() != 0
//If console_buffer[0] strlen() != 0
//1. Push the dirty_buffer unto the console_buffer
//2. parse the text
rb->kbd_input(dirty_buffer, sizeof(dirty_buffer));
@ -278,7 +278,7 @@ void CONSOLE_HandleInput()
if(p_console_current_view->next != NULL)
{
p_console_current_view = p_console_current_view->next;
}
}
else
{
break;
@ -351,10 +351,10 @@ void CONSOLE_HandleInput()
}
KB_ClearLastScanCode();
KB_ClearLastScanCode();
}
void CONSOLE_Render()
void CONSOLE_Render(void)
{
if(g_CV_classic)
{
@ -371,7 +371,7 @@ void CONSOLE_Render()
int iYOffset = 3; //offset for the console text
CONSOLEELEMENT *pElement;
y1 = 0;
y1 = 0;
y2 = (ydim / 2) - ((ydim / 2)/12);
// Draw console background
@ -418,9 +418,9 @@ void CONSOLE_Render()
minitext(283, iCurHeight, BUILD_NUMBER, 17,10+16);
// Draw the cursor //Change the color every second
minitext(iCurWidth, iCurHeight,"_",(time(NULL)%2)+1,10+16);
minitext(iCurWidth, iCurHeight,"_",(time(NULL)%2)+1,10+16);
}
else
else
if(g_CV_num_console_lines > 0)
{
int i, iYOffset = 3; //offset for the console text
@ -517,7 +517,7 @@ void CONSOLE_InsertUsedCommand(const char * szUsedCommand)
}
}
void CONSOLE_ClearUsedCommandList()
void CONSOLE_ClearUsedCommandList(void)
{
CONSOLEELEMENT *pElement;
CONSOLEELEMENT *pDelElement;
@ -537,7 +537,7 @@ void CONSOLE_ClearUsedCommandList()
}
void CONSOLE_RecalculateDirtyBuffer()
void CONSOLE_RecalculateDirtyBuffer(void)
{
int len;
int l;
@ -605,7 +605,7 @@ void CONSOLE_Printf(const char *newmsg, ...)
}
// Get the current number of args for this keyword
int CONSOLE_GetArgc()
int CONSOLE_GetArgc(void)
{
return argc;
}
@ -617,9 +617,9 @@ char * CONSOLE_GetArgv(unsigned int var)
}
// Is our console showing?
int CONSOLE_IsActive()
int CONSOLE_IsActive(void)
{
return nConsole_Active;
}
@ -627,4 +627,4 @@ int CONSOLE_IsActive()
void CONSOLE_SetActive(int i)
{
nConsole_Active = (i == 0) ? 0 : 1;
}
}